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MAME - Multiple Arcade Machine Emulator
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path:
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src
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mame
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machine
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deco146.h
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Commit message (
Expand
)
Author
Age
Files
Lines
*
deco146.cpp : Updates
cam900
2019-04-14
1
-25
/
+23
*
deco146.cpp : Simplify handlers, Reduce some unnecessary lines
cam900
2019-03-31
1
-3
/
+3
*
src/mame: more MCFG removal (nw)
Ivan Vangelista
2018-12-06
1
-36
/
+2
*
devcb3
Vas Crabb
2018-07-07
1
-4
/
+8
*
misc cleanup (nw)
Vas Crabb
2018-06-28
1
-1
/
+2
*
small cleanup (nw)
Vas Crabb
2018-06-18
1
-4
/
+5
*
de-staticify initializations for mame/machine (#3251)
wilbertpol
2018-02-21
1
-16
/
+27
*
devices/machine: some private-ization (nw)
Ivan Vangelista
2018-02-15
1
-1
/
+0
*
deco146/deco104: Synchronize soundlatch writes (fixes dropouts in dblewing)
AJR
2018-02-09
1
-0
/
+2
*
deco146: Fully handle sound latch internal in the device
Dirk Best
2017-10-27
1
-14
/
+8
*
deco146: Use DEVCB for input ports and explicitly define these in all drivers...
AJR
2017-08-31
1
-19
/
+12
*
Move static data out of devices into the device types. This is a significant...
Vas Crabb
2017-05-14
1
-24
/
+8
*
Remove device_config_complete from numerous devices that don't really need it...
AJR
2017-02-09
1
-1
/
+0
*
NOTICE (TYPE NAME CONSOLIDATION)
Miodrag Milanovic
2016-10-22
1
-33
/
+33
*
More gen_latch (nw)
Ivan Vangelista
2016-05-20
1
-0
/
+3
*
NULL->nullptr, instead of DEVCB_NULL use always DEVCB_NOOP to prevent confusi...
Miodrag Milanovic
2016-04-24
1
-4
/
+4
*
reverting:
Miodrag Milanovic
2016-01-20
1
-3
/
+3
*
Revert "rest of device parameters to std::string (nw)"
Miodrag Milanovic
2016-01-20
1
-1
/
+1
*
rest of device parameters to std::string (nw)
Miodrag Milanovic
2016-01-16
1
-1
/
+1
*
tags are now strings (nw)
Miodrag Milanovic
2016-01-16
1
-3
/
+3
*
overrides in drivers (nw)
Miodrag Milanovic
2015-12-06
1
-3
/
+3
*
add credit to some files where I've contributed (nw)
David Haywood
2015-05-16
1
-2
/
+2
*
Added dummy license headers for MAME part (nw)
Miodrag Milanovic
2015-05-07
1
-0
/
+2
*
104 table reformat / info update
David Haywood
2013-07-31
1
-0
/
+2
*
incorporate extra 104 findings from Charles, will clean up as next step (nw)
David Haywood
2013-07-31
1
-5
/
+0
*
started integrating DECO104 findings from Charles, done a preliminary hookup ...
David Haywood
2013-07-30
1
-3
/
+45
*
Cleanups and version bump
mame0149u1
Miodrag Milanovic
2013-07-23
1
-1
/
+1
*
fix save states (nw)
David Haywood
2013-07-23
1
-5
/
+1
*
lemmings & captain america (nw)
David Haywood
2013-07-21
1
-3
/
+1
*
robocop2 (nw)
David Haywood
2013-07-21
1
-1
/
+1
*
dragon gun through the generic protection implementation (nw)
David Haywood
2013-07-21
1
-1
/
+0
*
pump stadium hero 96 through generic 146 code.
David Haywood
2013-07-21
1
-3
/
+4
*
various refactoring (nw)
David Haywood
2013-07-21
1
-12
/
+65
*
start hooking fighters history up to it...
David Haywood
2013-07-19
1
-18
/
+25
*
a magic address xor means Nitro Ball can work with this code too.. and almost...
David Haywood
2013-07-19
1
-2
/
+2
*
move this too (nw)
David Haywood
2013-07-19
1
-0
/
+3
*
shift some more bits around for further studying (nw)
David Haywood
2013-07-19
1
-0
/
+8
*
move some functions around for further research, also marked Super Shanghai a...
David Haywood
2013-07-19
1
-0
/
+18
*
temp until I have time to do it better (nw)
David Haywood
2013-07-19
1
-2
/
+4
*
not yet correct (nw)
David Haywood
2013-07-18
1
-5
/
+35
*
begin creation of modern Deco 146 device with info from Charles MacDonald ( h...
David Haywood
2013-07-17
1
-0
/
+25