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path: root/src/mame/machine/vsnes.cpp (follow)
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* vsnes: device_finder cleanup. (nw) Ryan Holtz2018-05-261-5/+5
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side... Vas Crabb2018-05-161-4/+4
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ... MooglyGuy2018-05-161-4/+4
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-19/+19
* ppu2c0x family: Make palette internal to device AJR2018-05-061-7/+3
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-5/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-29/+29
* NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent confusi... Miodrag Milanovic2016-04-241-2/+2
* Fix remainder of this == NULL checks from Tafoids run mooglyguy2016-01-231-4/+13
* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-31/+31
* scale our gun input to screen size, otherwise it's massively inaccurate near ... David Haywood2015-12-151-8/+12
* MT03860 David Haywood2015-12-141-2/+22
* clang-modernize part 4 Miodrag Milanovic2015-12-041-1/+1
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+1014