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:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
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ymfm-delay
MAME - Multiple Arcade Machine Emulator
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path:
root
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src
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mame
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layout
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gamball.lay
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Commit message (
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)
Author
Age
Files
Lines
*
housekeeping: Use proper SPDX ID for CC0 license.
Vas Crabb
2022-12-23
1
-1
/
+1
*
jpm/jmpsys5cpp: Start working on inputs inputs, and added reel interface. (#1...
James Wallace
2022-12-22
1
-0
/
+6
*
layouts: Use self-closing tags for bounds and color elements.
Vas Crabb
2021-05-03
1
-7
/
+7
*
-jpmimpct.cpp Improved SVG stencils for VFD layout
James Wallace
2021-02-11
1
-48
/
+13
*
-roc10937.cpp: Added state output for the brightness(duty) value.
James Wallace
2021-02-10
1
-16
/
+16
*
Bulk-updated layouts using backdrops without bezels or screens.
Vas Crabb
2020-09-07
1
-134
/
+134
*
(nw) More license shuffling
Vas Crabb
2020-03-07
1
-0
/
+3
*
Cleanups and version bump
mame0153
Miodrag Milanovic
2014-04-07
1
-2
/
+2
*
Moved MPU4 Test Program 4 to the MOD4 driver, still needs some work on the ti...
James Wallace
2014-03-29
1
-5
/
+20
*
Improved reel motor and optical alignment for reels as related to the layout ...
Scott Stone
2012-05-29
1
-4
/
+4
*
Updated layouts for numerous slots to take advantage of new reel development....
Scott Stone
2012-04-30
1
-1583
/
+31
*
Cleanups of .lay files.
Aaron Giles
2011-04-18
1
-9
/
+9
*
Technical changes to reel games. [James Wallace]
Scott Stone
2011-03-09
1
-597
/
+571
*
Reimplemented fruit-machine mechanical meters to use timers [AGEMAME]
Phil Bennett
2011-02-05
1
-2074
/
+1
*
Agemame Integration [James Wallace]
davidhay
2009-02-25
1
-0
/
+2073
*
getting the AGEMAME ball rolling.
davidhay
2009-02-02
1
-0
/
+2073