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path: root/src/mame/video/fmtowns.cpp (follow)
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* rf5c68.cpp Updates, etc (#3515) cam9002018-05-111-7/+3
* fmtowns: honor vram line address carry bit for scroll mode (nw) cracyc2018-02-081-8/+11
* fmtowns: handle alternating layer memory layout used by simearth (nw) cracyc2018-02-071-8/+29
* fmtowns: vram write masking (nw) cracyc2018-01-291-1/+21
* srcclean and regenerate localisations (nw) Vas Crabb2018-01-281-2/+2
* fmtowns: fix missing pixels in single-layer modes r092018-01-041-57/+14
* minimise mutable state, dammit (nw) Vas Crabb2018-01-051-10/+10
* fmtowns: implemented hsync read from cff86, later 4th Unit games now boot (#3... r092018-01-021-8/+13
* fmtowns: fix vsync flag read from port cff86, Birdy Soft games now boot r092018-01-021-2/+2
* fmtowns: fix misplaced bottom lines r092017-12-291-2/+2
* fmtowns: fix single-layer 16 bit mode and multipage wrapping r092017-12-291-6/+23
* fmtowns: wip changes to fix the background color with sprite drawing and draw... cracyc2017-12-281-42/+38
* fmtowns: refactor line drawing, support zoom up to x16, better wrapping r092017-12-271-371/+43
* fmtowns: fix horizontal wrap for bitmap layers (#2964) r092017-12-241-22/+47
* srcclean and manual cleanups (nw) Vas Crabb2017-12-241-9/+9
* fmtowns: fix gaps in flipped sprites r092017-12-191-12/+12
* fmtowns: support partial updates and use for palette changes (nw) cracyc2017-12-171-21/+35
* fmtowns: implement sprite rotation r092017-12-141-11/+52
* space.machine -> machine (nw) Olivier Galibert2017-12-141-3/+3
* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-36/+91
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-91/+36
* fmtowns: implement half-size mode for sprites (#2921) r092017-12-131-30/+85
* fmtowns: fixed 16-bit color scrolling a bit more r092017-12-041-2/+2
* fmtowns: correct scrolling in 16-bit color mode r092017-12-031-2/+2
* fmtowns: even better horizontal scrolling r092017-12-021-6/+6
* fmtowns: better horizontal scrolling r092017-12-011-6/+6
* srcclean (nw) Vas Crabb2017-11-261-1/+1
* fmtowns: Separate palette into a 256 colour palette, and two 16 colour palett... mahlemiut2017-11-171-43/+67
* fmtowns: Fix scrolling in 16-color mode r092017-11-131-2/+2
* fmtowns: fix kanji offset calculation r092017-11-011-4/+5
* fmtowns: adjust vertical positioning a bit too (nw) mahlemiut2017-08-211-4/+4
* oops. (nw) mahlemiut2017-08-201-1/+1
* fmtowns: improve graphic layer placment. Games with different sized layers n... mahlemiut2017-08-201-16/+10
* fmtowns: support vertical zoom greater than x2. Fixes Evolution. mahlemiut2017-08-191-35/+37
* Self-registering devices prep: Vas Crabb2017-02-271-1/+4
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-46/+46
* fmtowns: reduce logerror spam a bit mahlemiut2016-09-061-12/+13
* fmtowns: switch off layer debug keys by default mahlemiut2016-09-041-20/+18
* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-2/+2
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1729