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mame
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arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
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draggable-layout
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hlsl_aviplay
lisa
lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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mame
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video
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combatsc.cpp
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Commit message (
Expand
)
Author
Age
Files
Lines
*
Make devdelegate more like devcb for configuration. This is a
Vas Crabb
2019-10-26
1
-6
/
+6
*
Start cleaning up palette configuration:
Vas Crabb
2018-12-29
1
-26
/
+22
*
Allow passing std::unique_ptr<TYPE> directly to save_pointer and remove now-s...
AJR
2018-06-24
1
-4
/
+4
*
Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side...
Vas Crabb
2018-05-16
1
-2
/
+2
*
- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ...
MooglyGuy
2018-05-16
1
-2
/
+2
*
remove space from k007121_device::ctrlram_r (nw)
smf-
2017-12-21
1
-14
/
+12
*
srcclean (nw)
Vas Crabb
2017-08-27
1
-2
/
+2
*
MT #06259
angelosa
2017-07-31
1
-4
/
+7
*
srcclean (nw)
Vas Crabb
2017-01-22
1
-2
/
+2
*
MT #04907
angelosa
2016-12-25
1
-3
/
+11
*
replaced machine().driver_data()->generic_space() with machine().dummy_space(...
smf-
2016-11-03
1
-2
/
+2
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-23
/
+23
*
srcclean (nw)
Vas Crabb
2016-09-26
1
-3
/
+3
*
Fixed text tilemap char select enable and opacity in Combat School [Angelo Sa...
angelosa
2016-09-12
1
-4
/
+14
*
More prep for removing pointer/reference duality (nw)
Vas Crabb
2016-08-27
1
-7
/
+7
*
auto_alloc_array_clear -> make_unique_clear (nw)
Miodrag Milanovic
2015-12-19
1
-14
/
+14
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+552