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path: root/src/mame/machine/gamecom.cpp (follow)
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* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-1/+1
* Removed first_screen usage from gtia, atari_common_state, bbc_state, gamecom ... Ryan Holtz2018-03-091-1/+1
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-1/+1
* Self-registering devices prep: Vas Crabb2017-02-271-0/+1
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-16/+16
* DAC WIP, started documenting the DACs in use. [smf] smf-2016-10-171-7/+3
* Turn image init/validate into scoped enums to avoid accidental casts to/from ... Vas Crabb2016-08-011-3/+3
* Cleanups and version bumpmame0174 Miodrag Milanovic2016-05-251-1/+1
* gamecom: reworked audio channels 0 and 1 a bit (still doesn't sound anything ... Robbbert2016-05-201-2/+2
* gamecom: added sound channels 0 and 1 (quality is poor). Added temp patch to ... Robbbert2016-05-201-1/+47
* NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent confusi... Miodrag Milanovic2016-04-241-2/+2
* More null fixes, nw therealmogminer@gmail.com2016-01-231-2/+2
* clang-modernize part 4 Miodrag Milanovic2015-12-041-2/+2
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+629