| Commit message (Expand) | Author | Age | Files | Lines |
* | Final bulk rename for 0.142: ensure that all members of | Aaron Giles | 2011-04-01 | 1 | -48/+48 |
* | BIG update. | Aaron Giles | 2011-03-29 | 1 | -36/+36 |
* | Modified video update system. [Miodrag Milanovic] | Miodrag Milanovic | 2011-02-24 | 1 | -1/+1 |
* | No whatsnew. Fixed silly #if / #ifdef mistake. In my very original code ifdef... | Fabio Priuli | 2011-02-12 | 1 | -27/+27 |
* | Ported code from MESS, not worth | Angelo Salese | 2010-10-20 | 1 | -1/+2 |
* | I had originally wanted to convert the profiler to use scopes (e.g., | Aaron Giles | 2010-08-21 | 1 | -3/+3 |
* | Remove memory_read/write_byte/word/dword/qword* variants. Again, this is mostly | Aaron Giles | 2010-08-19 | 1 | -2/+2 |
* | (Wow, I had no idea quite so many drivers were using driver_data!) | Aaron Giles | 2010-08-04 | 1 | -5/+5 |
* | WARNING: There are likely to be regressions in both functionality and | Aaron Giles | 2010-06-08 | 1 | -15/+15 |
* | Added some missing static qualifiers to MAME. Also, renamed some generically... | Scott Stone | 2010-05-28 | 1 | -1/+1 |
* | Fixed ext latch behaviour in the SNES driver [Angelo Salese] | Angelo Salese | 2010-04-15 | 1 | -5/+4 |
* | snes.c: tentative unified approach to snes sram. no whatsnew | Fabio Priuli | 2010-04-12 | 1 | -0/+129 |
* | snes.c: Fixed clipmasks in hires modes [Fabio Priuli] | Fabio Priuli | 2010-04-10 | 1 | -4/+4 |
* | Cleanups and version bump. | Aaron Giles | 2010-04-08 | 1 | -60/+60 |
* | snes.c: fixed a sprite regression, no whatsnew | Fabio Priuli | 2010-04-08 | 1 | -28/+32 |
* | snes.c: Fixed small problem with vflipped large tiles. No whatsnew. | Fabio Priuli | 2010-04-07 | 1 | -1/+1 |
* | not worth mention: snes.c: one more variable moved from snes_ram to the drive... | Fabio Priuli | 2010-04-02 | 1 | -18/+14 |
* | snes.c: fixed a SRAM size problem and moved PPU registers handling to video/s... | Fabio Priuli | 2010-03-30 | 1 | -0/+844 |
* | snes.c: enforced abus validity check on dma reads, fixed possible tile and vr... | Fabio Priuli | 2010-03-28 | 1 | -89/+83 |
* | snes.c: greatly simplified tile drawing routines, fixed a couple of small bug... | Fabio Priuli | 2010-03-26 | 1 | -505/+269 |
* | not worth mention: snes.c: added more comments to the video code | Fabio Priuli | 2010-03-25 | 1 | -198/+294 |
* | Cleanups and version bump.mame0137u1 | Aaron Giles | 2010-03-25 | 1 | -2/+2 |
* | snes.c progress: [Fabio Priuli] | Fabio Priuli | 2010-03-24 | 1 | -62/+104 |
* | not worth mention: snes.c: a last bunch of video debug features | Fabio Priuli | 2010-03-21 | 1 | -35/+71 |
* | snes.c: some internal refactoring, some new debug functions and a small mode7... | Fabio Priuli | 2010-03-19 | 1 | -87/+135 |
* | snes.c: moving more variables to driver data class and refactoring/cleaning u... | Fabio Priuli | 2010-03-16 | 1 | -4/+4 |
* | not worth mention: snes.c: removed unchecked debug options and added a few ne... | Fabio Priuli | 2010-03-16 | 1 | -6/+29 |
* | not worth mention: snes.c: improved sprite overlap, simplified oam address ha... | Fabio Priuli | 2010-03-16 | 1 | -19/+23 |
* | snes.c: reworked OAM drawing routines, implemented correct range over and tim... | Fabio Priuli | 2010-03-16 | 1 | -163/+196 |
* | Cleanups and version bump. | Aaron Giles | 2010-03-11 | 1 | -18/+18 |
* | Reverted some more changes done in rev.8551, to avoid a few very picky games ... | Fabio Priuli | 2010-03-10 | 1 | -14/+47 |
* | reverting most of rev.8551, to avoid breakage in MESS. also, please do not me... | Fabio Priuli | 2010-03-09 | 1 | -5/+3 |
* | not worth mention: minor renaming of some snes_ppu struct elements | Fabio Priuli | 2010-03-09 | 1 | -17/+17 |
* | snes.c: changed OAM code to create sprite list for each line based on OBSEL s... | Fabio Priuli | 2010-03-09 | 1 | -36/+127 |
* | snes.c: Fixed OAM overflow [jbo_85, Fabio Priuli] | Fabio Priuli | 2010-03-08 | 1 | -22/+22 |
* | snes.c: Fixed scrolling problems [Fabio Priuli] | Fabio Priuli | 2010-03-07 | 1 | -38/+41 |
* | not worth mention: minor cleanup | Fabio Priuli | 2010-03-07 | 1 | -9/+7 |
* | snes.c: Fixed Offset-per-tile graphics [jbo_85] | Fabio Priuli | 2010-03-06 | 1 | -2/+2 |
* | snes.c: slightly simplified palette handling [Fabio Priuli] | Fabio Priuli | 2010-03-06 | 1 | -42/+25 |
* | snes.c: fixed remaining issues in hires modes [Fabio Priuli] | Fabio Priuli | 2010-03-06 | 1 | -23/+53 |
* | forgot to hit save :( | Fabio Priuli | 2010-03-05 | 1 | -2/+2 |
* | not worth mention in the whatsnew: minor fixes and cleanups | Fabio Priuli | 2010-03-05 | 1 | -150/+178 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 7... | Fabio Priuli | 2010-03-05 | 1 | -34/+34 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 6: | Fabio Priuli | 2010-03-05 | 1 | -23/+63 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 5: | Fabio Priuli | 2010-03-05 | 1 | -183/+305 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 4: | Fabio Priuli | 2010-03-05 | 1 | -40/+48 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 3: | Fabio Priuli | 2010-03-05 | 1 | -68/+60 |
* | not worth separate mention in the whatsnew: snes drawing improvements, step 2: | Fabio Priuli | 2010-03-05 | 1 | -14/+13 |
* | snes.c: simplified drawing routines, added support for offset-per-tile, clean... | Fabio Priuli | 2010-03-05 | 1 | -53/+94 |
* | Cleanups and version bump. | Aaron Giles | 2010-03-04 | 1 | -8/+8 |