| Commit message (Expand) | Author | Age | Files | Lines |
* | taito/taito_x.cpp: Added PCB ref. numbers for all games (#12222) | Sergio G | 13 days | 1 | -10/+10 |
* | diexec: remove unneeded memset on attotime object in constructor | hap | 2024-03-28 | 1 | -3/+2 |
* | taito/asuka.cpp: Added what looks like an early version of Kokontouzai Eto Mo... | Vas Crabb | 2024-03-28 | 1 | -1/+22 |
* | srcclean and fix indentation in preparation for MAME 0.264 branch. | Vas Crabb | 2024-03-24 | 1 | -7/+7 |
* | misc drivers: removed [TTL] and [BET] tags in titles | Ivan Vangelista | 2024-03-16 | 1 | -7/+7 |
* | taito_h.cpp: Updated notes, DIP switch defaults and emulation flags. (#12126) | Sergio G | 2024-03-12 | 1 | -18/+32 |
* | misc h8 drivers: digital I/O ports are 8bit (probably leftover from when they... | hap | 2024-03-11 | 1 | -16/+16 |
* | various drivers: removed unwanted comments / separators | Ivan Vangelista | 2024-03-08 | 17 | -68/+0 |
* | taito/2mindril.cpp: Added Two Minute Drill Ver 2.2A. (#12110) | Sergio G | 2024-03-07 | 1 | -2/+22 |
* | New systems marked not working | Ivan Vangelista | 2024-02-29 | 1 | -1/+2 |
* | haplucky: Add note about component | AJR | 2024-02-29 | 1 | -0/+1 |
* | New systems marked not working | Ivan Vangelista | 2024-02-29 | 1 | -0/+184 |
* | jumping: fix crash at start | hap | 2024-02-24 | 1 | -1/+1 |
* | Removed some unnecessary backslash line continuations. (#12047) | amameuser | 2024-02-21 | 1 | -1/+1 |
* | New working clones | Ivan Vangelista | 2024-02-18 | 1 | -3/+3 |
* | various drivers: removed some unneeded flipscreen related trampolines | Ivan Vangelista | 2024-02-17 | 4 | -16/+4 |
* | New working clones | Ivan Vangelista | 2024-02-15 | 1 | -2/+46 |
* | New non-working machines | Philip Bennett | 2024-02-15 | 1 | -1/+50 |
* | taito/taitopjc.cpp: by popular demand, removed parent / clone relationship be... | Ivan Vangelista | 2024-02-08 | 1 | -1/+1 |
* | video/atirage.cpp: add base x86 interface for atirageiidvd_device | angelosa | 2024-02-08 | 1 | -2/+2 |
* | New working clones | Ivan Vangelista | 2024-02-07 | 1 | -53/+294 |
* | - dynax/dynax.cpp: proper address map for the ougonhai set, still needs corre... | Ivan Vangelista | 2024-02-05 | 1 | -0/+11 |
* | New non-working machines | Philip Bennett | 2024-01-31 | 1 | -2/+47 |
* | upd7810: move near empty upd7811 file to upd7810 | hap | 2024-01-28 | 1 | -1/+1 |
* | srcclean and manual cleanup in preparation for release branch | Vas Crabb | 2024-01-28 | 2 | -2/+2 |
* | taito/taito_f2.cpp: Added the US release of Hat Trick Hero. (#11970) | ClawGrip | 2024-01-27 | 1 | -13/+50 |
* | taito/taito_f2.cpp: Added the Japanese release of Euro Champ '92. (#11967) | ClawGrip | 2024-01-25 | 1 | -0/+25 |
* | m6800: remove ONE_MORE_INSN macro, re-add irq logmacro, | hap | 2024-01-24 | 2 | -2/+2 |
* | New working clones | Ivan Vangelista | 2024-01-11 | 1 | -0/+2 |
* | New systems marked not working | hap | 2024-01-10 | 1 | -2/+1 |
* | New clones marked not working | Ivan Vangelista | 2024-01-09 | 1 | -73/+131 |
* | kikikai: remove ymsnd busy flag workaround, | hap | 2024-01-07 | 1 | -51/+28 |
* | Added LD-V1000 HLE device, placeholder SSI-263A HLE device, and promoted Thay... | MooglyGuy | 2024-01-08 | 1 | -1/+1 |
* | pkspirit.cpp - doesn't use tilemaps, uses a spritelist. remove tilemaps, hook... | mamehaze | 2024-01-07 | 1 | -65/+162 |
* | New clones marked as NOT WORKING (#11914) | mamehaze | 2024-01-06 | 1 | -1/+51 |
* | -sega/system1.cpp: Filled in Shooting Master game settings from manual. | Vas Crabb | 2024-01-06 | 1 | -134/+170 |
* | kikikai: merge driver | hap | 2024-01-05 | 4 | -530/+537 |
* | kikikai: correct mcu frequency | hap | 2024-01-05 | 3 | -17/+10 |
* | taito/kikikai.cpp: hook up kikikai MCU (#11900) | mamehaze | 2024-01-05 | 3 | -414/+26 |
* | taito/kikikai.cpp: Added Kiki KaiKai microcontroller program ROM dump. [Madov... | Vas Crabb | 2024-01-05 | 3 | -38/+42 |
* | pkspirit.cpp - fix rom loading so that bitplanes are in correct order, add pa... | mamehaze | 2024-01-03 | 1 | -15/+17 |
* | Cleanup, and adding escaped characters to comments. | Vas Crabb | 2023-12-26 | 2 | -36/+22 |
* | taito/pc080sn.cpp: Use device_gfx_interface to decode graphics. (#11873) | cam900 | 2023-12-26 | 7 | -111/+72 |
* | shared/taitosnd.cpp: Use callbacks for interrupt and reset outputs. (#11860) | cam900 | 2023-12-21 | 27 | -132/+132 |
* | taito/gladiatr.cpp: Use palette format heper, and cleaned up code. (#11859) | cam900 | 2023-12-21 | 3 | -183/+165 |
* | taito/flstory.cpp: Use single-pass sprite drawing, and moved games with MCU t... | cam900 | 2023-12-21 | 1 | -146/+161 |
* | taito/taitopjc.cpp: Changed optiger gun axes back to analog stick inputs. (#1... | Hydreigon | 2023-12-17 | 1 | -31/+32 |
* | flt_vol: rename flt_volume_set_volume to set_gain, add getter for gain, | hap | 2023-12-09 | 6 | -20/+20 |
* | taito/taito_f3_v.cpp: Eliminated game-specific tilemap palette hack. (#11788)... | ywy | 2023-11-30 | 1 | -26/+13 |
* | taito/taito_o.cpp: fix Credit at start dip default | angelosa | 2023-11-27 | 1 | -1/+1 |