index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
release0265
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
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src
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mame
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video
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rdpspn16.c
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Commit message (
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Author
Age
Files
Lines
*
Switch from m_machine to machine() everywhere. In some cases this
Aaron Giles
2011-04-18
1
-1
/
+1
*
BIG update.
Aaron Giles
2011-03-29
1
-4
/
+4
*
Updated the RSP and RDP implementations to be largely bit-perfect and pixel-a...
Ryan Holtz
2010-12-31
1
-317
/
+366
*
(Wow, I had no idea quite so many drivers were using driver_data!)
Aaron Giles
2010-08-04
1
-1
/
+1
*
Cleanups and version bump.
Aaron Giles
2010-05-05
1
-1
/
+1
*
Fixed some massive texturing issues in the new Nintendo 64 / RDP renderer. [H...
Ryan Holtz
2010-04-03
1
-106
/
+124
*
Reworked the entire Nintendo 64 renderer to be class-based. More
Ryan Holtz
2010-04-02
1
-2081
/
+342
*
Slightly fixed interrupt handling and added SBIC and MUL opcodes to the Atmel...
Ryan Holtz
2010-03-11
1
-76
/
+40
*
More RDP refactoring to eliminate inner-loop branching and function calls. [H...
Ryan Holtz
2009-12-30
1
-3
/
+3
*
Optimized RDP implementation further with more flattened branches. [Harmony]
Ryan Holtz
2009-12-28
1
-361
/
+1404
*
More RDP optimization through branch flattening. [Harmony]
Ryan Holtz
2009-12-20
1
-188
/
+796
*
Optimized N64 RDP renderer by using function pointers to function variants th...
Ryan Holtz
2009-12-20
1
-0
/
+564