| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
| |
* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
* use plural names for output finders when there are multiple outputs (nw)
|
| |
|
|
|
|
| |
background scrolling and foreground text in Cycle Warriors [Angelo Salese]
|
| |
|
| |
|
|
|
|
| |
hardware. Added preliminary emulation of the corruption on the Popeye bootleg logo caused by x flipped and non x flipped sprites being displayed right next to each other. Use USE_NEW_COLOR only to switch between 680 & 1300 resistor in sky skipper. [smf]
|
| |
|
| |
|
|
|
|
|
| |
-------------------------------------------------
The King of Dragons (ETC 910731) [Sergio Galiano, Recre_Piscis, Spain]
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
cleanup. Could be improved further. (nw)
|
|
|
|
|
|
|
|
| |
unusual. (nw)
Misc polishing in markham.cpp; also update notes on banbam MCU. (nw)
Added coin chute DIP switch settings to banbam, strnskil and clones.
|
| |
|
|
|
|
|
|
| |
* Replace set_led_value and set_lamp_value with output_finders. [Wilbert Pol]
* segaufo: keep the 2 bit lamp outputs
|
|
|
|
| |
ad71b1124716bc07b90ccf6db12ffa93c431d66e (nw)
|
|\
| |
| | |
Give markham.cpp the C++ makeover and merge with strnskil.cpp, plus other changes
|
| |
| |
| |
| |
| |
| |
| |
| | |
Merged with strnskil.cpp, with modernization and cleanups. (nw)
Add MCFG_SCREEN_RAW_PARAMS. (nw)
Added coin counters to markham, strnskil, banbam and clones.
|
| | |
|
|/ |
|
|
|
|
| |
more cleanup (nw)
|
| |
|
|
|
|
|
|
| |
- PULSE_LINE is no longer a value. Existing uses have been changed to pulse_input_line with attotime::zero as the second argument.
- Formerly only INPUT_LINE_NMI and INPUT_LINE_RESET were allowed with PULSE_LINE. INPUT_LINE_NMI no longer receives special handling; instead, CPU devices must specify which of their input lines are edge-triggered and thus may be used with zero-width pulses by overriding the execute_input_edge_triggered predicate. INPUT_LINE_RESET is still special-cased, however.
- execute_default_irq_vector now allows a different default vector to be specified for each input line. This added flexibility may or may not prove useful.
|
|
|
|
| |
start overrides (nw)
|
|
|
|
| |
more (nw)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* leland.cpp : Cleanup duplicates, Add generic_latch_16_device for maincpu to soundcpu comms, Improve tags, Reduce runtime tag lookups, Make drawing function relate to cliprect
* leland.cpp : Fix compile
* leland.cpp : Fix compile(again)
* leland.cpp : Fix sound command
* leland.cpp : Fix error
* leland.cpp : Background is tilemap; Accurate this and reduce unnecessary things
|
|
|
|
|
|
|
|
|
| |
* Fixed a incorrect handling of number of scan lines for VDG and SAM settings in the GIME for
the CoCo3.
* Added missing SAM state combo for lines_per_row = 2
* Fixed style requested by @startaq
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* toaplan2.cpp : Reduce duplicates, Unnecessary things, Runtime tag lookups, Fix DMA'd palette/text things, Add input_merger_any_high_device for batrider sound IRQ
gp9001.cpp : Minor cleanups, Reduce duplicates, Make sprite draw function related by MAX_SPRITE (it's possibly lower than 256 at real hardware), Add notes
* gp9001.cpp : Add notes
* gp9001.cpp : Add notes
* toaplan2.h : Fix typo
* toaplan2.cpp : Fix bgaregga audiobank
* toaplan2.cpp : Cleanup unused, ACCESSING_BITS, Make batsugun screen update related to cliprect
* toaplan2.cpp : Add notes
* toaplan2.cpp : Fix build
* toaplan2.cpp : Revert GFXDECODE_RAM things, Fix sound error at batrider
|
|
|
|
|
|
|
|
|
|
|
|
| |
side effect of making machine-config overrides of these much"
This reverts commit c83e2a853d4e1643fcc85b68ada3c6f7f33adea4.
Revert "fix compile. (nw)"
This reverts commit a259ba3e366f442a22a9341755ff58163869860c.
GCC is being bad and allowing invalid C++ that other compilers reject.
|
| |
|
|
|
|
|
|
| |
of making machine-config overrides of these much
uglier, but this is intended to discourage ongoing use, and will be gradually eliminated.
|
| |
|
|
|
|
|
| |
-------------------------
Street Fighter II': Champion Edition (bootleg with level selection) [hammy, The Dumping Union]
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Get rid of implicit prefix for GFX decode names and prefix them all
* Get rid of special macro for adding GFXDECODE in favour of constructor
* Make empty GFX decode a static member of interface
* Allow palette to be specified to GFXDECODE as a device finder
* Removed diserial.h from emu.h as it's used relatively infrequently
Also fix darkseal and vaportra propely. The palette device
automatically attaches itself to a share with matching tag. The correct
solution here is to rename one or the other out of the way, since it was
never attached to a share before.
|
| |
|
|
|
|
|
|
|
|
| |
* tatsumi.cpp : Reduce runtime tag lookups, Fix region tags, Move CLUT'ed tile expand functions into video_start, Reduce duplicates
* tatsumi.h : Fix build
* tatsumi.cpp : Fix build(2)
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
explicit. (#3565)
* -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw
* -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz]
* Missed some files, nw
* Fix compile, (nw)
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
* deco huc6280 + ym2151 based sound system(boogwing.cpp, cbuster.cpp, cninja.cpp, darkseal.cpp, dassault.cpp, deco32.cpp, dietgo.cpp, funkyjet.cpp, madmotor.cpp, rohga.cpp, supbtime.cpp, vaportra.cpp) : Fix address map for internal register can be readable
boogwing.cpp, cbuster.cpp, cninja.cpp, darkseal.cpp, dassault.cpp, dietgo.cpp, funkyjet.cpp, supbtime.cpp, vaportra.cpp : Minor cleanups, Cleanup duplicates, Unnecessary things
deco32.cpp : Move dragngun*/lockload* specific m_sprgenzoom into dragngun_state, Fix notes
darkseal.cpp, vaportra.cpp : Add notes for palette
* Revert "dietgo.cpp, funkyjet.cpp : Remove unnecessary things"
* deco32.cpp : Reduce unnecessary things
|
| |
|
|
|
|
|
|
|
|
| |
* topspeed.cpp : Minor cleanups, Add arrays for reduce duplicates
* topspeed.cpp : Fix compile
* romload.h : Add macro for when 64 bit ROM data bus case
|
| |
|
|
|
|
| |
vertical scroll when applying horizontal linescroll only for visible lines) (nw)
|
| |
|