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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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src
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mame
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video
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tecmo_spr.h
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Commit message (
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)
Author
Age
Files
Lines
*
tecmo_spr.cpp : Updates
cam900
2019-03-02
1
-8
/
+6
*
mame/video: more macro removal (nw)
Ivan Vangelista
2018-11-23
1
-13
/
+4
*
de-staticify initializations for mame/machine (#3251)
wilbertpol
2018-02-21
1
-3
/
+3
*
de-staticify initializations for src/mame/video (nw) (#3246)
wilbertpol
2018-02-20
1
-6
/
+6
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-3
/
+6
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-6
/
+6
*
reverting:
Miodrag Milanovic
2016-01-20
1
-1
/
+1
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-1
/
+1
*
overrides in drivers (nw)
Miodrag Milanovic
2015-12-06
1
-2
/
+2
*
this 'pac90' bootleg has been showing up on boards pulled from actual arcade ...
David Haywood
2015-09-09
1
-1
/
+5
*
resolved lot more (nw)
Miodrag Milanovic
2015-05-20
1
-2
/
+2
*
Added dummy license headers for MAME part (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
More cleanups, there is issue with srcclean that needs to be taken care as we...
Miodrag Milanovic
2014-07-22
1
-4
/
+1
*
wc90 sprites refactor (nw)
David Haywood
2014-05-30
1
-13
/
+0
*
move some tecmo sprite code around for later refactoring (nw)
David Haywood
2014-05-29
1
-2
/
+25
*
push the bootlegs through a common code path (nw)
David Haywood
2014-05-23
1
-1
/
+7
*
all games now use the new code, removed legacy code in tecmo_spr.c, still nee...
David Haywood
2014-05-22
1
-2
/
+1
*
make blend code more flexible so we can put in the alt config spbactnp uses, ...
David Haywood
2014-05-22
1
-4
/
+0
*
more function collapse adjustments prior to trying to proper refactoring (nw)
David Haywood
2014-05-20
1
-2
/
+6
*
start collapsing the code (nw)
David Haywood
2014-05-20
1
-3
/
+7
*
resume work trying to unify these a little (nw)
David Haywood
2014-05-20
1
-5
/
+24
*
Removed palette_device parameter from gfx draw methods. All draw methods now ...
Alex W. Jackson
2014-03-19
1
-1
/
+1
*
Huge update, palette is now device (nw)
Miodrag Milanovic
2014-02-27
1
-1
/
+1
*
Created gfxdecode_device instead of using machine fixed gfxdecode [Miodrag M...
Miodrag Milanovic
2014-02-16
1
-5
/
+5
*
Fix long-standing architectural wart: the priority bitmap is no longer owned
Aaron Giles
2013-07-26
1
-5
/
+5
*
Cleanups and version bump
mame0148u1
Miodrag Milanovic
2013-02-11
1
-1
/
+0
*
shuffle some tecmo sprite code around ready for device conversion / attemptin...
David Haywood
2013-02-04
1
-0
/
+8