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path: root/src/mame/video/alpha68k.cpp (follow)
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* Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-261-1/+1
* alpha68k.cpp, snk68.cpp: converted to a common palette device and decoded it ... angelosa2019-10-011-2/+2
* alpha68k.cpp: converted to snk68 sprite chip [Angelo Salese] angelosa2019-09-301-214/+29
* Split up alpha68k I and N games into own files (nw) angelosa2019-09-261-214/+24
* Clones promoted to working angelosa2019-09-251-14/+13
* Stricter data types where applicable (nw) angelosa2019-09-251-5/+5
* alpha68k.cpp: support for opaque tiles for V board, fixes title screen clippi... angelosa2019-09-251-33/+70
* alpha68k.cpp : Updates cam9002019-05-081-82/+71
* Start cleaning up palette configuration: Vas Crabb2018-12-291-16/+14
* alpha68k.cpp : Updates/Cleanups cam9002018-06-241-39/+22
* alpha68k.cpp: Add addressable latch for type II and V configurations (nw) AJR2018-05-261-46/+8
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side... Vas Crabb2018-05-161-1/+1
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ... MooglyGuy2018-05-161-1/+1
* alpha68k.cpp: Cleanups and clock corrections (nw) AJR2018-05-111-2/+2
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-18/+18
* Prepare to make object finders behave like a pointer, not a half-pointer half... Vas Crabb2016-08-261-1/+1
* Updated for Stephane Humbert, on some places he is removed on some added, whe... Miodrag Milanovic2016-03-291-1/+1
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+530