index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
mame
/
video
/
legionna.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
cischeat.cpp: fixed Grand Prix Star stick tyre sprite in attract mode bug [An...
angelosa
2018-06-29
1
-1
/
+1
*
Allow passing std::unique_ptr<TYPE> directly to save_pointer and remove now-s...
AJR
2018-06-24
1
-6
/
+6
*
seibucop: Eliminate machine().device, hardcoded tags and dependency on palett...
AJR
2018-06-13
1
-3
/
+7
*
Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side...
Vas Crabb
2018-05-16
1
-8
/
+8
*
- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ...
MooglyGuy
2018-05-16
1
-8
/
+8
*
seicupbl.cpp: some sprite priorities (nw)
angelosa
2018-05-13
1
-1
/
+1
*
legionna.cpp: fixed regression in background tilemap colors for Godzilla (use...
angelosa
2018-04-15
1
-1
/
+1
*
srcclean (nw)
Vas Crabb
2017-10-22
1
-4
/
+4
*
legionna.cpp: fixed Denjin Makai background pen colors [Angelo Salese]
angelosa
2017-09-24
1
-10
/
+11
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-0
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-14
/
+14
*
More prep for removing pointer/reference duality (nw)
Vas Crabb
2016-08-27
1
-12
/
+12
*
Cleanups and version bump
Miodrag Milanovic
2016-07-27
1
-16
/
+16
*
Revert a test with denji, update flags. (nw)
angelosa
2016-07-03
1
-1
/
+1
*
Moved around allocation pointers to own function, and register video pointers...
angelosa
2016-07-03
1
-26
/
+27
*
And another one, which makes more sense like this (nw)
angelosa
2016-07-01
1
-10
/
+19
*
Denjin Makai puts sprites above everything for mode 3, fixed (nw)
angelosa
2016-07-01
1
-3
/
+3
*
Fixed priority issues in Legionnaire, Heated Barrel, Denjin Makai and Godzill...
angelosa
2016-07-01
1
-36
/
+118
*
Input documentation and COP tweaks based on M68000 and V30 code
AJR
2016-05-15
1
-1
/
+8
*
Cleanups and version bump
mame0169
Miodrag Milanovic
2015-12-30
1
-2
/
+2
*
legionna.cpp/seibu_crtc.cpp: Fixed Godzilla text tilemap vertical placement, ...
angelosa
2015-12-30
1
-1
/
+16
*
auto_alloc_array_clear -> make_unique_clear (nw)
Miodrag Milanovic
2015-12-19
1
-12
/
+12
*
removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ...
Miodrag Milanovic
2015-12-17
1
-3
/
+3
*
clang-modernize part 4
Miodrag Milanovic
2015-12-04
1
-1
/
+1
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+542