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* Minor spelling or grammatical fixes. - NW Brian Troha2012-09-122-3/+3
* Wrap-around fix from Haze for ZT, nw Angelo Salese2012-09-112-5/+36
* New working parent for Merit's Dodge City Brian Troha2012-09-113-20/+77
* MT 04996 Michaël Banaan Ananas2012-09-111-1/+1
* Added sort-DMA to raiden2.c Angelo Salese2012-09-112-2/+88
* Converted raiden2.c to use the collision detection routines Angelo Salese2012-09-112-16/+64
* Improved the collision detection (still some rounding errors) Angelo Salese2012-09-111-51/+32
* Add ambiguous execute() and memory() methods to the Aaron Giles2012-09-1120-164/+162
* In device_state_interface, rename state() to state_int() Aaron Giles2012-09-1151-147/+147
* Don't use safe_pc[base] when you already have a Aaron Giles2012-09-112-2/+2
* 0x588 is just a mirror of 0x580 apparently ... Angelo Salese2012-09-111-7/+7
* rotation: preliminary layout Robbbert2012-09-113-0/+166
* guru verified oki clocks/pin Michaël Banaan Ananas2012-09-111-2/+2
* Add safe_pc() and safe_pcbase() methods to device_t. Aaron Giles2012-09-11442-2355/+2355
* Fix compile Angelo Salese2012-09-111-2/+2
* Understood how the Seibu COP collision detection really works, greatly improv... Angelo Salese2012-09-112-33/+64
* update notes 3 Michaël Banaan Ananas2012-09-101-3/+7
* nwk-tr.c: Fixed Thrill Drive clones Ville Linde2012-09-101-2/+4
* (MESS) c128: MMU WIP. (nw) Curt Coder2012-09-105-20/+10
* rotation: wip (sound works, nothing else does) Robbbert2012-09-101-12/+74
* Slightly less abusive gfx_element hacking in atarimo, fixing Aaron Giles2012-09-101-10/+21
* Fixed invalid partial update calls on negative scanlines. Aaron Giles2012-09-101-1/+3
* small fix Michaël Banaan Ananas2012-09-101-1/+1
* add external samples for homerun Michaël Banaan Ananas2012-09-102-3/+70
* New games added as GAME_NOT_WORKING R. Belmont2012-09-102-2/+20
* dynashot doesn't have a samplerom Michaël Banaan Ananas2012-09-102-27/+55
* Fix jaguar problems caused, of all things, but having Aaron Giles2012-09-092-52/+40
* resnet.h hates me Michaël Banaan Ananas2012-09-091-0/+14
* - paletteram is readable Michaël Banaan Ananas2012-09-091-7/+7
* update notes 2 Michaël Banaan Ananas2012-09-092-11/+26
* nwk-tr.c: Corrected tilemap position. Ville Linde2012-09-091-1/+4
* rommask makes more sense Michaël Banaan Ananas2012-09-092-5/+5
* add upd7756_device Michaël Banaan Ananas2012-09-091-3/+3
* add asserts to prevent array overflow or nullpointer access Michaël Banaan Ananas2012-09-092-5/+5
* d7756c placeholder, upd7759.c doesn't support upd7756 yet Michaël Banaan Ananas2012-09-092-7/+26
* xforce: added input matrix, but game stops responding once the start button i... Robbbert2012-09-091-21/+104
* Promoted brickzn to playable state [Luca Elia] Luca Elia2012-09-096-142/+331
* xforce: fixed display [Robbbert] Robbbert2012-09-092-43/+96
* added missing \n to remaining fatalerror() calls (no whatsnew) Oliver Stöneberg2012-09-0914-39/+39
* added missing \n to more fatalerror() calls (no whatsnew) Oliver Stöneberg2012-09-0914-33/+32
* move interfaces down Michaël Banaan Ananas2012-09-082-37/+50
* WIP stuff Michaël Banaan Ananas2012-09-084-61/+84
* New NOT_WORKING Game Michaël Banaan Ananas2012-09-081-53/+114
* Japanese romanization consistency (nw) Justin Kerk2012-09-083-21/+21
* segac2.c: Correct rom names for Thunderforce AC - NW Brian Troha2012-09-081-2/+2
* nwk-tr.c: Fixed tilemap rendering. Ville Linde2012-09-081-2/+2
* k001604: Set tilemap origin based on cliprect. Ville Linde2012-09-081-0/+6
* fixed some warnings about unreachable statements reported by cppcheck (no wha... Oliver Stöneberg2012-09-085-12/+3
* saving current work Robbbert2012-09-088-34/+133
* xforce: added preliminary layout Robbbert2012-09-082-0/+133