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* move mess into mame (nw) Miodrag Milanovic2015-09-301-158/+0
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* change flags from GAME_ to MACHINE_ David Haywood2015-07-291-1/+1
| | | | this better fits the drivers from MESS (which have always illogically used the GAME_ flags despite not being games) and also fits fine with arcade machines.
* ax20: connect floppy, will read pc disks but requires it's own apparently ↵ cracyc2015-06-081-13/+34
| | | | unavailable msdos to boot (nw)
* Cleanup of image device interfaces (nw) Miodrag Milanovic2014-05-021-6/+0
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* Removed palette_device parameter from gfx draw methods. All draw methods now ↵ Alex W. Jackson2014-03-191-1/+1
| | | | use m_palette (nw)
* Checkpoint 2: Alex W. Jackson2014-03-151-1/+1
| | | | | | gfxdecode devices must now be assigned a palette in MCFG. Added palette devices to several MESS drivers and devices to comply with this requirement. This palette is assigned as a default to the gfx_elements created by the device (but still not used for drawing yet, except in the UI graphics viewer) Tilemaps now have a pointer to a palette device and use that palette for rgb32 drawing, rather than the palette of the screen or bitmap they are drawing to (since rgb32 screens don't have palettes now). When a tilemap is created, it takes its palette from the gfxdecode device it was created with, but you can change a tilemap's palette device with set_palette() at any time (doing this does not mark the tilemap dirty, since all tilemaps use indexed bitmaps internally)
* Made palette settings for screen explicit and mandatory for ind16 mode (nw) Miodrag Milanovic2014-03-141-0/+1
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* Moved optional_device<screen_device> m_screen and ↵ Miodrag Milanovic2014-03-051-1/+3
| | | | optional_device<palette_device> m_palette out of driver.* (nw)
* Huge update, palette is now device (nw) Miodrag Milanovic2014-02-271-3/+2
| | | note: Aaron please give more descriptive text for release log I have no more strength :)
* removed space before m_gfxdecode in main trunk(nw) Miodrag Milanovic2014-02-261-1/+1
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* moved optional_device<gfxdecode_device> to specific drivers state classes (nw) Miodrag Milanovic2014-02-171-3/+4
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* Created gfxdecode_device instead of using machine fixed gfxdecode [Miodrag ↵ Miodrag Milanovic2014-02-161-2/+2
| | | | | | | | | | Milanovic] Updated all devices and drivers for using it. out of whatsnew: Note that it is made to work same as before, in some cases it can be more logic to move gfxdevice into subdevice itself then to keep it in main driver.
* Moved drawgfx functions to gfx_element (nw) Miodrag Milanovic2014-02-131-1/+1
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* License tags. (nw) Sandro Ronco2013-10-261-0/+2
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* modernized generic palette initializations (nw) Oliver Stöneberg2013-07-151-1/+1
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* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-1/+0
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* Merge of MESS sources (no whatsnew) Miodrag Milanovic2012-08-211-0/+139