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path: root/src/mame/video/xavix.cpp (follow)
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* Rearrange source to match project structure (done using the script in src/too... Vas Crabb2022-06-271-1073/+0
* Cleaned up bitmap API. Vas Crabb2020-09-271-4/+4
* finished removing read* and write* macros from the mame part of the tree. the... Ivan Vangelista2020-06-161-18/+18
* Plug and Play work (#6295) David Haywood2020-02-121-16/+22
* plug and play work (#6176) David Haywood2020-01-161-1/+1
* Plug and Play work (#6174) David Haywood2020-01-151-14/+14
* (nw) Clean up the mess on master Vas Crabb2019-03-261-62/+130
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-130/+62
* more tuning... Olivier Galibert2019-03-071-1/+1
* Doh Olivier Galibert2019-03-071-1/+1
* xavix: color tweaks, change to HCY [O. Galibert] Olivier Galibert2019-03-071-47/+83
* new WORKING machines (JAKKS) (#4640) David Haywood2019-02-161-2/+2
* srcclean and cleanup (nw) Vas Crabb2019-01-271-1/+1
* new NOT WORKING (TV games) (#4524) David Haywood2019-01-181-13/+45
* tiny adjustments (nw) Vas Crabb2018-12-241-1/+2
* Include cmath header for atan in std:: Thomas Klausner2018-12-071-0/+2
* srcclean and fixup (nw) Vas Crabb2018-11-251-6/+6
* XaviX - Improve Monster Truck tile flipping (#4315) David Haywood2018-11-201-78/+84
* XaviX - Improve sprite positioning + 24 new ekara dumps (#4307) David Haywood2018-11-181-36/+57
* XaviX - sound related notes + logging (#4267) David Haywood2018-11-071-40/+21
* XaviX - improve inputs in e-kara, rad_rh (#4260) David Haywood2018-11-061-11/+19
* XaviX - fix opcode access in upper banks (needed for rad_fb) + basic input ma... David Haywood2018-11-031-54/+61
* Xavix - basic timer, move ekara carts to a Softlist (#4227) David Haywood2018-11-011-3/+9
* XaviX - ignore unaligned palette select bits in bpp modes > 4 (ttv_lotr boot ... David Haywood2018-11-011-1/+7
* XaviX - fix recently introduced rendering bug with certain sprites (nw) DavidHaywood2018-10-281-15/+5
* srcclean and cleanup (nw) Vas Crabb2018-10-281-28/+28
* XaviX - revert some previous changes that didn't have desired effect and caus... David Haywood2018-10-261-6/+6
* XaviX - support per-line rendering and raster interrupts (#4180) David Haywood2018-10-221-343/+400
* some xavix visible area register tweaks based on studying video evidence (nw) DavidHaywood2018-10-131-8/+12
* XaviX - improvements to eka_xx sets, has_wamg needs DMA regs readback (but st... David Haywood2018-10-111-46/+104
* XaviX - Sprite Flpping for Gaplus in namcons2 DavidHaywood2018-10-111-4/+5
* XaviX - simplify some things with the CPU core changes.. (#4115) David Haywood2018-10-101-4/+14
* XaviX - Support RAM rendering mode used by Baseball 2 Test Mode (hold Button ... David Haywood2018-10-101-3/+28
* XaviX - Various improvements and note updates, allows taitons1/ns2 to run, pi... David Haywood2018-10-101-37/+55
* XaviX naming changes (#4069) David Haywood2018-10-091-277/+345
* XaviX - current checkpoint, tidying, reorganization etc. (+ general TV game w... David Haywood2018-04-161-0/+730