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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
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x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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input_dinput.h
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Commit message (
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Author
Age
Files
Lines
*
Bump version to 0.253
mame0253
Vas Crabb
2023-03-30
1
-2
/
+2
*
osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n...
Vas Crabb
2023-03-29
1
-9
/
+9
*
input/input_dinput.h: Work around inability to have stdcall non-capturing lam...
Vas Crabb
2023-03-26
1
-4
/
+8
*
osd/modules/input: Modernised interface for enumerating DirectInput devices.
Vas Crabb
2023-02-28
1
-9
/
+12
*
Update accumulating relative inputs exactly once per frame.
Vas Crabb
2023-02-24
1
-1
/
+1
*
Input refactoring:
Vas Crabb
2023-02-18
1
-67
/
+7
*
-osd/windows/winutil.cpp: Better way to get module handle.
Vas Crabb
2023-02-12
1
-1
/
+1
*
Various input and OSD refactoring:
Vas Crabb
2023-01-29
1
-132
/
+133
*
osd: Cleaned up Windows API usage a little.
Vas Crabb
2022-05-26
1
-9
/
+27
*
osd/modules/input: Detect joystick reconnection with SDL. (#9605)
Vas Crabb
2022-04-24
1
-2
/
+2
*
fixes for building with clang 12.0.1 on windows
smf-
2021-09-04
1
-1
/
+0
*
Slightly cleaned up OSD input modules.
Vas Crabb
2021-07-29
1
-49
/
+29
*
Eliminate ARRAY_LENGTH template in favor of C++17's std::size
AJR
2021-02-14
1
-1
/
+1
*
Creating an -attach_window command line parameter on Windows to attach to an ...
npwoods
2019-08-04
1
-2
/
+35
*
Compile testing anybody? (nw)
Olivier Galibert
2017-02-27
1
-4
/
+2
*
Some reports of garbage in console with DInput controllers.
Brad Hughes
2017-02-27
1
-2
/
+7
*
Change window handle storage to template instead of void* (nw) (#1725)
Brad Hughes
2016-11-17
1
-1
/
+1
*
Small cleanup (nw)
Miodrag Milanovic
2016-11-11
1
-1
/
+1
*
Merge remote-tracking branch 'mamedev/master'
Tomer Verona
2016-10-09
1
-1
/
+1
|
\
|
*
Bulk renaming of Windows string conversion functions
Nathan Woods
2016-10-03
1
-1
/
+1
*
|
Incorporate product / instance directinput device ids
Tomer Verona
2016-10-09
1
-2
/
+15
|
/
*
Adding id() property to input_device
Tomer Verona
2016-09-20
1
-5
/
+8
*
Changed strconv.[cpp|h] functions to return their results as std::string and ...
Nathan Woods
2016-07-24
1
-3
/
+2
*
The calling convention goes inside the brackets of pointers to functions. All...
smf-
2016-06-15
1
-2
/
+2
*
Introduce dynamic_module
Giuseppe Gorgoglione
2016-06-11
1
-4
/
+6
*
Move window_list to osd_common_t
Brad Hughes
2016-06-11
1
-1
/
+1
*
Unify window_list in Windows and SDL OSD
Brad Hughes
2016-06-10
1
-1
/
+1
*
Improve support for more Joysticks with DirectInput8. Also repair DirectInput...
Quench0
2016-05-20
1
-1
/
+15
*
Cleanups and version bump
mame0173
Miodrag Milanovic
2016-04-27
1
-1
/
+1
*
Revert "Temp revert of Brad changes (nw)"
Miodrag Milanovic
2016-04-25
1
-1
/
+1
*
Temp revert of Brad changes (nw)
Miodrag Milanovic
2016-04-25
1
-1
/
+1
*
Refactor OSD window.
Brad Hughes
2016-04-21
1
-1
/
+1
*
Standardize platform window pointer storage in osd_window.
Brad Hughes
2016-04-18
1
-1
/
+1
*
Hybrid DirectInput/XInput module
Brad Hughes
2016-04-04
1
-0
/
+177