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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
osd
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modules
/
input
/
input_sdl.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
input_sdl: fix deadlock issue with joystick (remove reset() call during proce...
hap
2024-09-28
1
-34
/
+47
*
input_sdl: empty event queue on resets
hap
2024-08-28
1
-0
/
+4
*
input_sdl.cpp: Add missing #include <cmath> for std::lround(). [Thomas Klausner]
arbee
2024-06-08
1
-0
/
+1
*
input/input_sdl.cpp: Added an SDL lightgun provider.
Vas Crabb
2024-04-26
1
-41
/
+316
*
Initial touch input support:
Vas Crabb
2024-04-12
1
-4
/
+5
*
Drop support for GCC < 10.3, clang 6, SDL < 2.0.14 and Qt 5.10.
Vas Crabb
2024-03-28
1
-53
/
+12
*
osd/modules/input: Various cleanup and minor enhancements.
Vas Crabb
2024-03-04
1
-27
/
+23
*
Update accumulating relative inputs exactly once per frame.
Vas Crabb
2023-02-24
1
-15
/
+24
*
osd: Don't pump events when reading inputs.
Vas Crabb
2023-02-23
1
-1
/
+0
*
Input refactoring:
Vas Crabb
2023-02-18
1
-33
/
+520
*
Small batch of input refactoring:
Vas Crabb
2023-02-05
1
-8
/
+26
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
1
-445
/
+350
*
osd: Added support for guitar and drum kit controllers via XInput.
Vas Crabb
2023-01-17
1
-3
/
+3
*
-debugger/win: Cascade positions of new debugger windows.
Vas Crabb
2023-01-15
1
-1
/
+29
*
osd: I am officially incapable of keeping track of which OSD I'm working with...
Vas Crabb
2023-01-14
1
-2
/
+2
*
osd: Added option to accept SDL game controller/joystick input when losing UI...
Vas Crabb
2023-01-14
1
-4
/
+9
*
Hopefully fix SDL version detection macros for controller types.
Vas Crabb
2023-01-14
1
-1
/
+5
*
osd: Fixed constant name (helps to build the right OSD).
Vas Crabb
2023-01-14
1
-3
/
+3
*
osd: Recognise Joy-Con pairs with sdlgame input module.
Vas Crabb
2023-01-14
1
-11
/
+16
*
osd: Added support for mapping files to sdlgame joystick provider and made it...
Vas Crabb
2023-01-14
1
-5
/
+33
*
-osd: Improved SDL Game Controller joystick provider:
Vas Crabb
2023-01-13
1
-177
/
+374
*
osd: Fixed names of DualSense controller buttons with SDL Game Controller pro...
Vas Crabb
2023-01-13
1
-3
/
+30
*
osd: Fixed names of face buttons on Switch Pro Controller with SDL Game Contr...
Vas Crabb
2023-01-13
1
-2
/
+2
*
osd: Include mapping string in verbose output when enumerating SDL game contr...
Vas Crabb
2023-01-13
1
-1
/
+11
*
-osd: Better XInput and SDL game controller input enhancements:
Vas Crabb
2023-01-12
1
-168
/
+831
*
osd/modules/input: Include device serial number in ID when available for SDL ...
Vas Crabb
2022-08-19
1
-7
/
+10
*
osd/sdl: Removed keyboard/mouse/joystick device mapping options.
Vas Crabb
2022-07-15
1
-75
/
+17
*
input_sdlcommon.cpp: Move devmap_init down into class
AJR
2022-06-18
1
-1
/
+1
*
Optimisation, and baby steps towards untangling stuff:
Vas Crabb
2022-06-16
1
-4
/
+4
*
ui, docs: Added menus to fill a couple of gaps, improved consistency. (#9915)
Vas Crabb
2022-06-11
1
-6
/
+2
*
Fix 9ce44fa048793de5e14d1e7af98e8b5ca148d0f3 for non-Windows builds
AJR
2022-05-25
1
-0
/
+2
*
osd/modules/input: Detect joystick reconnection with SDL. (#9605)
Vas Crabb
2022-04-24
1
-121
/
+181
*
Slightly cleaned up OSD input modules.
Vas Crabb
2021-07-29
1
-70
/
+75
*
Eliminate remaining uses of auto_alloc and friends (#8210)
Aaron Giles
2021-06-22
1
-6
/
+8
*
osx/sdl - handle caps lock key up events via a frame callback instead of the ...
ksherlock
2021-04-28
1
-0
/
+28
*
Eliminate ARRAY_LENGTH template in favor of C++17's std::size
AJR
2021-02-14
1
-4
/
+4
*
unicode.h: Updates
AJR
2020-12-15
1
-0
/
+1
*
use C++ library includes (nw)
firewave
2020-01-22
1
-2
/
+2
*
input_sdl: Process control characters so that the natural keyboard can see th...
AJR
2020-01-10
1
-0
/
+13
*
input_sdl.cpp: Ignore joystick buttons beyond maximum supported number.
Vas Crabb
2019-12-07
1
-2
/
+5
*
SDL: recognize GUIDs for joysticks, allows stable input ID mapping [R. Belmont]
arbee
2019-11-17
1
-5
/
+13
*
(nw) Clean up the mess on master
Vas Crabb
2019-03-26
1
-38
/
+274
*
Revert "conflict resolution (nw)"
andreasnaive
2019-03-25
1
-274
/
+38
*
srcclean (nw)
Vas Crabb
2019-02-24
1
-257
/
+257
*
Fixed sdl2 keymap processing. [Couriersud]
couriersud
2019-02-16
1
-40
/
+276
*
Keep track of which SDL input subsystems were initialized (nw)
Justin Kerk
2019-01-01
1
-4
/
+16
*
Better Emscripten SDL fix (nw)
Justin Kerk
2018-12-31
1
-4
/
+5
*
Fix joystick initialization with Emscripten SDL [Justin Kerk]
Justin Kerk
2018-12-30
1
-0
/
+4
*
nothing to see here (nw)
arbee
2018-11-03
1
-2
/
+17
*
Rationale (nw)
AJR
2017-10-30
1
-0
/
+1
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