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path: root/src/mame/drivers/raiden2.c (follow)
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* Added, and made Mr. Do! use the U8106 soundchip, which as far Jonathan Gevaryahu2011-12-231-0/+1
* Clean-ups and version bumpmame0144 Angelo Salese2011-11-131-4/+4
* Very minor changes noting something about zeroteamb set. No whatsnew. Jonathan Gevaryahu2011-11-101-1/+2
* Fixed rom locations and names for all raiden2 sets and all zero team sets. Jonathan Gevaryahu2011-11-101-239/+332
* Clean-ups and version bumpmame0143u6 Angelo Salese2011-09-201-2/+2
* More minor notes about different raiden 2 set sound roms and suspected (but a... Jonathan Gevaryahu2011-09-191-0/+17
* gah, that was stupid of me. no whatsnew. Jonathan Gevaryahu2011-09-151-3/+3
* Add new raiden 2 set (US, Fabtek License, Easy mode), added more comparison n... Jonathan Gevaryahu2011-09-151-5/+76
* Update raiden 2 driver with guru-style readme for raiden 2 pcb itself, based ... Jonathan Gevaryahu2011-09-141-21/+84
* Cleanups and version bumpmame0143u5 Angelo Salese2011-09-061-5/+5
* Add comment about new raiden2 rom combination, add missing Jonathan Gevaryahu2011-08-281-33/+68
* (add xtals) Michaƫl Banaan Ananas2011-08-271-4/+4
* (Finally found the time to finish this....) Aaron Giles2011-05-301-9/+9
* BIG update. Aaron Giles2011-03-291-34/+34
* Created new enum type address_spacenum for specifying an address Aaron Giles2011-03-271-5/+5
* Added device_t::memory() to fetch a reference to the memory interface, Aaron Giles2011-03-271-1/+1
* Added board locations to the roms in Zero Team from dumper's readme/filenames Scott Stone2011-03-211-8/+8
* Modified video update system. [Miodrag Milanovic] Miodrag Milanovic2011-02-241-4/+4
* Cleanups and version bump.mame0141u1 Aaron Giles2011-01-241-12/+12
* raiden2: Write down the rather weird results of a series of tests [dox, O. Ga... Olivier Galibert2011-01-211-6/+29
* raiden2: First stab at a cop "disassembler" [trap15, O. Galibert] Olivier Galibert2011-01-161-0/+49
* raiden2: Command 0205 changes data at +1c too [dox, O. Galibert] Olivier Galibert2011-01-161-2/+2
* new clone Angelo Salese2011-01-081-6/+45
* Fixed BCD score display bug in Raiden 2 and Zero Team [Angelo Salese] Angelo Salese2011-01-081-1/+2
* Ported the collision detection code from machine/seicop.c ... now you can mes... Angelo Salese2011-01-071-1/+56
* Second part of the bullet protection in Raiden 2, bullet logic is definitely ... Angelo Salese2011-01-071-8/+11
* Fixed background gfx issues in later levels of Raiden 2 [Angelo Salese] Angelo Salese2011-01-071-6/+6
* Fixed sprite flickering and stage 5 crash in Raiden 2 [Angelo Salese] Angelo Salese2011-01-071-7/+35
* Part 1 of the sprite protection used in Raiden 2, some printfs, no whatsnew Angelo Salese2011-01-071-8/+39
* Work around for Seibu COP command 0x8100 / 0x8900, used in all games for dire... Angelo Salese2011-01-061-10/+14
* Clean-ups, no whatsnew Angelo Salese2011-01-061-54/+14
* Input changes for Zero Team, not worth Angelo Salese2011-01-021-8/+61
* Preliminary banking in Raiden DX, not worth Angelo Salese2011-01-021-4/+31
* Added DMA fill value, no whatsnew Angelo Salese2011-01-021-3/+3
* Removed a possible left-over, no whatsnew Angelo Salese2011-01-021-2/+9
* Fixed Seibu COP command 0x7e05, used by Raiden DX fg video banking [Angelo Sa... Angelo Salese2011-01-021-21/+22
* Implemented program bank read-back in Raiden 2, allowing it to not crash anym... Angelo Salese2011-01-021-0/+13
* Implemented Seibu COP macro command 0x904 (variant of 0x905), used on X Se Da... Angelo Salese2011-01-021-0/+9
* Fixed start-up banking in Raiden DX [O. Galibert] Angelo Salese2011-01-021-8/+53
* Fixed midground banking in Raiden 2 [Angelo Salese] Angelo Salese2011-01-021-25/+57
* Ok, last major rename for this round: Aaron Giles2011-01-011-2/+2
* MDRV_* -> MCFG_* Aaron Giles2010-12-311-37/+37
* Implemented ROM banking support in Raiden 2 HW, improving Raiden 2 and Zero T... Angelo Salese2010-12-301-2/+28
* Redumped sprite roms in X Se Dae Quiz [Guru] Angelo Salese2010-12-231-2/+2
* Cleanups and version bump.mame0140u3 Aaron Giles2010-12-231-1/+1
* Fixed text tilemap colors, no whatsnew Angelo Salese2010-12-231-3/+2
* Fixed program loading, marked sprite roms as bad, game is somehow playable if... Angelo Salese2010-12-231-16/+19
* Fixes to X Se Dae and Zero Team GFX banking, no whatsnew Angelo Salese2010-12-231-9/+25
* Added DMA commands 0x82 and 0x09 to raiden2.c, no whatsnew Angelo Salese2010-12-231-5/+46
* Improvement to X Se Dae, no whatsnew Angelo Salese2010-12-221-13/+96