| Commit message (Collapse) | Author | Age | Files | Lines |
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src/tools).
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Add notes, Implement runtime color bank changes, Reduce duplicates
deco_ace.cpp : Add notes for alpha value usage
deco16ic.cpp : Implement runtime color bank changes, Fix 8bpp color base
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* Improve mixing behavior related to DECO ACE chip
boogwing.cpp : Fix priority with alternative palette fading, Fix palette effects
deco32.cpp : Add notes, nslasher : Fix palette effects, Background color
deco16ic.cpp : Fix drawing behavior with 16bit indexed bitmap
* deco_ace.cpp : Add notes of splitted palette area
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boundary
deco_ace.cpp : Add notes, Use fixed point values for palette fading behavior
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* boogwing.cpp : Further blending implementation, Typo
* deco_ace.cpp : Add notes
* deco32.cpp : ACE ram is not masked
* deco_ace : Minor fix addressing
* boogwing.cpp : Add reference
* boogwing.cpp : Partially blended tilemap handling
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now-superfluous .get() in many drivers/devices (nw)
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deco_ace.cpp/h: Fix line endings (nw)
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* Split Data East ACE Chip Emulation
* Add deco_ace.cpp
* Update deco_ace.cpp
* Update deco_ace.h
* Update boogwing.h
* Update boogwing.cpp
alpha blend/palette effect improvements
* Update boogwing.cpp
* Update deco_ace.cpp
* Update deco32.h
* Update deco32.cpp
split DECO ACE Emulation
* Update deco32.cpp
* Update deco32.cpp
* Update deco_ace.cpp
* Copyright holder / some update.
Demote Boogie Wings with MACHINE_IMPERFECT_GRAPHICS
* Typo
* Typo(2)
* Revert copyright holder, nw
* deco_ace.cpp : doc update
* deco_ace.cpp : revert copyright holder, update docs, convert multiplicative fade algorithm to fixed point, implement additive fading effect.
deco32.cpp : update docs
boogwing.cpp : update alpha blending notes
* deco_ace : Revert "convert multiplicative fade algorithm to fixed point"
* deco_ace : fix color
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* Split Data East ACE Chip Emulation
* Add deco_ace.cpp
* Update deco_ace.cpp
* Update deco_ace.h
* Update boogwing.h
* Update boogwing.cpp
alpha blend/palette effect improvements
* Update boogwing.cpp
* Update deco_ace.cpp
* Update deco32.h
* Update deco32.cpp
split DECO ACE Emulation
* Update deco32.cpp
* Update deco32.cpp
* Update deco_ace.cpp
* Copyright holder / some update.
Demote Boogie Wings with MACHINE_IMPERFECT_GRAPHICS
* Typo
* Typo(2)
* Revert copyright holder, nw
* deco_ace.cpp : doc update
* deco_ace.cpp : revert copyright holder, update docs, convert multiplicative fade algorithm to fixed point, implement additive fading effect.
deco32.cpp : update docs
boogwing.cpp : update alpha blending notes
* deco_ace : Revert "convert multiplicative fade algorithm to fixed point"
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