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* Wrap-around fix from Haze for ZT, nw Angelo Salese2012-09-111-1/+1
* Improved the collision detection (still some rounding errors) Angelo Salese2012-09-111-51/+32
* Add ambiguous execute() and memory() methods to the Aaron Giles2012-09-111-5/+5
* In device_state_interface, rename state() to state_int() Aaron Giles2012-09-1112-41/+41
* 0x588 is just a mirror of 0x580 apparently ... Angelo Salese2012-09-111-7/+7
* Add safe_pc() and safe_pcbase() methods to device_t. Aaron Giles2012-09-1184-794/+794
* Fix compile Angelo Salese2012-09-111-2/+2
* Understood how the Seibu COP collision detection really works, greatly improv... Angelo Salese2012-09-111-32/+63
* Fixed invalid partial update calls on negative scanlines. Aaron Giles2012-09-101-1/+3
* fixed some warnings about unreachable statements reported by cppcheck (no wha... Oliver Stöneberg2012-09-081-1/+1
* More notes Angelo Salese2012-09-071-3/+12
* A new note and a rom name change, radinaetgaertdx -> raidendx, nw Angelo Salese2012-09-071-2/+13
* New games marked as GAME_NOT_WORKING Scott Stone2012-09-071-5/+0
* Preliminary SW DIP-SW addition to PC-9821 / Fixed sound CPU ASM decoding for ... Angelo Salese2012-09-061-2/+3
* TILE/TILEMAP modernization part 3 (no whatsnew) Miodrag Milanovic2012-09-062-12/+18
* gfx_element is now a class. Accessors are provided for all Aaron Giles2012-09-062-68/+60
* Replaced standard mappers with an enumeration that maps internally Aaron Giles2012-09-051-4/+4
* WIP Namco System 2/21/etc cleanup/modernization. Aaron Giles2012-09-051-25/+30
* Moved MEMSEL as well Angelo Salese2012-09-041-3/+0
* Moved multiplication and division operation from SNES to 5A22 CPU core file [... Angelo Salese2012-09-041-86/+11
* Clean up Midway video decoding, removing need for AM_BASE/_SIZE_LEGACY. Aaron Giles2012-09-043-51/+0
* Continuing new device implementation for SN76496 and clones - qix.c [Osso] Scott Stone2012-09-031-4/+9
* Cleanup and some inheritance fixes (no whatsnew) Miodrag Milanovic2012-09-0314-320/+0
* conversion of legacy devices into modern wip (no whatsnew) Miodrag Milanovic2012-09-0325-45/+933
* patches to make f1 super lap work, submitted by Haze, make Sixtoe happy! Michaël Banaan Ananas2012-09-031-1/+18
* Bunch of SNES changes, nw Angelo Salese2012-09-031-0/+1
* Created new sprite device base class, which manages a bitmap Aaron Giles2012-09-022-13/+140
* Removed legacy inline_config support and updated devices using it (no whatsnew) Miodrag Milanovic2012-08-303-10/+3
* Removed zero sized inline_config (no whatsnew) Miodrag Milanovic2012-08-302-3/+0
* Removed template usage for legacy devices, to make my future work easier (nw) Miodrag Milanovic2012-08-309-59/+126
* Made the genvdp a derived class of the newer sms vdp because the genesis vdp ... Scott Stone2012-08-293-2/+25
* Basic emulation of the Z180 in Super Famicom Box HW [Angelo Salese, nocash] Angelo Salese2012-08-291-4/+0
* Checkpoint Angelo Salese2012-08-291-0/+1
* Shared palette fix for certain sms-based games in Mega Tech [David Haywood] Scott Stone2012-08-281-2/+2
* Some improvements, some base SNES bug(s) prevents this to work like expected tho Angelo Salese2012-08-271-11/+46
* Invert BIOSes (the default one was for Multi-carts), all games with a vaild s... Angelo Salese2012-08-271-2/+2
* Various hook-ups for reset/halt lines and the like, all games but F-Zero does... Angelo Salese2012-08-271-13/+14
* Moved a bunch of other stuff into the device state involving 32x. There shou... Scott Stone2012-08-255-409/+407
* Get all the handlers into the device state. From Haze (nw) Scott Stone2012-08-242-143/+189
* Started making 32x a device, by creating a device and moving the cpus there. ... Scott Stone2012-08-233-235/+342
* Hooked up fastROM setting in the CPU core, nw Angelo Salese2012-08-221-7/+1
* (SNES) Rewritten cycle steal code from scratch and nailed it directly in the ... Angelo Salese2012-08-221-151/+4
* Clean-ups and version bumpmame0146u5 Miodrag Milanovic2012-08-2014-661/+661
* added missing \n to some more fatalerror() calls (no whatsnew) Oliver Stöneberg2012-08-189-16/+16
* Better save support on a few Kaneko devices. Some mpu4 driver crash fixes an... Scott Stone2012-08-162-5/+65
* killed off the ancient vdp implementation so we're all using the current one ... Scott Stone2012-08-162-48/+86
* The 'new' renderer now only outputs a scanline and must be serviced by a part... Scott Stone2012-08-163-62/+168
* added a bunch of new clones, that now is "old enough" to be in MAME, and gfx ... Miodrag Milanovic2012-08-161-5/+252
* Just a code reorganization, nothing here should result in any functional chan... Scott Stone2012-08-153-48/+49
* Moved the calls on cpu lines from hardcoded in the vdp to callbacks the drive... Scott Stone2012-08-153-122/+191