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mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
release0265
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
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sound
taitoair_vco
taitowlf_zoom
time-experiments
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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
mame
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video
/
fmtowns.cpp
(
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Commit message (
Expand
)
Author
Age
Files
Lines
*
rf5c68.cpp Updates, etc (#3515)
cam900
2018-05-11
1
-7
/
+3
*
fmtowns: honor vram line address carry bit for scroll mode (nw)
cracyc
2018-02-08
1
-8
/
+11
*
fmtowns: handle alternating layer memory layout used by simearth (nw)
cracyc
2018-02-07
1
-8
/
+29
*
fmtowns: vram write masking (nw)
cracyc
2018-01-29
1
-1
/
+21
*
srcclean and regenerate localisations (nw)
Vas Crabb
2018-01-28
1
-2
/
+2
*
fmtowns: fix missing pixels in single-layer modes
r09
2018-01-04
1
-57
/
+14
*
minimise mutable state, dammit (nw)
Vas Crabb
2018-01-05
1
-10
/
+10
*
fmtowns: implemented hsync read from cff86, later 4th Unit games now boot (#3...
r09
2018-01-02
1
-8
/
+13
*
fmtowns: fix vsync flag read from port cff86, Birdy Soft games now boot
r09
2018-01-02
1
-2
/
+2
*
fmtowns: fix misplaced bottom lines
r09
2017-12-29
1
-2
/
+2
*
fmtowns: fix single-layer 16 bit mode and multipage wrapping
r09
2017-12-29
1
-6
/
+23
*
fmtowns: wip changes to fix the background color with sprite drawing and draw...
cracyc
2017-12-28
1
-42
/
+38
*
fmtowns: refactor line drawing, support zoom up to x16, better wrapping
r09
2017-12-27
1
-371
/
+43
*
fmtowns: fix horizontal wrap for bitmap layers (#2964)
r09
2017-12-24
1
-22
/
+47
*
srcclean and manual cleanups (nw)
Vas Crabb
2017-12-24
1
-9
/
+9
*
fmtowns: fix gaps in flipped sprites
r09
2017-12-19
1
-12
/
+12
*
fmtowns: support partial updates and use for palette changes (nw)
cracyc
2017-12-17
1
-21
/
+35
*
fmtowns: implement sprite rotation
r09
2017-12-14
1
-11
/
+52
*
space.machine -> machine (nw)
Olivier Galibert
2017-12-14
1
-3
/
+3
*
Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame""
Firehawke
2017-12-13
1
-36
/
+91
*
Revert "Merge branch 'master' of https://github.com/mamedev/mame"
Firehawke
2017-12-13
1
-91
/
+36
*
fmtowns: implement half-size mode for sprites (#2921)
r09
2017-12-13
1
-30
/
+85
*
fmtowns: fixed 16-bit color scrolling a bit more
r09
2017-12-04
1
-2
/
+2
*
fmtowns: correct scrolling in 16-bit color mode
r09
2017-12-03
1
-2
/
+2
*
fmtowns: even better horizontal scrolling
r09
2017-12-02
1
-6
/
+6
*
fmtowns: better horizontal scrolling
r09
2017-12-01
1
-6
/
+6
*
srcclean (nw)
Vas Crabb
2017-11-26
1
-1
/
+1
*
fmtowns: Separate palette into a 256 colour palette, and two 16 colour palett...
mahlemiut
2017-11-17
1
-43
/
+67
*
fmtowns: Fix scrolling in 16-color mode
r09
2017-11-13
1
-2
/
+2
*
fmtowns: fix kanji offset calculation
r09
2017-11-01
1
-4
/
+5
*
fmtowns: adjust vertical positioning a bit too (nw)
mahlemiut
2017-08-21
1
-4
/
+4
*
oops. (nw)
mahlemiut
2017-08-20
1
-1
/
+1
*
fmtowns: improve graphic layer placment. Games with different sized layers n...
mahlemiut
2017-08-20
1
-16
/
+10
*
fmtowns: support vertical zoom greater than x2. Fixes Evolution.
mahlemiut
2017-08-19
1
-35
/
+37
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-1
/
+4
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-46
/
+46
*
fmtowns: reduce logerror spam a bit
mahlemiut
2016-09-06
1
-12
/
+13
*
fmtowns: switch off layer debug keys by default
mahlemiut
2016-09-04
1
-20
/
+18
*
removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ...
Miodrag Milanovic
2015-12-17
1
-2
/
+2
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+1729