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* galaxian.cpp: Fixed sprite clipping issue in namenayo. [David Haywood] (#7688) David Haywood2021-01-221-1/+1
* cosmicg: Driver overhaul AJR2021-01-191-41/+0
* hng64: Added flat shaded polygons, with no texture or lighting (#7676) Happy-yappH2021-01-201-61/+166
* video/k057714.cpp: Implemented display resolution register and various fixes ... 9871238791132021-01-182-138/+213
* btoads.cpp: fixed MT07838 Ivan Vangelista2021-01-151-1/+0
* some jpmimpct.cpp refactoring (#7645) David Haywood2021-01-121-95/+5
* Miscellaneous cleanup. Vas Crabb2021-01-101-9/+8
* Purge #include "rendlay.h" where not necessary AJR2021-01-045-5/+1
* WonderSwan updates: (#7428) wilbertpol2020-12-302-469/+436
* Merge branch 'release0227' into mainline-master Vas Crabb2020-12-302-7/+7
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| * k053247: put the real memory size. Fixes the soccerss crashes, if not the me... Olivier Galibert2020-12-281-3/+3
| * storming: fix videoram oob access Olivier Galibert2020-12-281-4/+4
* | playmark.cpp, powerbal.cpp: started splitting in derived classes Ivan Vangelista2020-12-291-27/+25
* | playmark.cpp, powerbal.cpp: preliminary minor cleanups in preparation of subc... Ivan Vangelista2020-12-281-83/+77
* | segas32.cpp: Added save state support, and fixed backdrop color fill when scr... cam9002020-12-271-2/+35
* | new WORKING machine - Namennayo (Japan) (#7599) David Haywood2020-12-271-12/+75
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* srcclean for 0.227 Vas Crabb2020-12-278-74/+74
* More Lua interface cleanup - it's simpler with cleaner underlyng APIs. Vas Crabb2020-12-271-1/+1
* mastfury - tweak some priorities, although still not 100% how they derive fro... DavidHaywood2020-12-241-22/+34
* cps1: remove usage of octal literals, probably a typo hap2020-12-231-8/+8
* bagmanmc, bagmanm2: Transplant to modern galaxian.cpp driver AJR2020-12-211-18/+0
* metlclsh: Remove tag lookup for RAM bank and fix save state loading AJR2020-12-201-6/+5
* tsamurai.cpp: Add missing item to save state (was incorrectly being saved onl... AJR2020-12-201-0/+1
* refactored LCDC code used by bbl handhelds into a device [David Haywood] (#7568) David Haywood2020-12-182-0/+159
* pacman.cpp, rallyx.cpp: Eliminate set_input_line_vector and HOLD_LINE; misc. ... AJR2020-12-141-0/+3
* redump of 'mastfury' set from partially populated PCB marked "Dragon Master 9... David Haywood2020-12-141-15/+27
* slapstic: between a guess, the opcode going through the memory and and the c... Olivier Galibert2020-12-101-6/+6
* slapstic: make the modern interface even nicer, convert rampart and gauntlet Olivier Galibert2020-12-101-4/+4
* deco_zoomspr.cpp: Replace sprite alpha blending with alternate frame flicker.... cam9002020-12-083-11/+10
* x1_012: Fix insidious variable type mistake that caused tilemap regressions AJR2020-12-051-1/+1
* seta.cpp: Eliminate strcmp for per-game hacks AJR2020-12-046-168/+24
* cabal.cpp: added hardware documentation [Guru] Ivan Vangelista2020-12-021-23/+19
* seta.cpp: Separate this state class a little AJR2020-12-011-2/+2
* seta.cpp: Slight further cleanup AJR2020-12-011-10/+2
* *Fixed the build: variables set but not used. Robbbert2020-12-011-6/+6
* Seta video encapsulation AJR2020-11-305-219/+292
* ozon1: Transplant to modern galaxian.cpp driver; add PPI AJR2020-11-281-7/+0
* bongo: Transplant to modern galaxian.cpp driver AJR2020-11-281-9/+0
* astrohome, fromance, hyprduel, pipedrm, playmark, powerbal: removed MACHINE_*... Ivan Vangelista2020-11-281-30/+0
* Make exidy compilable with SOURCES= and fix sidetrac Olivier Galibert2020-11-281-3/+4
* Miscellaneous cleanup/fixes: Vas Crabb2020-11-281-1/+1
* mimonkey, mimonsco, mimonscr, mimonscra: Transplant to modern galaxian.cpp dr... AJR2020-11-271-0/+12
* Fix m72, sprite drawing routine Olivier Galibert2020-11-271-1/+1
* Fix nova2001, incorrect palette size Olivier Galibert2020-11-271-0/+4
* Fix funcube, may have side effects on ablastb which really doesn't work on th... Olivier Galibert2020-11-271-11/+6
* tunhunt.cpp: restored save state support Ivan Vangelista2020-11-271-0/+22
* Fix tunhunt, bringing the driver to this side of 2020 Olivier Galibert2020-11-271-60/+26
* adp, chinagat, ddragon, divebomb, gberet, lastbank, lsasquad, m10, mcr68: rem... Ivan Vangelista2020-11-265-35/+29
* Williams: set the videoram as a single 48k block (which it is), derive everyt... Olivier Galibert2020-11-261-4/+6
* Miscellaneous late 90s Jaleco HW fixes and cleanups (#7445) Angelo Salese2020-11-254-221/+176