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path: root/src/mame/video/hng64.c (follow)
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* fixed some spelling fixes (eg. layout break, uppercase) Michaƫl Banaan Ananas2011-08-231-1/+1
* "English doesn't borrow from other languages. English follows other languages... Scott Stone2011-08-231-1/+1
* (Finally found the time to finish this....) Aaron Giles2011-05-301-5/+5
* Final bulk rename for 0.142: ensure that all members of Aaron Giles2011-04-011-145/+145
* BIG update. Aaron Giles2011-03-291-72/+72
* Created new enum type address_spacenum for specifying an address Aaron Giles2011-03-271-1/+1
* Added device_t::memory() to fetch a reference to the memory interface, Aaron Giles2011-03-271-1/+1
* Modified video update system. [Miodrag Milanovic] Miodrag Milanovic2011-02-241-1/+1
* Ok, last major rename for this round: Aaron Giles2011-01-011-3/+3
* Various snk drivers now use driver_data. [Atari Ace] Andrew Gardner2010-08-271-297/+287
* I had originally wanted to convert the profiler to use scopes (e.g., Aaron Giles2010-08-211-2/+2
* Remove memory_read/write_byte/word/dword/qword* variants. Again, this is mostly Aaron Giles2010-08-191-1/+1
* Replace "const address_space" with "address_space" throughout the system. Aaron Giles2010-08-191-1/+1
* Split mame.c into mame.c and machine.c, the latter containing the Aaron Giles2010-06-301-1/+1
* WARNING: There are likely to be regressions in both functionality and Aaron Giles2010-06-081-17/+17
* Added some missing static qualifiers to MAME. Also, renamed some generically... Scott Stone2010-05-281-3/+3
* hng64 : Lighting calculations are now more accurate. [Andrew Gardner] Andrew Gardner2010-03-161-6/+14
* Cleanups and version bump. Aaron Giles2010-03-111-16/+16
* Added support for the 'simple' rowscroll mode used by sams64_2 [David Haywood] Angelo Salese2010-03-071-19/+94
* Cleanups and version bump. Aaron Giles2010-03-041-2/+2
* hng64 : An initial implementation of hardware lighting. [Andrew Gardner] Andrew Gardner2010-03-031-20/+111
* hng64 : More accurately emulated intrinsic camera matrix. [Andrew Gardner] Andrew Gardner2010-02-251-12/+14
* hng64: Added sub-page texture indexing. Fixes many texture lookups Andrew Gardner2010-02-241-24/+66
* hng64 : Some minor refactoring to accommodate future texture work. [No Credit... Andrew Gardner2010-02-171-30/+45
* Cleanups and version bump.mame0136u3 Aaron Giles2010-02-141-6/+6
* hng64 : Initial implementation of 0x10-sized palette pages for 3d objects. Andrew Gardner2010-02-111-27/+41
* hng64 : A minor refactorization - getting ready for lighting. [Not whatsnew ... Andrew Gardner2010-02-011-43/+22
* Cleanups and version bump. Aaron Giles2010-01-281-30/+30
* hng64 : Hacks the camera to work in sams64. [Andrew Gardner] Andrew Gardner2010-01-261-1/+9
* hng64 : Partially decodes translation-only geometry type 0102 [Andrew Gardner] Andrew Gardner2010-01-211-54/+74
* hng64 : Reverted tilemap enable bit implementation. [Andrew Gardner] Andrew Gardner2010-01-191-50/+37
* hng64 : Hooked up a potential tilemap enable bit. Andrew Gardner2010-01-191-22/+37
* Fix warning Wilbert Pol2010-01-181-1/+1
* hng64 : Implemented low-res texture decoding. All red/green polygons should ... Andrew Gardner2010-01-181-46/+28
* Cleanups and version bump. Aaron Giles2010-01-161-3/+3
* hng64 : Unified dynamic & explicit palette code. Buriki door is correct now.... Andrew Gardner2010-01-151-65/+56
* hng64 : Makes a palette similarity explicit (no whatsnew needed) Andrew Gardner2010-01-151-2/+5
* hng64 : Found the 'explicit palette' word in bbust2. Colors are now correct. Andrew Gardner2010-01-151-35/+64
* Bulk driver.h -> emu.h switch. Aaron Giles2010-01-101-3/+1
* NOTE: This change requires two new osd functions: osd_malloc() and Aaron Giles2010-01-081-2/+2
* hng64: Fixed improperly loaded ROMs in sams64* games. [Andrew Gardner] Andrew Gardner2010-01-011-13/+2
* hng64: bbust2 now has 3d geometry. [Andrew Gardner] Andrew Gardner2009-12-311-48/+53
* Cleanups and version bump.mame0136 Aaron Giles2009-12-311-11/+11
* Fixes polygon lookup in driving games. [Andrew Gardner] Andrew Gardner2009-12-311-136/+18
* Results of running the latest srcclean. Aaron Giles2009-12-281-5/+5
* Whitespace cleanup. (No, a release is not yet imminent.) Aaron Giles2009-12-281-7/+7
* Fixes so we can compile as C++ again. Aaron Giles2009-12-281-1/+1
* Renamed tilemap -> tilemap_t, as the name 'tilemap' is too commonly Aaron Giles2009-12-281-17/+17
* Improves geometry chunk type 0x2e. Andrew Gardner2009-12-241-18/+37
* Some more comments / variable name cleanups (not whatsnew worthy). Andrew Gardner2009-12-241-29/+34