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path: root/src/osd/modules/input/input_sdl.cpp
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* input_sdl: fix deadlock issue with joystick (remove reset() call during proce... hap2024-09-281-34/+47
* input_sdl: empty event queue on resets hap2024-08-281-0/+4
* input_sdl.cpp: Add missing #include <cmath> for std::lround(). [Thomas Klausner] arbee2024-06-081-0/+1
* input/input_sdl.cpp: Added an SDL lightgun provider. Vas Crabb2024-04-261-41/+316
* Initial touch input support: Vas Crabb2024-04-121-4/+5
* Drop support for GCC < 10.3, clang 6, SDL < 2.0.14 and Qt 5.10. Vas Crabb2024-03-281-53/+12
* osd/modules/input: Various cleanup and minor enhancements. Vas Crabb2024-03-041-27/+23
* Update accumulating relative inputs exactly once per frame. Vas Crabb2023-02-241-15/+24
* osd: Don't pump events when reading inputs. Vas Crabb2023-02-231-1/+0
* Input refactoring: Vas Crabb2023-02-181-33/+520
* Small batch of input refactoring: Vas Crabb2023-02-051-8/+26
* Various input and OSD refactoring: Vas Crabb2023-01-291-445/+350
* osd: Added support for guitar and drum kit controllers via XInput. Vas Crabb2023-01-171-3/+3
* -debugger/win: Cascade positions of new debugger windows. Vas Crabb2023-01-151-1/+29
* osd: I am officially incapable of keeping track of which OSD I'm working with... Vas Crabb2023-01-141-2/+2
* osd: Added option to accept SDL game controller/joystick input when losing UI... Vas Crabb2023-01-141-4/+9
* Hopefully fix SDL version detection macros for controller types. Vas Crabb2023-01-141-1/+5
* osd: Fixed constant name (helps to build the right OSD). Vas Crabb2023-01-141-3/+3
* osd: Recognise Joy-Con pairs with sdlgame input module. Vas Crabb2023-01-141-11/+16
* osd: Added support for mapping files to sdlgame joystick provider and made it... Vas Crabb2023-01-141-5/+33
* -osd: Improved SDL Game Controller joystick provider: Vas Crabb2023-01-131-177/+374
* osd: Fixed names of DualSense controller buttons with SDL Game Controller pro... Vas Crabb2023-01-131-3/+30
* osd: Fixed names of face buttons on Switch Pro Controller with SDL Game Contr... Vas Crabb2023-01-131-2/+2
* osd: Include mapping string in verbose output when enumerating SDL game contr... Vas Crabb2023-01-131-1/+11
* -osd: Better XInput and SDL game controller input enhancements: Vas Crabb2023-01-121-168/+831
* osd/modules/input: Include device serial number in ID when available for SDL ... Vas Crabb2022-08-191-7/+10
* osd/sdl: Removed keyboard/mouse/joystick device mapping options. Vas Crabb2022-07-151-75/+17
* input_sdlcommon.cpp: Move devmap_init down into class AJR2022-06-181-1/+1
* Optimisation, and baby steps towards untangling stuff: Vas Crabb2022-06-161-4/+4
* ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915) Vas Crabb2022-06-111-6/+2
* Fix 9ce44fa048793de5e14d1e7af98e8b5ca148d0f3 for non-Windows builds AJR2022-05-251-0/+2
* osd/modules/input: Detect joystick reconnection with SDL. (#9605) Vas Crabb2022-04-241-121/+181
* Slightly cleaned up OSD input modules. Vas Crabb2021-07-291-70/+75
* Eliminate remaining uses of auto_alloc and friends (#8210) Aaron Giles2021-06-221-6/+8
* osx/sdl - handle caps lock key up events via a frame callback instead of the ... ksherlock2021-04-281-0/+28
* Eliminate ARRAY_LENGTH template in favor of C++17's std::size AJR2021-02-141-4/+4
* unicode.h: Updates AJR2020-12-151-0/+1
* use C++ library includes (nw) firewave2020-01-221-2/+2
* input_sdl: Process control characters so that the natural keyboard can see th... AJR2020-01-101-0/+13
* input_sdl.cpp: Ignore joystick buttons beyond maximum supported number. Vas Crabb2019-12-071-2/+5
* SDL: recognize GUIDs for joysticks, allows stable input ID mapping [R. Belmont] arbee2019-11-171-5/+13
* (nw) Clean up the mess on master Vas Crabb2019-03-261-38/+274
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-274/+38
* srcclean (nw) Vas Crabb2019-02-241-257/+257
* Fixed sdl2 keymap processing. [Couriersud] couriersud2019-02-161-40/+276
* Keep track of which SDL input subsystems were initialized (nw) Justin Kerk2019-01-011-4/+16
* Better Emscripten SDL fix (nw) Justin Kerk2018-12-311-4/+5
* Fix joystick initialization with Emscripten SDL [Justin Kerk] Justin Kerk2018-12-301-0/+4
* nothing to see here (nw) arbee2018-11-031-2/+17
* Rationale (nw) AJR2017-10-301-0/+1