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* seta2.cpp: Fix invisible pixel issue in horizontal zoom algorithm (#7198) cam9002020-09-091-3/+3
* video/bfm_dm01.cpp: Convert back to using outputs and update layouts. Vas Crabb2020-09-102-54/+12
* New machines marked as NOT_WORKING Ivan Vangelista2020-09-091-0/+3
* -Fixed issue that automatically generated unnecessary internal views. Vas Crabb2020-09-071-6/+9
* deco_mlc.cpp: Fix invisible pixel issue in vertical zooming algorithm (#7184) cam9002020-09-051-3/+3
* fmtowns: changes to 15-bit layer/sprite drawing, fixes niko2 (#7190) r092020-09-051-3/+3
* Misc QA, add self in copyright for poker72.cpp and pinkiri8.cpp (nw) angelosa2020-09-011-2/+2
* Remove memarray.h from emu.h AJR2020-08-302-0/+4
* segas32.cpp: Eliminate auto_alloc and a bizarre comparison between bitmap poi... AJR2020-08-291-53/+58
* devices/video/k001006.cpp: removed alternate texture layout Ivan Vangelista2020-08-282-32/+10
* Get rid of a bunch of _Names - any name starting with an underscore followed ... Vas Crabb2020-08-2523-83/+85
* srcclean for 0.224 Vas Crabb2020-08-231-7/+7
* seta001.cpp: fix typo (nw) Angelo Salese2020-08-201-1/+1
* Sound and other improvements to Sega G-80 games. (#7103) Aaron Giles2020-08-191-160/+156
* TMS340X0 updates AJR2020-08-191-19/+0
* sspeedr.cpp: added save state support Ivan Vangelista2020-08-171-41/+41
* x1.cpp: improve video documentation and make some QA (nw) Angelo Salese2020-08-141-53/+88
* 4dpi: add another firmware version [Tanner Collins, Tom Miller] Patrick Mackinlay2020-08-131-0/+1
* stactics: Use raw parameters for screen timing AJR2020-08-111-4/+1
* vtech2: small clean; added savestate Robbbert2020-08-081-13/+12
* vector06: cleanup; added natural keys Robbbert2020-08-071-12/+9
* -fireone: Committed netlist for couriersud to have a look at. Ryan Holtz2020-08-061-57/+57
* Renegade/kuniokun fixes (#7005) Tom2020-08-031-3/+5
* dai: cleanup Robbbert2020-08-031-3/+3
* apple2e: Add RGB monitor mode, including monochrome and mixed color/mono DHGR... arbee2020-08-012-13/+151
* hector: cleanup Robbbert2020-07-311-58/+14
* Merged interact into hec2hrp as they are almost the same. Robbbert2020-07-301-2/+11
* -starcrus: Added netlist sound. [Ryan Holtz, Colin Howell, Aaron Giles] Ryan Holtz2020-07-291-112/+7
* lviv: small cleanup Robbbert2020-07-291-1/+1
* srcclean for 0.223 Vas Crabb2020-07-262-24/+24
* xmen: use shared_ptr_array hap2020-07-251-61/+22
* pgm.cpp: Use struct for sprites, Use raw parameters for screen (#6971) cam9002020-07-241-59/+100
* bk0010: cleanup Robbbert2020-07-241-40/+0
* pp01: cleanup Robbbert2020-07-241-7/+4
* pecom: cleanup Robbbert2020-07-241-35/+14
* galaxy: cleanup Robbbert2020-07-231-35/+33
* xmen6p: fixed some gfx issues [dink/fbneo] Robbbert2020-07-221-4/+16
* primo: small cleanup Robbbert2020-07-201-47/+0
* ut88,unistar,tricep: cleanup Robbbert2020-07-201-39/+0
* Restore some standard library #includes, add some things that were used but n... Vas Crabb2020-07-193-5/+13
* b2m: cleanup Robbbert2020-07-191-60/+0
* lucky74.cpp: enabled save state support Ivan Vangelista2020-07-171-7/+7
* special: cleanups. Fixed cassette loading at first screen. Improved pioner. S... Robbbert2020-07-171-8/+2
* busicom,sdk86,pcm: small cleanup Robbbert2020-07-151-16/+8
* samcoupe: Rework driver (WIP) Dirk Best2020-07-131-171/+0
* -midzeus: Moved some Zeus2-specific members into the appropriate subclass, an... Ryan Holtz2020-07-111-11/+7
* Remove more redundant #includes from src/mame AJR2020-07-106-11/+1
* Merge branch 'master' of https://github.com/mamedev/mame Scott Stone2020-07-101-5/+5
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| * m72.cpp: Dumped the Image Fight (World) i8751 MCU. [Hammy, TeamEurope, The Du... braintro2020-07-101-5/+5
* | Pruning of redundant #includes located in src/mame/* (nw) Scott Stone2020-07-103-6/+1
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