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path: root/src/mame/includes/hng64.h (follow)
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* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* removed declarations from H files that are not defined in CPP (nw) Miodrag Milanovic2015-12-251-12/+0
* some handmade changes (nw) Miodrag Milanovic2015-12-211-1/+1
* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-8/+8
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-3/+3
* Cleanup and version bumpmame0167 Miodrag Milanovic2015-10-281-25/+25
* After much playing with screen refresh stuff, the only thing to come of Andrew Gardner2015-10-081-2/+2
* Not sure how this header snuck through the merge. (nw) Andrew Gardner2015-10-061-11/+0
* Merge branch 'polyplay' Andrew Gardner2015-10-061-40/+51
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| * Fixed a silly bug in the poly.h clipping code. Andrew Gardner2015-09-231-7/+5
| * Some simple hng64 3d source cleanups. Andrew Gardner2015-09-181-32/+34
* | Cleanups and version bumpmame0166 Miodrag Milanovic2015-09-301-18/+18
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* Convert hng64 polygon rasterizing to "polynew". Andrew Gardner2015-09-081-38/+51
* Clean up copyrights on things I shouldn't be listed in. (nw) Andrew Gardner2015-09-021-1/+1
* Cleanups and version bumpmame0165 Miodrag Milanovic2015-08-261-1/+1
* hng64: use standard palette device ram Dirk Best2015-08-031-7/+1
* GPL - > LGPL for Kale (nw) Miodrag Milanovic2015-05-131-1/+1
* Sync other dirs with main driver license for MAME (nw) Miodrag Milanovic2015-05-131-2/+2
* Added dummy license headers for MAME part (nw) Miodrag Milanovic2015-05-071-0/+2
* Cleanups and version bumpmame0161 Miodrag Milanovic2015-04-291-1/+1
* hng64: not a good place to use std:vector (nw) David Haywood2015-04-211-1/+3
* Replace dynamic_array with std::vector [O. Galibert] Olivier Galibert2015-04-141-1/+1
* Added keyin, because yes. angelosa2015-04-051-0/+3
* Added proper sound comms for hng64 [Angelo Salese] Angelo Salese2015-03-311-0/+5
* hng64: push code for what I believe is the sound chip into it's own file (nw) mamehaze2015-03-301-14/+1
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-251-3/+2
* note used addresses (nw) mamehaze2015-03-131-3/+17
* speculative notes (nw) mamehaze2015-03-121-3/+20
* expose some more V53 pins for the internal peripherals to the outside world (nw) mamehaze2015-03-101-1/+8
* hng64 / v53 - looking at DMA (nw) mamehaze2015-03-081-1/+3
* start an internal map for the v53 (nw) mamehaze2015-03-081-1/+1
* shuffle more HNG64 stuff around, add stub CPU classes for the different CPU t... mamehaze2015-03-071-4/+5
* split the hng64 code into more files, easier to work with, also modernize a b... mamehaze2015-03-021-6/+65
* modernize a bit (nw) mamehaze2015-03-011-3/+78
* hng64, some code refactor, going to try a few things in a bit (nw) mamehaze2015-03-011-17/+8
* Misc cleanups (nw) Ivan Vangelista2014-10-161-0/+1
* mips3.c: Modernised cpu core (nw) Wilbert Pol2014-06-011-1/+2
* Moved m_generic_paletteram_* into drivers/device state objects so they are no... Miodrag Milanovic2014-04-231-1/+3
* Moved optional_device<screen_device> m_screen and optional_device<palette_dev... Miodrag Milanovic2014-03-051-1/+5
* moved optional_device<gfxdecode_device> to specific drivers state classes (nw) Miodrag Milanovic2014-02-171-1/+3
* Added basic 3d FIFO understanding and hooked up FIFO irq processed to Hyper N... Angelo Salese2013-12-141-0/+1
* Added inputs for racing games Angelo Salese2013-12-111-1/+5
* Added cheap hack for Buriki One coin insertion, game is somehow playable with... Angelo Salese2013-12-111-5/+12
* Checkpoint Angelo Salese2013-12-101-12/+23
* various cpu lookup cleanup (nw) Miodrag Milanovic2013-04-151-0/+2
* changed machine().device("audiocpu") with m_maincpu (nw) Miodrag Milanovic2013-04-111-0/+2
* TIMER_CALLBACK_DEVICE_MEMBER modernization part 1 (no whatsnew) Miodrag Milanovic2012-09-251-0/+1
* manual cleanup of mame and mess includes (no whatsnew) Miodrag Milanovic2012-09-181-6/+0
* Modernized screen update calls (no whatsnew) Miodrag Milanovic2012-09-171-2/+4