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path: root/src/osd/modules/input/input_common.h (follow)
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* (nw) Clean up the mess on master Vas Crabb2019-03-261-1/+0
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-0/+1
* Fixed sdl2 keymap processing. [Couriersud] couriersud2019-02-161-1/+0
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-281-2/+0
* UWP: Better keyboard key names (nw) Brad Hughes2016-11-151-1/+1
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-141-7/+15
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-111-2/+6
* Polymorphize input_device and input_class; move to separate source file (nw) AJR2016-10-241-0/+2
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-6/+6
* Adding id() property to input_device Tomer Verona2016-09-201-6/+9
* osd input code cleanup (nw) Brad Hughes2016-08-221-72/+22
* for bool type use true and false (nw) Miodrag Milanovic2016-07-311-4/+4
* algorithm-> utility where appropriate, fix imgtool (nw) Miodrag Milanovic2016-07-311-1/+1
* std::min and std:max instead of MIN and MAX, also some more macros converted ... Miodrag Milanovic2016-07-311-2/+5
* Fix input issues on big endian systems (fixes #963) Brad Hughes2016-06-291-6/+8
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-2/+7
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-241-15/+15
* Hybrid DirectInput/XInput module Brad Hughes2016-04-041-6/+22
* Cleanups and version bump Miodrag Milanovic2016-03-301-3/+3
* General code cleanup in input modules. Using ComPtr to manage DirectInput res... Brad Hughes2016-03-181-4/+4
* Rewrote overly complex rawinput_device_improve_name function for rawinput mod... Brad Hughes2016-03-181-2/+2
* Refactor OSD input into modules Brad Hughes2016-02-281-0/+605