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path: root/src/mame/includes/gamecom.h (follow)
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* Rearrange source to match project structure (done using the script in src/too... Vas Crabb2022-06-271-306/+0
* init last bunch of vars for today Robbbert2022-04-111-13/+13
* initialised some variables in my drivers. Robbbert2022-03-021-57/+57
* emumem: Simplify memory management. [O. Galibert] Olivier Galibert2020-11-021-2/+2
* drivers starting with g, h and i: removed read* and write* macros (nw) Ivan Vangelista2020-06-101-4/+4
* another bunch of macro removals (nw) Ivan Vangelista2020-05-191-2/+2
* -imagedev/harddriv: Removed MCFG macros. [Ryan Holtz] mooglyguy2019-06-301-2/+2
* Start cleaning up palette configuration: Vas Crabb2018-12-291-2/+3
* sm510, sm8500, sparc, superfx, t11: Removed MCFG, nw mooglyguy2018-12-071-1/+1
* gamecom : fixed some minor gfx issues in arcadecl and cart startup; fixed unl... Robbbert2018-10-121-33/+29
* more private member use in 'D, E, F, G' drivers (nw) (#3704) David Haywood2018-06-271-3/+7
* Remove emupal.h from emu.h (nw) AJR2018-06-131-0/+1
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-1/+1
* Removed first_screen usage from gtia, atari_common_state, bbc_state, gamecom ... Ryan Holtz2018-03-091-0/+2
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-0/+1
* mismatched include guard comments (nw) hap2018-02-051-1/+1
* Bulk replace convention for include guards in src/mame/includes/ files: angelosa2018-02-051-2/+2
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-0/+1
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-1/+0
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-27/+27
* DAC WIP, started documenting the DACs in use. [smf] smf-2016-10-171-3/+3
* remove legacy forms of (required|optional)_(shared_ptr|ioport)_array Vas Crabb2016-08-251-2/+3
* Turn image init/validate into scoped enums to avoid accidental casts to/from ... Vas Crabb2016-08-011-1/+1
* gamecom: reworked audio channels 0 and 1 a bit (still doesn't sound anything ... Robbbert2016-05-201-0/+4
* gamecom: added sound channels 0 and 1 (quality is poor). Added temp patch to ... Robbbert2016-05-201-0/+6
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-2/+2
* move mess into mame (nw) Miodrag Milanovic2015-09-301-0/+290