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path: root/src/mame/drivers/umipoker.c (follow)
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* output of new srcclean changes that are relatively small [smf] smf-2013-01-111-9/+0
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-60/+60
* Since nobody checks for NULLs anyway, make Aaron Giles2012-09-191-3/+3
* INTERRUPT_GEN -> INTERRUPT_GEN_MEMBER (no whatsnew) Miodrag Milanovic2012-09-181-2/+2
* changed most of screen.machine() to machine() (no whatsnew) Miodrag Milanovic2012-09-181-1/+1
* Modernized screen update calls (no whatsnew) Miodrag Milanovic2012-09-171-11/+11
* Massive change, MACHINE_START\RESET, VIDEO_START\RESET and PALETTE_INIT chang... Miodrag Milanovic2012-09-131-17/+14
* Closeout on old macros. Retired cputag_set_input_line Aaron Giles2012-09-121-1/+1
* TILE/TILEMAP modernization part 1 (no whatsnew) Miodrag Milanovic2012-09-061-24/+24
* Replaced standard mappers with an enumeration that maps internally Aaron Giles2012-09-051-4/+4
* All driver inits are now member of state classes. Miodrag Milanovic2012-08-101-7/+7
* Updated GAME and GAMEL with class name per machine used, for future DRIVER_IN... Miodrag Milanovic2012-08-041-2/+2
* Changed device->subregion to device->memregion. Moved Aaron Giles2012-04-201-1/+1
* Removed unnecessary target() calls from shared_ptr references. Aaron Giles2012-04-111-14/+14
* Added target() on proper places (no whatsnew) Miodrag Milanovic2012-04-111-14/+14
* AM_BASE and AM_BASE_SIZE to AM_SHARE by request from Aaron (no whatsnew) Miodrag Milanovic2012-04-111-12/+17
* Templatized the palette generators and made naming consistent. Aaron Giles2012-04-091-1/+1
* Moved all drivers to using the paletteram helpers defined in the Aaron Giles2012-04-051-1/+1
* MAME going modern part 4 (no whatsnew) Miodrag Milanovic2012-04-031-57/+68
* Some formating cleanup (no whatsnew) Miodrag Milanovic2012-04-021-5/+5
* MAME going modern part 2 (no whatsnew) Miodrag Milanovic2012-04-011-17/+17
* MAME going modern part 1 (no whatsnew) Miodrag Milanovic2012-03-311-3/+3
* Bulk converted most of the tilemap_* calls into method calls. Aaron Giles2012-01-171-16/+16
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-3/+2
* Bulk conversion of bitmap_t * to bitmap_t & . With this change the Aaron Giles2012-01-021-1/+1
* Bulk converted cliprect * to cliprect & across the system. This makes Aaron Giles2011-12-311-1/+1
* Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR* Aaron Giles2011-12-311-1/+1
* Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to a Aaron Giles2011-12-291-2/+2
* clean-ups and version bump Angelo Salese2011-10-101-8/+8
* Forgot to take it out from the TODO list... Roberto Fresca2011-09-221-1/+0
* Complete DIP switches y DIP locations for Slot Poker Saiyuki. [Roberto Fresca] Roberto Fresca2011-09-221-99/+116
* Complete DIP switches y DIP locations for Umi de Poker. [Roberto Fresca] Roberto Fresca2011-09-221-92/+92
* Major rewrite of umipoker and saiyukip input system. Roberto Fresca2011-09-221-315/+363
* Clean-ups and version bumpmame0143u6 Angelo Salese2011-09-201-7/+7
* New WORKING game Angelo Salese2011-09-201-31/+124
* Added vertical scrolling for layers and converted video to tilemaps Angelo Salese2011-09-201-29/+396
* Hooked up Z80 and M68k<->z80 comms, Umi de Poker doesn't hang anymore Angelo Salese2011-09-201-5/+42
* Added missing layers, fixed visible area Angelo Salese2011-09-201-21/+17
* New NOT WORKING game Angelo Salese2011-09-181-0/+197