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mame
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arm3_copro
asmjit
cdimono2_wip
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lua_engine_ui_refactor_2
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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mame
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machine
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z80bin.cpp
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Commit message (
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Author
Age
Files
Lines
*
Rearrange source to match project structure (done using the script in src/too...
Vas Crabb
2022-06-27
1
-78
/
+0
*
homelab.cpp, ssem.cpp, machine/z80bin.cpp: Eliminate use of fgetc in quickloa...
AJR
2022-03-31
1
-9
/
+10
*
initialised some variables in my drivers.
Robbbert
2022-03-02
1
-6
/
+6
*
formats, osd, util: Started refactoring file I/O stuff. (#8456)
Vas Crabb
2021-08-22
1
-4
/
+4
*
Eliminate ARRAY_LENGTH template in favor of C++17's std::size
AJR
2021-02-14
1
-2
/
+2
*
Simplify snapshot/quickload callback parameters; remove some uses of auto_all...
AJR
2021-01-05
1
-19
/
+19
*
Final GCC 8 batch for tonight (nw)
arbee
2018-05-01
1
-1
/
+1
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-1
/
+1
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-4
/
+4
*
Turn image init/validate into scoped enums to avoid accidental casts to/from ...
Vas Crabb
2016-08-01
1
-6
/
+6
*
cleanup (nw)
Miodrag Milanovic
2016-07-31
1
-1
/
+1
*
made constexprs lower case and used constexpr for returning input value as we...
Miodrag Milanovic
2016-07-31
1
-3
/
+3
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+77