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path: root/src/mame/drivers/rungun.cpp (follow)
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* more gen_latch-ification (nw) Ivan Vangelista2016-06-011-4/+7
* Reduce the incidence of required_device<palette_device> in subdevices AJR2016-04-021-2/+1
* Pass and return palette devices by reference, not as pointers AJR2016-01-231-2/+2
* Cleanups and version bumpmame0169 Miodrag Milanovic2015-12-301-21/+21
* auto_alloc_array_clear -> make_unique_clear (nw) Miodrag Milanovic2015-12-191-1/+1
* Fixed some that were auto_alloc_array_clear and made them use proper template... Miodrag Milanovic2015-12-181-2/+1
* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-1/+2
* fix compile in MSVC 2015 (nw) Peter Ferrie2015-12-081-1/+1
* keep -aviwrite happy (nw) David Haywood2015-12-071-3/+4
* allow the Konami CRTC to configure the 'slave' screen in the demux setup too ... David Haywood2015-12-071-0/+3
* oops (nw) David Haywood2015-12-071-15/+0
* treat the different run & gun cabinet types as clones, less crashy, no need t... David Haywood2015-12-071-32/+295
* Handled single screen at 60 FPS, nw angelosa2015-12-071-4/+1
* Left-over angelosa2015-12-031-1/+1
* m_current_frame_number -> m_current_display_bank angelosa2015-12-031-1/+1
* End notes, ready to prime time. angelosa2015-12-021-12/+7
* Removed palette hack angelosa2015-12-021-10/+15
* Removed dual input hack. angelosa2015-12-021-14/+3
* Added dual setup to all games (sends a black screen to second monitor if disa... angelosa2015-12-021-30/+27
* Slow and dirty, but it works. angelosa2015-12-021-4/+11
* Experimental Run & Gun base address setup. Added Palette and Text Layers, cor... angelosa2015-12-011-4/+25
* always render (nw) David Haywood2015-11-301-0/+3
* use a layout so that the multiplexed output of rungun is still available befo... David Haywood2015-11-301-4/+10
* demultiplex the video output to 2 screens to simulate the konami demux board ... David Haywood2015-11-301-2/+25
* rungun.cpp: Fixed Run N Gun single/dual monitor logic setup. [Angelo Salese] angelosa2015-11-301-4/+15
* rungun.cpp: added video priority mode bit, fixes title screen missing rotatio... angelosa2015-11-301-6/+15
* Notes for RNG, nw angelosa2015-11-291-15/+17
* This one was good even for non-US versions, hooked them up instead of the oth... angelosa2015-11-291-4/+8
* rungun.c: Added '936 ROM readback. [Angelo Salese] angelosa2015-11-291-8/+19
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+660