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path: root/src/mame/drivers/vii.cpp (follow)
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* new NOT WORKING machines (#4630) David Haywood2019-02-121-6/+203
* new WORKING machines (JAKKS stuff) (#4624) David Haywood2019-02-101-20/+160
* new WORKING Gamate game + Working DBZ JAKKS + misc bits (#4614) David Haywood2019-02-091-3/+10
* new NOT WORKING machines (TV Game work) (#4607) David Haywood2019-02-051-1/+2
* Machines promoted to working mooglyguy2019-02-021-10/+7
* New working machines mooglyguy2019-01-281-7/+26
* srcclean and cleanup (nw) Vas Crabb2019-01-271-20/+20
* new NOT WORKING machines DavidHaywood2019-01-251-5/+18
* -spg2xx: Fade control register is 8 bits wide, not 7. Fixes flickery fading i... MooglyGuy2019-01-201-2/+0
* -vii: Added ROM mirroring for jakks_gkr titles. Fixes jak_disf crash, nw MooglyGuy2019-01-201-10/+39
* New working machines mooglyguy2019-01-201-1/+1
* allow JAKKS GameKeys to boot without debugger trick (#4530) David Haywood2019-01-191-1/+55
* new NOT WORKING (#4525) David Haywood2019-01-181-8/+20
* new NOT WORKING (TV games) (#4524) David Haywood2019-01-181-7/+10
* -vsmile: Actually fixed vsmile techart and vsmile techartsw, nw mooglyguy2019-01-181-10/+53
* new NOT WORKING --- Play TV Buckmasters Huntin' 2 (NTSC) [Sean Riddle, Peter... David Haywood2019-01-141-0/+2
* new NOT WORKING --- Classic Arcade Pinball (JAKKS Pacific TV Game) [Sean Rid... David Haywood2019-01-131-175/+60
* unsp: Created a SunPlus u'nSP recompiler. [Ryan Holtz] MooglyGuy2019-01-121-2/+2
* vii: Added save_item calls, nw MooglyGuy2019-01-101-1/+7
* New working machines mooglyguy2019-01-091-1/+1
* Machines promoted to working mooglyguy2019-01-091-6/+7
* vii.cpp: DavidHaywood2019-01-081-11/+244
* note (nw) DavidHaywood2019-01-051-1/+3
* (nw) DavidHaywood2019-01-051-2/+2
* (nw) DavidHaywood2019-01-051-3/+3
* documentation (nw) DavidHaywood2019-01-051-18/+19
* (nw) DavidHaywood2019-01-051-0/+1
* test mode notes (nw) DavidHaywood2019-01-051-0/+5
* new NOT WORKING (JAKKS Pacific stuff) DavidHaywood2019-01-051-14/+124
* new NOT WORKING : Play TV Football 2 [Sean Riddle, Peter Wilhelmsen] (note, v... David Haywood2019-01-031-38/+66
* srcclean (nw) Vas Crabb2018-12-231-20/+20
* Last round of macro removals before the freeze. (nw) mooglyguy2018-12-221-462/+70
* (nw) vii.cpp - removed myself from license Robbbert2018-11-081-1/+1
* srcclean and cleanup (nw) Vas Crabb2018-10-281-14/+14
* vsmile: Fixed erroneous cartridge ROM mirroring. Gets V.Smile games to boot. ... mooglyguy2018-10-211-54/+26
* spg2xx: Fixed tilemap wallpaper mode. Fixes V.Smile intro background. [Ryan H... Ryan Holtz2018-10-191-26/+9
* vsmile: Support ROMs with fewer than 2 banks, nw mooglyguy2018-10-181-2/+3
* -spg2xx: Added chip select callback and rudimentary ADC hookup. [Ryan Holtz] mooglyguy2018-10-181-56/+262
* walle: Hooked up NVRAM. [Ryan Holtz] mooglyguy2018-10-161-24/+63
* -unsp: Added the ability to log execution into the standard error log, nw mooglyguy2018-10-141-45/+107
* spg2xx: Increased SPU channel count from 6 to 16. Greatly improves audio in m... mooglyguy2018-10-131-8/+22
* vii: Added an optional visual debugger for audio, hidden behind a #define. [R... Ryan Holtz2018-10-121-0/+43
* vii: zone60 literally says Jungle's Soft on the title screen. mooglyguy2018-10-111-1/+1
* Wat? Jungle Soft never had an apostrophe in its name, as its own title screen... Rebecca G. Bettencourt2018-10-111-6/+6
* spg2xx: Added preliminary sound to Vii driver et al. [Ryan Holtz] mooglyguy2018-10-071-21/+27
* spg2xx: Split into SPG24x and SPG28x variants to handle different sprite limi... mooglyguy2018-10-061-10/+44
* vii: Device-ified the SPG2xx SoC. [Ryan Holtz] mooglyguy2018-10-061-1105/+111
* -vii: Fixed road layer in several Zone 60 games. [Ryan Holtz] mooglyguy2018-10-011-9/+9
* -unsp: opcodes that use the data segment affect it on rollover. Fixes many Vi... mooglyguy2018-10-011-42/+96
* silence debug prints, nw mooglyguy2018-09-301-7/+7