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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
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modules
/
input
/
input_sdlcommon.cpp
(
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Commit message (
Expand
)
Author
Age
Files
Lines
*
input_sdlcommon.cpp: Move devmap_init down into class
AJR
2022-06-18
1
-4
/
+46
*
osd/modules/input: Detect joystick reconnection with SDL. (#9605)
Vas Crabb
2022-04-24
1
-1
/
+1
*
-frontend: Refactored menu event handling and fixed a number of issues. (#8777)
Vas Crabb
2021-10-31
1
-12
/
+13
*
frontend: Keep cleaning up.
Vas Crabb
2021-10-11
1
-4
/
+0
*
-A few incremental UI code improvements:
Vas Crabb
2021-03-12
1
-23
/
+13
*
Add "Non-Integer Scaling" and "Keep Aspect" settings to UI video options menu...
AJR
2020-12-17
1
-10
/
+0
*
Fix most implicit fallthrough warnings from clang
Vas Crabb
2020-11-17
1
-1
/
+1
*
use C++ library includes (nw)
firewave
2020-01-22
1
-2
/
+2
*
UI input menu: treat codes containing a postive and negative of the same thin...
Vas Crabb
2019-11-21
1
-1
/
+1
*
Fix debug assert failure when using SDL fullscreen toggle (nw)
AJR
2018-08-06
1
-1
/
+2
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-1
/
+1
*
srcclean and translation regeneration
Vas Crabb
2016-08-29
1
-1
/
+1
*
osd input code cleanup (nw)
Brad Hughes
2016-08-22
1
-13
/
+20
*
Remap "P1 Mahjong Score" to / key for OS X
AJR
2016-08-09
1
-0
/
+8
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-1
/
+1
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-2
/
+2
*
RIP sdlinc.h
couriersud
2016-05-06
1
-1
/
+1
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-5
/
+6
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-6
/
+5
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-3
/
+3
*
Split UI and frontend part from core [Miodrag Milanovic]
Miodrag Milanovic
2016-04-23
1
-1
/
+1
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-5
/
+6
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-1
/
+1
*
Add AVI writing to bgfx, nw
therealmogminer@gmail.com
2016-04-17
1
-1
/
+8
*
Iterate over core classes C++11 style
AJR
2016-03-31
1
-25
/
+24
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-1
/
+1
*
Handle a couple more SDL window events to track focus in input module.
Brad Hughes
2016-03-19
1
-0
/
+5
*
Fix SDL input focus tracking bug plus remove references to USE_OLD_SDL_INPUT ...
Brad Hughes
2016-03-19
1
-3
/
+10
*
Refactor OSD input into modules
Brad Hughes
2016-02-28
1
-0
/
+283