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path: root/src/mame/includes/namconb1.h (follow)
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* Rearrange source to match project structure (done using the script in src/too... Vas Crabb8 days1-163/+0
* init even more vars (includes) Robbbert2022-04-101-7/+7
* some Namco posirq kludges [David Haywood] + Final Lap R sprite position fix [... David Haywood2021-07-151-1/+3
* drivers starting with m, n and o: removed read* and write* macros (nw) Ivan Vangelista2020-06-121-12/+12
* namconb1.cpp updates: [cam900] cam9002020-05-161-28/+30
* a last small bunch of macro removals before the week-end (nw) Ivan Vangelista2020-05-151-3/+3
* m37710: Internalize timing for A-D converter AJR2019-08-301-1/+0
* namco_c355spr.cpp : Updates (#5031) cam9002019-05-101-3/+0
* m37710: Replace I/O space with callbacks AJR2019-04-071-10/+3
* (nw) misc cleanup - mostly missing #include guards and inconsistent initialis... Vas Crabb2018-11-211-1/+8
* Various Namco hardwares update/cleanups (#4147) cam9002018-10-161-16/+1
* srcclean (nw) Vas Crabb2018-09-231-3/+3
* split namco c169 roz chip, c123 tilemap chip and c355 sprite chip from namcos... David Haywood2018-09-131-3/+42
* use c68 for more games, fix what looks like more cam900 damage (luckywld) due... David Haywood2018-09-091-0/+2
* c140.cpp, c45.cpp, namco_c139.cpp : Remove MCFG_s (#3736) cam9002018-07-131-4/+4
* namcoic.cpp : Simpler bit-swapped values (#3609) cam9002018-07-091-5/+12
* stronger private: use (N, O, P, Q, R) (#3717) David Haywood2018-06-301-12/+15
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side... Vas Crabb2018-05-161-3/+3
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ... MooglyGuy2018-05-161-3/+3
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-10/+10
* Remove duplicates (nw) Olivier Galibert2018-02-151-4/+0
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-0/+4
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-0/+2
* Remove timer_device from emu.h and move it out of src/emu (nw) AJR2017-10-011-0/+1
* namcofl.cpp: killed anonymous timers, moved to configured banking, added save... Ivan Vangelista2017-04-121-0/+2
* Bulk rename video/c116.cpp into namco_c116.cpp angelosa2017-01-011-1/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-11/+11
* srcclean and translation regeneration Vas Crabb2016-08-291-1/+1
* namconb: fix sound timing for some games. superctr2016-08-181-1/+4
* Devfind revision phase 2 (nw) AJR2016-08-051-0/+18
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-291-1/+1
* namconb1.cpp: fixed MT06244 by disabling logerrors. Also added save state sup... Ivan Vangelista2016-06-201-5/+10
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* update for Phil Stroffolino (nw) Miodrag Milanovic2015-05-241-1/+1
* resolved lot of license ownership (nw) Miodrag Milanovic2015-05-191-1/+1
* Added dummy license headers for MAME part (nw) Miodrag Milanovic2015-05-071-0/+2
* Implemented the Namco Custom 116 palette and raster IRQ controller as a device, Alex W. Jackson2014-08-141-5/+6
* 02124: nebulray, nebulrayj: Nebulas Ray is missing a rotation effect in the f... Phil Bennett2014-08-131-12/+11
* Moved m_generic_paletteram_* into drivers/device state objects so they are no... Miodrag Milanovic2014-04-231-1/+3
* got rid of namconb1 legacy nvram handler Michaƫl Banaan Ananas2014-01-081-2/+9
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-12/+12
* TIMER_CALLBACK_DEVICE_MEMBER modernization part 1 (no whatsnew) Miodrag Milanovic2012-09-251-0/+1
* Introducing TIMER_CALLBACK_MEMBER and modernization part 1 (no whatsnew) Miodrag Milanovic2012-09-241-0/+2
* INTERRUPT_GEN -> INTERRUPT_GEN_MEMBER (no whatsnew) Miodrag Milanovic2012-09-181-0/+2
* manual cleanup of mame and mess includes (no whatsnew) Miodrag Milanovic2012-09-181-9/+0
* Modernized screen update calls (no whatsnew) Miodrag Milanovic2012-09-171-2/+4
* Massive change, MACHINE_START\RESET, VIDEO_START\RESET and PALETTE_INIT chang... Miodrag Milanovic2012-09-131-2/+5
* WIP Namco System 2/21/etc cleanup/modernization. Aaron Giles2012-09-051-2/+4
* All driver inits are now member of state classes. Miodrag Milanovic2012-08-101-0/+10