index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
src
/
mame
/
layout
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
srcclean in preparation for 0.226 release branch
Vas Crabb
2020-10-25
1
-10
/
+10
*
-SONY video equipment (DFS-500 Video Mixer and VCRs) (#7362)
Felipe CorrĂȘa da Silva Sanches
2020-10-21
1
-0
/
+507
*
hh_ucom4.cpp: Fix real issue in tmtennis layout - nanosvg just isn't rejectin...
Vas Crabb
2020-10-20
1
-2
/
+2
*
hh_ucom4.cpp: Work around nanosvg style propagation bug in tmtennis layout.
Vas Crabb
2020-10-20
1
-1
/
+1
*
-emu/rendlay.cpp: Avoid another issue with floating point error accumulation ...
Vas Crabb
2020-10-19
1
-30
/
+38
*
fidel_dsc.lay: small tweak after rendlay element clipping bugfix
hap
2020-10-18
1
-2
/
+2
*
Fixed small oversight in Power Drift widescreen layouts
Firehawke
2020-10-15
1
-2
/
+2
*
Revet #7346.
Vas Crabb
2020-10-16
1
-500
/
+0
*
Merge pull request #7346 from felipesanches/sony_video_equipment
ajrhacker
2020-10-15
1
-0
/
+500
|
\
|
*
New non-working driver: SONY DFS-500 DME Video Mixer (1994)
Felipe CorrĂȘa da Silva Sanches
2020-10-15
1
-0
/
+500
*
|
outrun.lay: Fixed port tag/mask for shifters in 'widescreen' views
Vas Crabb
2020-10-15
1
-2
/
+2
*
|
sentx6p: Use transparent rectangles for forcing bounds rather than arbitraril...
Vas Crabb
2020-10-14
1
-38
/
+38
*
|
cgang.cpp: Restored ratio of LED-to-bezel size, because apparently I can't co...
Vas Crabb
2020-10-14
1
-3
/
+3
*
|
-render.cpp: Fixed issue causing elements to be clipped on bottom/right.
Vas Crabb
2020-10-14
13
-17
/
+18
*
|
Optimise some SVG images
Vas Crabb
2020-10-09
1
-16
/
+13
*
|
touchme.lay: undo mass replace error
hap
2020-10-08
1
-1
/
+1
*
|
Allow layout files to embed image data.
Vas Crabb
2020-10-09
13
-425
/
+275
*
|
Various improvements to image file handling:
Vas Crabb
2020-10-08
1
-31
/
+21
*
|
cgang: bit smoother animation
hap
2020-10-06
1
-4
/
+4
*
|
unkeinv.lay: use parameter animation for the player led row
hap
2020-10-04
1
-156
/
+66
*
|
cgang.lay: small tweak
hap
2020-10-04
1
-1
/
+1
*
|
-emu/rendlay.cpp: Allow item animation.
Vas Crabb
2020-10-05
1
-219
/
+29
*
|
emu/render.cpp: Consider that screens can be hidden when choosing a default v...
Vas Crabb
2020-10-03
1
-22
/
+15
*
|
sdk86: fixed Paste; got rid of terminal, since the system is meant to interfa...
Robbbert
2020-10-03
1
-12
/
+0
*
|
Disable SOUND_DEBUG for non-debug builds, and srcclean
Vas Crabb
2020-09-27
1
-4
/
+4
*
|
instruct: added notes, fixed artwork.
Robbbert
2020-09-21
1
-6
/
+4
*
|
rendlay.cpp: Correct output alpha for rect and disk components.
Vas Crabb
2020-09-20
1
-3
/
+3
*
|
Cleaned up Williams System 11 pinball layouts.
Vas Crabb
2020-09-20
5
-366
/
+108
*
|
Clean up some more layouts.
Vas Crabb
2020-09-19
6
-950
/
+67
*
|
ssystem3.lay: retry fix regression due to missing state=0 (previous didn't wo...
hap
2020-09-18
1
-1
/
+5
*
|
ssystem3.lay: fix regression due to missing state=0
hap
2020-09-18
1
-1
/
+1
*
|
videopkr.cpp: Clean up layouts and make layouts clickable for poker and slots...
Vas Crabb
2020-09-18
3
-68
/
+97
*
|
Cleaned up some more layouts, made videopkr/fortune1 layout clickable
Vas Crabb
2020-09-18
17
-744
/
+321
*
|
Patch up a few more layouts
Vas Crabb
2020-09-18
4
-162
/
+58
*
|
Fix some layouts that were depending on emergent behaviour rather than specif...
Vas Crabb
2020-09-17
14
-171
/
+74
*
|
super80: fixed artwork regression
Robbbert
2020-09-17
1
-4
/
+3
*
|
Fix artwork labeld for tisub buttons
Vas Crabb
2020-09-16
1
-3
/
+3
*
|
supercon: trying a different blend method in internal artwork
hap
2020-09-15
1
-12
/
+12
*
|
emu/rendlay.cpp: Added parameter animation and state masks.
Vas Crabb
2020-09-16
28
-352
/
+352
|
/
*
microvision: put internal artwork paddle state in a vistoggle
hap
2020-09-12
1
-4
/
+6
*
Machines promoted to working
hap
2020-09-11
8
-13
/
+526
*
Adjust a few layouts from the last batch.
Vas Crabb
2020-09-11
4
-21
/
+21
*
mchess: bezel/overlay toggles don't make much sense here
hap
2020-09-10
1
-26
/
+20
*
misc chess layouts: no need for shuffling blocks around
hap
2020-09-10
16
-180
/
+174
*
Fix issues from layout migration.
Vas Crabb
2020-09-10
5
-213
/
+77
*
Remove last remaining uses of <background> elements in layouts, and print war...
Vas Crabb
2020-09-10
1
-399
/
+15
*
video/bfm_dm01.cpp: Convert back to using outputs and update layouts.
Vas Crabb
2020-09-10
11
-38645
/
+9390
*
-Eliminate remaining <bezel> elements from internal layouts.
Vas Crabb
2020-09-09
6
-1144
/
+1145
*
Updated most of the layouts using <bezel> elements
Vas Crabb
2020-09-09
29
-2668
/
+1956
*
-emu/rendlay.cpp: Fixed uninitialised variable breaking sdtor.
Vas Crabb
2020-09-09
43
-4733
/
+4257
[next]