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path: root/src/mame/drivers/raiden2.c (follow)
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* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-122/+122
* srcclean (nw) Curt Coder2012-10-071-1/+1
* Small description change, nw Angelo Salese2012-09-301-1/+1
* Ported Palette brightness effects to Raiden 2 HW, used by Zero Team and X Se ... Angelo Salese2012-09-281-4/+37
* INTERRUPT_GEN -> INTERRUPT_GEN_MEMBER (no whatsnew) Miodrag Milanovic2012-09-181-4/+4
* changed most of screen.machine() to machine() (no whatsnew) Miodrag Milanovic2012-09-181-7/+7
* Ported 0x42c2 to raiden2.c, helps with ship entry, respawn and power-up movem... Angelo Salese2012-09-181-5/+23
* Fixed rounding error on 0x42c2, nw Angelo Salese2012-09-181-2/+0
* Seibu COP: Added 0x1c param to 0x0205 command, fixes at least sprite position... Angelo Salese2012-09-171-11/+17
* Modernized screen update calls (no whatsnew) Miodrag Milanovic2012-09-171-13/+12
* Memory handler normalization, part 2. Change legacy Aaron Giles2012-09-171-2/+2
* Made accurate trigonometry maths in Seibu COP [Angelo Salese, Smitdogg] Angelo Salese2012-09-141-7/+18
* Massive change, MACHINE_START\RESET, VIDEO_START\RESET and PALETTE_INIT chang... Miodrag Milanovic2012-09-131-42/+37
* Clear out remaining global inlines in diexec.h. Aaron Giles2012-09-121-1/+1
* Wrap-around fix from Haze for ZT, nw Angelo Salese2012-09-111-4/+35
* Added sort-DMA to raiden2.c Angelo Salese2012-09-111-2/+78
* Converted raiden2.c to use the collision detection routines Angelo Salese2012-09-111-16/+56
* In device_state_interface, rename state() to state_int() Aaron Giles2012-09-111-2/+2
* A new note and a rom name change, radinaetgaertdx -> raidendx, nw Angelo Salese2012-09-071-13/+13
* TILE/TILEMAP modernization part 2 (no whatsnew) Miodrag Milanovic2012-09-061-23/+19
* gfx_element is now a class. Accessors are provided for all Aaron Giles2012-09-061-1/+1
* Replaced standard mappers with an enumeration that maps internally Aaron Giles2012-09-051-4/+4
* All driver inits are now member of state classes. Miodrag Milanovic2012-08-101-11/+11
* Updated GAME and GAMEL with class name per machine used, for future DRIVER_IN... Miodrag Milanovic2012-08-041-28/+28
* removed some unnecessary statements reported by cppcheck (no whatsnew) Oliver Stöneberg2012-08-041-1/+0
* noticed that raiden2 hw has coin inputs active low instead of default high + ... Michaël Banaan Ananas2012-07-071-5/+8
* fix regression ("//" was removed during core membank update) Michaël Banaan Ananas2012-05-141-1/+1
* Fixed gameplay crash regression in Zero Team [Angelo Salese] Angelo Salese2012-04-261-1/+2
* Changed device->subregion to device->memregion. Moved Aaron Giles2012-04-201-4/+4
* Memory banks are now device-relative only. Global lookups Aaron Giles2012-04-191-11/+11
* Remove global memory banking functions in favor of referencing Aaron Giles2012-04-191-11/+11
* Remove AM_BASE in favor of AM_SHARED + required_shared_ptr. Aaron Giles2012-04-151-15/+15
* Small note Angelo Salese2012-04-141-1/+2
* Revamped the sprite decryption of raiden2-like Seibu boards. [Andreas Naive] Andreas Naive2012-04-131-3/+0
* Templatized the palette generators and made naming consistent. Aaron Giles2012-04-091-3/+3
* Moved all drivers to using the paletteram helpers defined in the Aaron Giles2012-04-051-3/+3
* Removed ADDRESS_MAP_MODERN define (no whatsnew) Miodrag Milanovic2012-04-011-1/+0
* Bulk converted most of the tilemap_* calls into method calls. Aaron Giles2012-01-171-17/+17
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-7/+5
* Bulk conversion of bitmap_t * to bitmap_t & . With this change the Aaron Giles2012-01-021-2/+2
* Bulk converted cliprect * to cliprect & across the system. This makes Aaron Giles2011-12-311-2/+2
* Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR* Aaron Giles2011-12-311-1/+1
* Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to a Aaron Giles2011-12-291-8/+8
* Added, and made Mr. Do! use the U8106 soundchip, which as far Jonathan Gevaryahu2011-12-231-0/+1
* Clean-ups and version bumpmame0144 Angelo Salese2011-11-131-4/+4
* Very minor changes noting something about zeroteamb set. No whatsnew. Jonathan Gevaryahu2011-11-101-1/+2
* Fixed rom locations and names for all raiden2 sets and all zero team sets. Jonathan Gevaryahu2011-11-101-239/+332
* Clean-ups and version bumpmame0143u6 Angelo Salese2011-09-201-2/+2
* More minor notes about different raiden 2 set sound roms and suspected (but a... Jonathan Gevaryahu2011-09-191-0/+17
* gah, that was stupid of me. no whatsnew. Jonathan Gevaryahu2011-09-151-3/+3