index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
release0265
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
mame
/
video
/
rdptpipe.h
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
1
-1
/
+0
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-51
/
+51
*
clang-modernize part 6
Miodrag Milanovic
2015-12-04
1
-2
/
+2
*
Naming update, nw
therealmogminer@gmail.com
2015-10-02
1
-1
/
+1
*
nw, fix most N64 visual bugs from new RDP SSE code.
therealmogminer@gmail.com
2015-07-11
1
-3
/
+2
*
Cleanups and version bump
mame0163
Miodrag Milanovic
2015-06-24
1
-38
/
+38
*
nw, update rgbgen
therealmogminer@gmail.com
2015-06-23
1
-1
/
+1
*
nw, get everything working again with SSE2 RDP
therealmogminer@gmail.com
2015-06-23
1
-45
/
+48
*
Put in ICE-causing code for others to test
therealmogminer@gmail.com
2015-06-23
1
-43
/
+37
*
Fix graphical bugs with recent N64 opts, nw
therealmogminer@gmail.com
2015-05-27
1
-5
/
+3
*
Cleanups and version bump
mame0162
Miodrag Milanovic
2015-05-27
1
-4
/
+4
*
- n64: Improve texture filtering performance in the RDP. [MooglyGuy]
therealmogminer@gmail.com
2015-05-26
1
-13
/
+16
*
(MESS) n64: Improve RDP speed by eliminating some unneeded code. [MooglyGuy]
therealmogminer@gmail.com
2015-05-18
1
-3
/
+3
*
(nw) N64: Make code style consistent and make mostly const-correct.
therealmogminer@gmail.com
2015-05-17
1
-116
/
+115
*
update for Ville Linde (nw)
Miodrag Milanovic
2015-05-13
1
-2
/
+2
*
Added dummy license headers for MAME part (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
Cleanups and version bump
mame0151
Miodrag Milanovic
2013-11-05
1
-4
/
+4
*
-N64 optimizations: [MooglyGuy]
Ryan Holtz
2013-10-01
1
-1
/
+13
*
-N64 RDP and RSP improvements [MooglyGuy, Marathon Man]
Ryan Holtz
2013-09-30
1
-0
/
+13
*
Cleanups and version bump
mame0148
Miodrag Milanovic
2013-01-11
1
-48
/
+48
*
fixed several Visual Studio compiler warnings and 64-bit libflac compilation ...
Miodrag Milanovic
2012-02-29
1
-3
/
+3
*
- Fixed N64 RDP to not try to render a triangle with no spans. [Ryan Holtz]
Ryan Holtz
2012-02-19
1
-4
/
+4
*
- Added polynew.h multithreaded-render support to N64 RDP emulation. Speedup ...
Ryan Holtz
2012-02-11
1
-121
/
+103
*
Clean-ups and version bump
Angelo Salese
2012-02-05
1
-1
/
+1
*
- RDP optimizations and memory system shunting in N64 driver; relative speedu...
Ryan Holtz
2012-02-03
1
-2
/
+93
*
BIG update.
Aaron Giles
2011-03-29
1
-1
/
+1
*
Updated the RSP and RDP implementations to be largely bit-perfect and pixel-a...
Ryan Holtz
2010-12-31
1
-7
/
+22
*
Cleanups and version bump.
Aaron Giles
2010-05-05
1
-1
/
+1
*
Cleanups and version bump.
Aaron Giles
2010-04-08
1
-8
/
+8
*
Reworked the entire Nintendo 64 renderer to be class-based. More
Ryan Holtz
2010-04-02
1
-165
/
+46
*
More RDP refactoring to eliminate inner-loop branching and function calls. [H...
Ryan Holtz
2009-12-30
1
-14
/
+170
*
Optimized RDP implementation further with more flattened branches. [Harmony]
Ryan Holtz
2009-12-28
1
-4
/
+14
*
Optimized N64 RDP renderer by using function pointers to function variants th...
Ryan Holtz
2009-12-20
1
-0
/
+8