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path: root/src/mame/includes/stfight.h (follow)
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* Rearrange source to match project structure (done using the script in src/too... Vas Crabb2022-06-271-108/+0
* - Removed device_timer, device_timer_id, et al in favor of direct callback me... MooglyGuy2022-06-041-6/+1
* init some more vars (includes) Robbbert2022-04-111-10/+10
* Remove void *ptr parameter from emu_timer, timer_device and all related callb... AJR2022-01-261-1/+1
* ymfm: Refactor new FM engine into a 3rdparty library (#8046) Aaron Giles2021-05-141-1/+1
* stfight: move ym2203 prescaler to driver init since cshootert doesn't need it hap2021-04-241-2/+0
* stfight: use device_array for ym2203 hap2021-04-231-5/+2
* stfight.cpp: Remove YM2203 frequency hack, and set prescaler at machine_start... sasuke-arcade2021-04-231-0/+6
* drivers starting with s: removed read* and write* macros (nw) Ivan Vangelista2020-06-151-7/+7
* further macro removal work (nw) Ivan Vangelista2020-05-181-4/+4
* Start cleaning up palette configuration: Vas Crabb2018-12-291-10/+11
* -keyboard/a1200, changela, goldnpkr, m68705prg, mexico86, pipeline, pitnrun, ... mooglyguy2018-12-141-8/+9
* (nw) misc cleanup - mostly missing #include guards and inconsistent initialis... Vas Crabb2018-11-211-0/+7
* private: use (S, T, U, V) (nw) (#3720) David Haywood2018-07-011-5/+7
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-3/+3
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-0/+5
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-0/+3
* small batch of anonymous timers removal (nw) Ivan Vangelista2017-04-141-0/+2
* stfight.cpp: fix ADPCM control Vas Crabb2017-01-171-38/+48
* m68705: add MC68705R3 for pipeline Vas Crabb2017-01-151-15/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-13/+13
* Street Fight and Cross Shooter (Street Fight type hw) use a common motherboar... David Haywood2016-08-061-35/+10
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-3/+3
* memory: Remove support for decrypted bases, use an address space instead [O. ... Olivier Galibert2015-06-241-1/+3
* update licenses for : Tony La Porta, Sean Young, Mathis Rosenhauer, Paul Prie... Miodrag Milanovic2015-05-151-1/+1
* Sync other dirs with main driver license for MAME (nw) Miodrag Milanovic2015-05-131-1/+1
* Added dummy license headers for MAME part (nw) Miodrag Milanovic2015-05-071-0/+2
* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-1/+1
* stfight.c, stlforce.c, strnskil.c: added / enabled save state support (nw) Osso132015-01-161-12/+13
* emupal.c: add support for RAM-based palettes with indirect lookups. Update va... Alex W. Jackson2014-04-171-1/+0
* Moved optional_device<screen_device> m_screen and optional_device<palette_dev... Miodrag Milanovic2014-03-051-1/+3
* Huge update, palette is now device (nw) Miodrag Milanovic2014-02-271-1/+1
* moved optional_device<gfxdecode_device> to specific drivers state classes (nw) Miodrag Milanovic2014-02-171-1/+3
* Cleanups and version bumpmame0150 Miodrag Milanovic2013-09-171-2/+2
* stfight.c - Hooked up ADPCM/coin control MCU. Changed YM2203 clocks to 1.5MHz... Phil Bennett2013-09-041-28/+35
* Fix long-standing architectural wart: the priority bitmap is no longer owned Aaron Giles2013-07-261-2/+2
* Notes for Phil and fixed Cross Shooter sound regression, not going to touch i... Angelo Salese2013-07-231-0/+1
* Fix compile and improved sound comms in Street Fight Angelo Salese2013-07-231-0/+2
* Cleanups and version bumpmame0149u1 Miodrag Milanovic2013-07-231-1/+1
* Fixed dip-switches in Street Fight driver [Angelo Salese] Angelo Salese2013-07-201-2/+1
* Added sprite template to main cshooter set too Angelo Salese2013-07-171-0/+2
* Tried to hook-up the MCU, without much luck ... Angelo Salese2013-07-171-2/+26
* Added ROM bank to cshooter and a bunch of hacks, brought it back to the initi... Angelo Salese2013-07-171-0/+1
* Merged Cross Shooter (Taito version) with stfight.c HW [Angelo Salese] Angelo Salese2013-07-171-3/+9
* Removes more MAME anonymous timers. [Andrew Gardner] Andrew Gardner2013-05-211-1/+8
* "msm" lookup tag removal (nw) Miodrag Milanovic2013-04-141-1/+5
* added m_maincpu to the rest of drivers in mame (nw) Miodrag Milanovic2013-04-101-1/+3
* unified formating of state class constructors, no functional change (nw) Miodrag Milanovic2013-04-101-1/+1