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path: root/src/mame/video/deco_ace.cpp (follow)
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* Rearrange source to match project structure (done using the script in src/too... Vas Crabb2022-06-271-246/+0
* mame/audio (mostly): simplified some handlers (nw) Ivan Vangelista2020-04-241-7/+7
* srcclean (nw) Vas Crabb2020-03-221-3/+3
* WIP deco_ace QA (nw) Angelo Salese2020-03-161-2/+5
* deco_ace.cpp : Fix spacing cam9002020-02-291-1/+1
* deco32.cpp : Improve blending behavior for Tattoo Assassins cam9002020-02-291-1/+7
* Improve mixing behavior related to DECO ACE chip (#6370) cam9002020-02-271-36/+15
* boogwing.cpp : Fix tilemap in some final stage effects, Fix palette effect bo... cam9002020-02-201-18/+20
* boogwing.cpp : Further blending implementation, Typo (#6316) cam9002020-02-171-2/+4
* Allow passing std::unique_ptr<TYPE> directly to save_pointer and remove now-s... AJR2018-06-241-3/+3
* deco_ace: Internalize palette (nw) AJR2018-05-061-2/+2
* de-staticify initializations for mame/machine (#3251) wilbertpol2018-02-211-10/+0
* de-staticify initializations for src/mame/video (nw) (#3246) wilbertpol2018-02-201-3/+3
* srcclean and regenerate localisations (nw) Vas Crabb2018-01-281-14/+14
* deco_ace: Fix a few dimension errors (nw) AJR2018-01-251-10/+10
* deco_ace.cpp/h: Really fix line endings (nw) AJR2018-01-251-254/+0
* cninja.cpp: Fix compile (nw) AJR2018-01-251-255/+509
* Deco ACE: Fix color update (#3122) cam9002018-01-251-55/+48
* Split Data East ACE Chip Emulation (#3100) cam9002018-01-251-0/+271