summaryrefslogtreecommitdiffstatshomepage
path: root/src/mame/includes (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* stv.cpp: Move per-game I/O into memory maps; simplify code (nw) AJR2019-11-051-11/+7
* loose ends: (nw) Vas Crabb2019-11-065-69/+102
* flopdrv: Even legacy devices need some code cleanup (nw) AJR2019-11-051-1/+1
* Galaga: small fix and some notes. [Couriersud] couriersud2019-11-031-0/+4
* galaga: Implement accurate starfield based on reverse eng. 05xx (#5824) Robert Hildinger2019-11-032-15/+7
* goldstar.cpp: very preliminary and incomplete data decryption for wcat3 (nw) Ivan Vangelista2019-11-011-0/+1
* New working clones of spooky games AJR2019-11-011-3/+3
* Eliminate some dumb nmi_line_pulse usage (nw) AJR2019-10-312-2/+2
* Spring cleaning: Vas Crabb2019-11-018-37/+37
* clean up cane/orbite additions (nw) Vas Crabb2019-10-311-8/+3
* Added two new unreleased Model Racing games (#5813) janniz2019-10-311-3/+70
* Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-2612-59/+65
* srcclean (nw) Vas Crabb2019-10-264-25/+25
* markham.cpp: improved master irq firing and rowscroll in Strength & Skill, wh... angelosa2019-10-241-1/+4
* psychic5.cpp: Eliminate MCFG_VIDEO_RESET_OVERRIDE (nw) AJR2019-10-231-1/+1
* Move IDE devices into bus/ata (nw) (#5756) ajrhacker2019-10-236-8/+7
* argus.cpp: Separate state classes; simplify handlers; eliminate legacy overri... AJR2019-10-221-90/+126
* (nw) m72.cpp updates braintro2019-10-221-1/+0
* m72.cpp: Remove now-unused simulation (nw) AJR2019-10-221-1/+0
* airduelm72: Fix sample communications (nw) AJR2019-10-221-0/+2
* m72.cpp: Fix sample-related communications on 8751-protected games AJR2019-10-221-3/+0
* (nw) m72.cpp: Restore dbreedm72 set to working braintro2019-10-211-0/+3
* m72.cpp: Replace MCU simulation / hack with proper MCU code for 2 M72 titles ... braintro2019-10-211-2/+0
* MT 07452 (nw) AJR2019-10-201-1/+0
* segaic16.cpp: Code cleanup, reorganization and decoupling (nw) AJR2019-10-198-17/+35
* (nw) pasopia: alterations due to unfavourable comments Robbbert2019-10-201-0/+106
* cps1: Forgot to push this header change (nw) AJR2019-10-181-0/+1
* mame/video/tmap038.cpp : Device-fied 038 Tilemap generator (#5704) cam9002019-10-182-35/+20
* p47b: Add ADPCM sample playback through extra Z80 AJR2019-10-171-0/+4
* citybomb, hcrash: Add ADC0804 device (fixes "WRONG CONTROL IO" in citybomb se... AJR2019-10-171-3/+3
* armchmp2, scudhamm: Use ADC0804 device (nw) AJR2019-10-171-2/+2
* fix problem with svg screen edge on white backdrop (nw) hap2019-10-171-0/+1
* glfgreat: Add analog controls and ADC; remove spurious fourth button AJR2019-10-161-28/+65
* wecleman, hotchase: Use ADC0804 device (nw) AJR2019-10-161-1/+1
* goldstar.cpp: decrypted super972 [Ivan Vangelista] Ivan Vangelista2019-10-161-0/+3
* mustache: game runs in IM1(no irq vector used), irq stays high during vblank,... hap2019-10-161-1/+0
* evio.xml: Explain what eM stands for; provide alt_title and serial fields as ... AJR2019-10-161-1/+1
* Plug and Play additions (#5737) David Haywood2019-10-161-0/+1
* Emulate ADC0804 and add device to various drivers AJR2019-10-164-4/+16
* (nw) mw8080bw.cpp: completely untangle tone generator from machine state, mov... Vas Crabb2019-10-152-35/+64
* (nw) quick fix for multi32 games with different sound hardware - state class ... Vas Crabb2019-10-141-1/+1
* pasopia7 : added cassette and beeper sound, and added missing keys. Patched a... Robbbert2019-10-141-137/+0
* megasys1.cpp: comment update for the p47b sound system (nw) Ivan Vangelista2019-10-121-0/+2
* arse Vas Crabb2019-10-121-44/+27
* lwings.cpp: measured maincpu clock and vsync on an original sectionz PCB [Cor... Ivan Vangelista2019-10-121-3/+6
* segas16a.cpp: Replace MCU simulation code with real MCU code from decapped/du... braintro2019-10-111-2/+0
* segas16b.cpp: Replace MCU simulations with real code from a decapped/dumped M... braintro2019-10-111-2/+0
* model2.cpp: fixed MT07445 (nw) Ivan Vangelista2019-10-101-0/+1
* mw8080.cpp: add explosion lamps to internal artwork for seawolf (nw) Vas Crabb2019-10-111-2/+4
* mw8080bw.cpp: move clowns/spacwalk into their own class - all the games shoul... Vas Crabb2019-10-101-10/+26