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* Rearrange source to match project structure (done using the script in ↵ Vas Crabb2022-06-271-1603/+0
| | | | src/tools).
* Future-proofing by using correct #include for SOFTWARE_LIST device AJR2022-01-031-1/+1
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* Numerous drivers: Modernization and runtime tag lookup elimination AJR2020-10-181-25/+28
| | | | | * Substitute output finders for output().set_value * Use more array finders, particularly for keyboard ports
* Cleaned up bitmap API. Vas Crabb2020-09-271-13/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Made const-qualified pixel accessors (pix, pixt, raw_pixptr) return const-qualified references/pointers to pixesl, and added non-const versions. This makes bitmap more like standard library containers where const protects the content as well as the dimensions. Made the templated pixt accessor protected - having it public makes it too easy to inadvertently get a pointer to the wrong location. Removed the pix(8|16|32|64) accessors from the specific bitmaps. You could only use the "correct" one anyway, and having the "incorrect" ones available prevented explicit instantiations of the class template because the static assertions would fail. You can still see the pixel type in the bitmap class names, and you can't assign the result of &pix(y, x) to the wrong kind of pointer without a cast. Added fill member functions to the specific bitmap template, and added a explicit instantiations. This allows the bitmap size check to be skipped on most bitmap fills, although the clipping check is still there. Also fixed a couple of places that were trying to fill an indexed 16-bit bitmap with rgb_t::black() exposed by this (replaced with zero to get the same net effect). The explicit template instantiations in the .cpp file mean the compiler can inline the function if necessary, but don't need to generate a local out-of-line body if it chooses not to. Extended the size of the fill value parameter in the base bitmap class to 64 bits so it works correctly for 64-bit bitmaps. Fixed places where IE15 and VGM visualiser weren't accounting for row bytes potentially being larger than width. Fixed an off-by-one in an HP-DIO card where it was treating the Topcat cursor right edge as exclusive. Updated everything to work with the API changes, reduced the scope of many variables, added more const, and replaced a few fill/copy loops with stuff from <algorithm>.
* drivers starting with p, q, r and s: some macro removal (nw) Ivan Vangelista2020-06-031-62/+62
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* input_buffer, output_latch, z80dma: Eliminate now-unnecessary bus_r and ↵ AJR2020-03-181-1/+1
| | | | bus_w handlers (nw)
* ioport: Change PORT_CHANGED_MEMBER param type from void * to u32 (nw) AJR2019-08-151-73/+73
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* (nw) get rid of wave.h usage part 1 Robbbert2019-07-061-2/+1
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* (nw) more cassette wave Robbbert2019-06-301-0/+2
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* 68000: Rework interrupt handling [O. Galibert] Olivier Galibert2019-04-051-5/+5
| | | | | | | * Implement the cpu space as an address space * Make all vectored interrupts use the cpu space * Make it possible to direct the cpu space to another space, use it for amiga (which handles it as a normal AS_PROGRAM read) * Make it possible to disable the priority muxer and get 3 lines instead, use it for cps2
* (nw) Clean up the mess on master Vas Crabb2019-03-261-33/+35
| | | | | | | | | | | | | This effectively reverts b380514764cf857469bae61c11143a19f79a74c5 and c24473ddff715ecec2e258a6eb38960cf8c8e98e, restoring the state at 598cd5227223c3b04ca31f0dbc1981256d9ea3ff. Before pushing, please check that what you're about to push is sane. Check your local commit log and ensure there isn't anything out-of-place before pushing to mainline. When things like this happen, it wastes everyone's time. I really don't need this in a week when real work™ is busting my balls and I'm behind where I want to be with preparing for MAME release.
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-35/+33
| | | | | This reverts commit c24473ddff715ecec2e258a6eb38960cf8c8e98e, reversing changes made to 009cba4fb8102102168ef32870892438327f3705.
* (nw) sorry, take 2 Ivan Vangelista2019-02-251-18/+19
| | | | | screen.h: added constructor for SVG screens and removed a couple of macros (nw) mame\drivers: remove most MCFG and MACHINE_CONFIG macros from drivers starting with P, Q and R (nw)
* bus/generic, bus/vc4000: Eliminate address_space argument from handlers (nw) AJR2019-02-191-1/+1
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* some more MCFG macros removal (nw) Ivan Vangelista2019-02-081-3/+3
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* emu\softlist_dev: removed MCFG macros (nw) Ivan Vangelista2019-01-301-2/+2
| | | | also removed MCFG_DEVICE_REMOVE, MCFG_QUANTUM_TIME and MCFG_QUANTUM_PERFECT_CPU (nw)
* output_latch: removed MCFG macros (nw) Ivan Vangelista2019-01-291-4/+5
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* magedev\cassette: removed MCFG macros (nw) Ivan Vangelista2019-01-221-2/+2
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* devices\machine\ticket, timer: removed MCFG macros (nw) Ivan Vangelista2019-01-211-3/+3
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* Start cleaning up palette configuration: Vas Crabb2018-12-291-15/+12
| | | | | | | | | | * Basically, initialisers go in the constructor arguments, and things for setting format go in set_format. * Initialisation patterns can be specified with an enum discriminator or with a FUNC and optionally a tag. * Formats can be specified with an enum discriminator or a size and function pointer. * You must always supply the number of entries when setting the format. * When initislising with a paletter initialisation member, you can specify the entries and indirecte entries together. * The palette_device now has a standard constructor, so use .set_entries if you are specifying entry count with no format/initialisation. * Also killed an overload on delegates that wasn't being useful.
* rs232: some more MCFG removal (nw) Ivan Vangelista2018-10-191-5/+5
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* -nvram: Removed MCFG, nw mooglyguy2018-08-241-2/+2
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* -ram_device: MCFG removal, nw mooglyguy2018-08-161-2/+1
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* Allow per-device internal layouts and remove some more MCFG_ macros. Vas Crabb2018-07-161-1/+1
| | | | | | | | | | | Input and screen tags are now resolved relative to a layout's owner device. Easy way to demonstrate is with: mame64 intlc440 -tty ie15 Previously you'd only get the IE15 terminal's layout and you'd be unable to use the INTELLEC 4/40 front panel. Now you'll get the choice of layouts from both the system and the terminal device in video options.
* stronger private: use (N, O, P, Q, R) (#3717) David Haywood2018-06-301-7/+10
| | | | | | | | * private N,O (nw) * P + Q (nw) * R (nt)
* acro removal, disambiguation, debugger side effects (nw) Vas Crabb2018-06-151-1/+1
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* Remove emupal.h from emu.h (nw) AJR2018-06-131-0/+1
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* as if millions of this pointers suddenly cried out in terror, and were ↵ Vas Crabb2018-06-081-21/+21
| | | | | | | suddenly silenced * streamline templates in addrmap.h * get rid of overloads on read/write member names - this will become even more important in the near future
* Move the +1 to the proper place in the ROM BIOS macros - that's been Vas Crabb2018-05-291-4/+4
| | | | | | | | | confusing people for far too long. Yes, this is a change in behaviour. Add a valdiation check for ROMs with BIOS flag set that are unselectable, fix the things it uncovers. (nw) Fix other random stuff.
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-0/+1
| | | | | | | | | | | | | * Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before.
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ↵ MooglyGuy2018-05-131-8/+8
| | | | | | | | | | | | explicit. (#3565) * -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-1/+1
| | | | (nw) remove more MCFG macros and make speaker config more explicit
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-15/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Start replacing special device macros with additional constructors, starting with ISA, INTELLEC 4 and RS-232 buses. Allow an object finder to take on the target of another object finder. (For a combination of the previous two things in action, see either the INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out looping over a device finder array to instantiate devices in some places. Lots of things no longer need to pass tags around.) Start supplying default clocks for things that have a standard clock or have all clocks internal. Eliminate the separate DEV versions of the DEVCB_ macros. Previously, the plain versions were a shortcut for DEVICE_SELF as the target. You can now supply a string tag (relative to current device being configured), an object finder (takes on the base and relative tag), or a reference to a device/interface (only do this if you know the device won't be replaced out from under it, but that's a safe assumption for your subdevices). In almost all cases, you can get the effect you want by supplying *this as the target. Eliminate sound and CPU versions of macros. They serve no useful purpose, provide no extra checks, make error messages longer, add indirection, and mislead newbies into thinking there's a difference. Remove a lot of now-unnecessary ":" prefixes binding things relative to machine root. Clean up some miscellaneous rot. Examples of new functionality in use in (some more subtle than others): * src/mame/drivers/intellec4.cpp * src/mame/drivers/tranz330.cpp * src/mame/drivers/osboren1.cpp * src/mame/drivers/zorba.cpp * src/mame/devices/smioc.cpp * src/devices/bus/a2bus/pc_xporter.cpp * src/devices/bus/isa/isa.h * src/devices/bus/isa/isa.h * src/devices/bus/intellec4/intellec4.h
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-37/+40
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* (nw) screw you macros and the horse you rode in on Vas Crabb2018-02-141-1/+2
| | | | | | There's no voodoo involved in derived machine configurations and fragments any more. The macros were just obfuscating things at this point.
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-3/+6
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-2/+2
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* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-2/+4
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* (nw) px4 : fixed crash with invalid year Robbbert2017-11-021-6/+12
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* px4: Fix keyboard input from cold start Dirk Best2017-10-281-1/+1
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* (nw) Moved 3 carts from px4.cpp to software list. Unable to test as the ↵ Robbbert2017-10-291-5/+0
| | | | system doesn't seem to work. Some details are guessed.
* (nw) Extra roms for px4, px8, mps1000, k1003 Robbbert2017-10-291-0/+5
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* Remove timer_device from emu.h and move it out of src/emu (nw) AJR2017-10-011-1/+1
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* Cleaned up serial, matrix keyboard and TI-8x link protocol interfaces: Vas Crabb2017-07-111-31/+24
| | | | | | | | | | * Switched to delegate timers - Frees implementations from having to call timer method - Eliminates risk of ID conflicts with implementations/other interfaces * Moved save state registration to interface post start - Plays nicely with device_missing_dependencies exceptions - Frees implementation from having to call save state registration method - Improves save state support in devices that neglected to call method
* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Self-registering devices prep: Vas Crabb2017-02-271-8/+14
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
| | | | | | | | | | | | Per Vas' request. If the compile fails for you (i'm thinking osx and windows native debuggers here in particular), add '#include "emu.h"' as first include of the cpp files that fail. Due to our use of precompilation and forced inclusion, emu.h must be included as the very first non-comment thing we do if we want to be sure msvc compiles are identical to gcc/clang ones. Doing it directly instead of through an include increases the correctness probability by a magnitude.
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-29/+29
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, ↵ Miodrag Milanovic2016-10-221-1/+1
| | | | utf16_char, unicode_char (nw)
* Memory fun [O.Galibert] Olivier Galibert2016-06-141-7/+7
| | | | | | | | | | | | | | | | | | | | | - Added AM_SELECT/addrselect field. Replaces the old AM_MIRROR/AM_MASK combo used to mirror a handler and get the mirrored bits in the offset. - Removed mask and/or mirror from where it didn't belong. Simplified a lot of instances of mask that just weren't needed, especially in bus handlers. Used the short forms of install handlers where possible. - Replaced the 60s hippy, "It's cool man" range parameter handling in map_range that tried to guess what was meant when the values passed were not entirely sensible, by a cranky, diner waitress-turned IRS auditor curmudgeon. Main control function has a series of 14 tests just to find a reason to fatalerror out your requests. You have been warned. Some drivers, hopefully not many, will fail the gate-guarding bureaucrat trials. Should be easy to fix actually, I worked on the error messages. A full regression test would be welcome.