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path: root/src/mame/drivers/pse.cpp (follow)
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* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-6/+6
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-1/+2
* Some sldh commenting (nw) Scott Stone2017-08-151-4/+4
* pse.cpp: small documentation update (nw) Ivan Vangelista2017-07-111-1/+1
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-8/+8
* (nw) Stiletto2017-04-181-1/+1
* pse.cpp: redumped bazookabr [f205v] Ivan Vangelista2017-01-161-12/+12
* fix Olivier Galibert2016-03-301-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-10/+10
* Add Game Tree dump, thanks to Andrew Welburn (nw) Stiletto2016-03-291-24/+24
* New Clone: Telegames license of Desert Patrol (Project Support Engineering) Stiletto2016-01-221-18/+32
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-3/+3
* Cleanups and version bumpmame0168 Miodrag Milanovic2015-11-251-2/+2
* let's move another (nw) Stiletto2015-11-111-16/+40
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+174