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* taito/taito_x.cpp: Added PCB ref. numbers for all games (#12222) Sergio G13 days1-10/+10
* diexec: remove unneeded memset on attotime object in constructor hap2024-03-281-3/+2
* taito/asuka.cpp: Added what looks like an early version of Kokontouzai Eto Mo... Vas Crabb2024-03-281-1/+22
* srcclean and fix indentation in preparation for MAME 0.264 branch. Vas Crabb2024-03-241-7/+7
* misc drivers: removed [TTL] and [BET] tags in titles Ivan Vangelista2024-03-161-7/+7
* taito_h.cpp: Updated notes, DIP switch defaults and emulation flags. (#12126) Sergio G2024-03-121-18/+32
* misc h8 drivers: digital I/O ports are 8bit (probably leftover from when they... hap2024-03-111-16/+16
* various drivers: removed unwanted comments / separators Ivan Vangelista2024-03-0817-68/+0
* taito/2mindril.cpp: Added Two Minute Drill Ver 2.2A. (#12110) Sergio G2024-03-071-2/+22
* New systems marked not working Ivan Vangelista2024-02-291-1/+2
* haplucky: Add note about component AJR2024-02-291-0/+1
* New systems marked not working Ivan Vangelista2024-02-291-0/+184
* jumping: fix crash at start hap2024-02-241-1/+1
* Removed some unnecessary backslash line continuations. (#12047) amameuser2024-02-211-1/+1
* New working clones Ivan Vangelista2024-02-181-3/+3
* various drivers: removed some unneeded flipscreen related trampolines Ivan Vangelista2024-02-174-16/+4
* New working clones Ivan Vangelista2024-02-151-2/+46
* New non-working machines Philip Bennett2024-02-151-1/+50
* taito/taitopjc.cpp: by popular demand, removed parent / clone relationship be... Ivan Vangelista2024-02-081-1/+1
* video/atirage.cpp: add base x86 interface for atirageiidvd_device angelosa2024-02-081-2/+2
* New working clones Ivan Vangelista2024-02-071-53/+294
* - dynax/dynax.cpp: proper address map for the ougonhai set, still needs corre... Ivan Vangelista2024-02-051-0/+11
* New non-working machines Philip Bennett2024-01-311-2/+47
* upd7810: move near empty upd7811 file to upd7810 hap2024-01-281-1/+1
* srcclean and manual cleanup in preparation for release branch Vas Crabb2024-01-282-2/+2
* taito/taito_f2.cpp: Added the US release of Hat Trick Hero. (#11970) ClawGrip2024-01-271-13/+50
* taito/taito_f2.cpp: Added the Japanese release of Euro Champ '92. (#11967) ClawGrip2024-01-251-0/+25
* m6800: remove ONE_MORE_INSN macro, re-add irq logmacro, hap2024-01-242-2/+2
* New working clones Ivan Vangelista2024-01-111-0/+2
* New systems marked not working hap2024-01-101-2/+1
* New clones marked not working Ivan Vangelista2024-01-091-73/+131
* kikikai: remove ymsnd busy flag workaround, hap2024-01-071-51/+28
* Added LD-V1000 HLE device, placeholder SSI-263A HLE device, and promoted Thay... MooglyGuy2024-01-081-1/+1
* pkspirit.cpp - doesn't use tilemaps, uses a spritelist. remove tilemaps, hook... mamehaze2024-01-071-65/+162
* New clones marked as NOT WORKING (#11914) mamehaze2024-01-061-1/+51
* -sega/system1.cpp: Filled in Shooting Master game settings from manual. Vas Crabb2024-01-061-134/+170
* kikikai: merge driver hap2024-01-054-530/+537
* kikikai: correct mcu frequency hap2024-01-053-17/+10
* taito/kikikai.cpp: hook up kikikai MCU (#11900) mamehaze2024-01-053-414/+26
* taito/kikikai.cpp: Added Kiki KaiKai microcontroller program ROM dump. [Madov... Vas Crabb2024-01-053-38/+42
* pkspirit.cpp - fix rom loading so that bitplanes are in correct order, add pa... mamehaze2024-01-031-15/+17
* Cleanup, and adding escaped characters to comments. Vas Crabb2023-12-262-36/+22
* taito/pc080sn.cpp: Use device_gfx_interface to decode graphics. (#11873) cam9002023-12-267-111/+72
* shared/taitosnd.cpp: Use callbacks for interrupt and reset outputs. (#11860) cam9002023-12-2127-132/+132
* taito/gladiatr.cpp: Use palette format heper, and cleaned up code. (#11859) cam9002023-12-213-183/+165
* taito/flstory.cpp: Use single-pass sprite drawing, and moved games with MCU t... cam9002023-12-211-146/+161
* taito/taitopjc.cpp: Changed optiger gun axes back to analog stick inputs. (#1... Hydreigon2023-12-171-31/+32
* flt_vol: rename flt_volume_set_volume to set_gain, add getter for gain, hap2023-12-096-20/+20
* taito/taito_f3_v.cpp: Eliminated game-specific tilemap palette hack. (#11788)... ywy2023-11-301-26/+13
* taito/taito_o.cpp: fix Credit at start dip default angelosa2023-11-271-1/+1