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* Memory fun [O.Galibert] Olivier Galibert2016-06-141-3/+3
* abc80x, abc1600: ROM documentation. (nw) Curt Coder2016-06-141-1/+1
* New WORKING game [Robbbert, caius] Robbbert2016-06-101-1/+16
* Fix build on MSVC thanks to Rene, also fix debug_break crashes therealmogminer@gmail.com2016-06-082-3/+3
* Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-084-23/+28
* powervr2 hack (nw) MetalliC2016-06-061-1/+1
* Merge pull request #921 from SailorSat/master R. Belmont2016-06-051-1/+3
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| * Model1: fix TGP parser crashing Ariane Fugmann2016-06-041-1/+3
* | Don't use AM_MASK on ram, you end up with an incorrect allocation size [O. Ga... Olivier Galibert2016-06-041-1/+1
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* more gen_latch-ification (nw) Ivan Vangelista2016-06-011-6/+11
* model3: update culling node info (nw) Ville Linde2016-05-301-51/+102
* some more gen_latch.cpp (nw) Ivan Vangelista2016-05-272-9/+9
* Merge pull request #903 from ajrhacker/nmistory R. Belmont2016-05-272-6/+32
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| * West Story improvements: the NMI story AJR2016-05-262-6/+32
* | megasys1.cpp (system Z hardware games): fixed sound regression from 0.171. Sy... Ivan Vangelista2016-05-271-1/+4
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* chihiro.cpp: try to boot crtaxihr & small 3d adjustments (nw) yz70s2016-05-261-12/+80
* Cleanups and version bumpmame0174 Miodrag Milanovic2016-05-259-712/+709
* psikyosh.cpp/drawgfx.cpp - Fix debug asserts MT3753 Paul Priest2016-05-241-1/+1
* New clones added or promoted from NOT_WORKING status Ivan Vangelista2016-05-221-6/+12
* Merge pull request #888 from MoochMcGee/master S.Z2016-05-211-3/+3
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| * Fix compilation when LOG_NV2A is defined MoochMcGee2016-05-201-3/+3
* | More gen_latch (nw) Ivan Vangelista2016-05-201-3/+3
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* chihiro.cpp: since clipping is not present yet, if a trangle has at least a v... yz70s2016-05-191-9/+13
* emumem: Get rid of the install_* return value [O. Galibert] Olivier Galibert2016-05-181-2/+2
* Input documentation and COP tweaks based on M68000 and V30 code AJR2016-05-151-1/+8
* chihiro.cpp: number of vertex parameters is 13 not 12 (nw) yz70s2016-05-131-14/+13
* Super80: another 20 items. Robbbert2016-05-121-2/+7
* bankp.cpp: improved flip screen support (see MT04899). Also updated some inpu... Ivan Vangelista2016-05-101-10/+11
* chihiro.cpp: 3d accelerator update, better support for antialiasing\supersamp... yz70s2016-05-081-582/+591
* Super80: fixed regression from 2 months ago. Robbbert2016-05-091-33/+56
* converted realpunc to use the modern hd63484 device. (nw) Sandro Ronco2016-05-071-7/+3
* nw MetalliC2016-05-071-1/+1
* powervr2: UV clamp/flip MetalliC2016-05-072-77/+89
* model3: update documentation based on the Real3D SDK (thanks Bart) (nw) Ville Linde2016-05-061-33/+37
* Stat making video/model1.cpp use glm as necessary, nw therealmogminer@gmail.com2016-05-051-45/+32
* model1.cpp: Some modernization and cleanup. [Ryan Holtz] therealmogminer@gmail.com2016-05-051-975/+1108
* jailbrek.cpp: fixed MT04935 and hooked up coin counters (nw) Ivan Vangelista2016-05-031-4/+3
* runtime tag lookup reduction (nw) David Haywood2016-05-021-2/+2
* decospr.cpp: fixed MT04912 and MT04920 (nw) Ivan Vangelista2016-05-022-7/+7
* INC -> HXX makes editors and code analyzers see it as C++ (nw) Miodrag Milanovic2016-05-019-14/+14
* decocass: Fix positioning of object sprite AJR2016-05-011-7/+5
* move gb sound and gb lcd in order to make snes compile, since used by bus dev... Miodrag Milanovic2016-05-012-3066/+0
* Merge pull request #845 from qwijibo/master hap2016-05-011-10/+44
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| * Merge branch 'master' of https://github.com/qwijibo/mame qwijibo2016-04-308-4/+8
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| * | improve trench colors in space encounters and simulate screen flash qwijibo2016-04-301-10/+44
* | | ladybug and redclash split (nw) Miodrag Milanovic2016-05-012-161/+164
* | | fix spectrum based drivers (nw) Miodrag Milanovic2016-05-011-0/+1
* | | midzeus fix (nw) Miodrag Milanovic2016-05-011-0/+1
* | | hng64 fix (nw) Miodrag Milanovic2016-05-013-5/+3
* | | Revert "taito fix (nw)" Miodrag Milanovic2016-05-018-8/+4