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* Fix some of the (many) errors from 2beba4ce73fad917c7159a39939bace54f76494b (nw) AJR2018-05-211-0/+2
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* Replace set_led_value and set_lamp_value with output_finders. [Wilbe… (#3592) wilbertpol2018-05-201-73/+78
| | | | | | * Replace set_led_value and set_lamp_value with output_finders. [Wilbert Pol] * segaufo: keep the 2 bit lamp outputs
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the ↵ Vas Crabb2018-05-161-8/+8
| | | | | | | | | | | | side effect of making machine-config overrides of these much" This reverts commit c83e2a853d4e1643fcc85b68ada3c6f7f33adea4. Revert "fix compile. (nw)" This reverts commit a259ba3e366f442a22a9341755ff58163869860c. GCC is being bad and allowing invalid C++ that other compilers reject.
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ↵ MooglyGuy2018-05-161-8/+8
| | | | | | of making machine-config overrides of these much uglier, but this is intended to discourage ongoing use, and will be gradually eliminated.
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-4/+4
| | | | | | | | | | | | | * Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before.
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ↵ MooglyGuy2018-05-131-33/+33
| | | | | | | | | | | | explicit. (#3565) * -Removed DRIVER_INIT macros in favor of explicitly-named member functions, nw * -Removed DRIVER_INIT_related macros. Made init_ prefix on driver initializers explicit. Renamed init_0 to empty_init. Fixed up GAME/COMP/CONS macro spacing. [Ryan Holtz] * Missed some files, nw * Fix compile, (nw)
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-3/+6
| | | | (nw) remove more MCFG macros and make speaker config more explicit
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-65/+65
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Start replacing special device macros with additional constructors, starting with ISA, INTELLEC 4 and RS-232 buses. Allow an object finder to take on the target of another object finder. (For a combination of the previous two things in action, see either the INTELLEC 4 driver, or the Apple 2 PC Exporter card. Also check out looping over a device finder array to instantiate devices in some places. Lots of things no longer need to pass tags around.) Start supplying default clocks for things that have a standard clock or have all clocks internal. Eliminate the separate DEV versions of the DEVCB_ macros. Previously, the plain versions were a shortcut for DEVICE_SELF as the target. You can now supply a string tag (relative to current device being configured), an object finder (takes on the base and relative tag), or a reference to a device/interface (only do this if you know the device won't be replaced out from under it, but that's a safe assumption for your subdevices). In almost all cases, you can get the effect you want by supplying *this as the target. Eliminate sound and CPU versions of macros. They serve no useful purpose, provide no extra checks, make error messages longer, add indirection, and mislead newbies into thinking there's a difference. Remove a lot of now-unnecessary ":" prefixes binding things relative to machine root. Clean up some miscellaneous rot. Examples of new functionality in use in (some more subtle than others): * src/mame/drivers/intellec4.cpp * src/mame/drivers/tranz330.cpp * src/mame/drivers/osboren1.cpp * src/mame/drivers/zorba.cpp * src/mame/devices/smioc.cpp * src/devices/bus/a2bus/pc_xporter.cpp * src/devices/bus/isa/isa.h * src/devices/bus/isa/isa.h * src/devices/bus/intellec4/intellec4.h
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-99/+108
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* namcos23.cpp: redumped timecrs2v2b maincpu program ROMs [Guru] Ivan Vangelista2018-02-221-2/+2
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* (nw) screw you macros and the horse you rode in on Vas Crabb2018-02-141-4/+8
| | | | | | There's no voodoo involved in derived machine configurations and fragments any more. The macros were just obfuscating things at this point.
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-9/+18
| | | | | Also, a lot more freedom happened, that's going to be more visible soon.
* API change: Memory maps are now "last entry wins" [O. Galibert] Olivier Galibert2018-01-311-1/+1
| | | | | | | This allows for the much more natural "import another map and patch it" structure, or "cover a whole region then punch holes in it". Our previous first-entry-wins rule was always a surprise to newcomers, and oldcomers too.
* xtal.h is dead, long live to xtal.cpp [O. Galibert] Olivier Galibert2018-01-231-5/+5
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* API Change: Machine configs are now a method of the owner class, and the ↵ Olivier Galibert2018-01-171-7/+14
| | | | | | | | | | prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag.
* Revert "Revert "Merge branch 'master' of https://github.com/mamedev/mame"" Firehawke2017-12-131-21/+21
| | | | This reverts commit 54155441e9ba9941e85d80c4834a66376a11e791.
* Revert "Merge branch 'master' of https://github.com/mamedev/mame" Firehawke2017-12-131-21/+21
| | | | | This reverts commit f537428e5a40ba6dde8ca9bf0fe9ae6b1f189ac4, reversing changes made to 0d70d798107d4e4e8fb9f230410aeb1e888d65c5.
* replace some space.device() calls (nw) smf-2017-12-131-19/+19
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* Correct Panic Park year sjy965252017-11-271-2/+2
| | | | | In according with Titlescreen, says 1997 (at 1:53): https://www.youtube.com/watch?v=oxn4bqsclp0
* Correct Final Furlong 2 and Crisis Zone Years sjy965252017-10-091-11/+11
| | | | | | In according Final Furlong 2 Titlescreen says 1998: www.nicozon.net/watch/sm11003517 In according Crisis Zone Titlescreen says 1999 and released in October 1999: https://www.youtube.com/watch?v=Pcjdydg_Xdk
* use 'sh' instead of 'superh' David Haywood2017-10-021-1/+1
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* move sh2 / sh4 to a folder called superh David Haywood2017-10-021-1/+1
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* Correct regions for remaining Namco System 23 and Namco System Super 23 sets sjy965252017-09-231-22/+22
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* new not working clone Ivan Vangelista2017-07-121-1/+48
| | | | | ------------------------------- Motocross Go! (MG2 Ver. A, set 2) [ShouTime, Bill D, The Dumping Union]
* Add note that MB90F574 is an F2MC-16LX. (nw) Mike Naberezny2017-05-281-1/+1
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* Move static data out of devices into the device types. This is a ↵ Vas Crabb2017-05-141-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | significant change, so please pay attention. The core changes are: * Short name, full name and source file are no longer members of device_t, they are part of the device type * MACHINE_COFIG_START no longer needs a driver class * MACHINE_CONFIG_DERIVED_CLASS is no longer necessary * Specify the state class you want in the GAME/COMP/CONS line * The compiler will work out the base class where the driver init member is declared * There is one static device type object per driver rather than one per machine configuration Use DECLARE_DEVICE_TYPE or DECLARE_DEVICE_TYPE_NS to declare device type. * DECLARE_DEVICE_TYPE forward-declares teh device type and class, and declares extern object finders. * DECLARE_DEVICE_TYPE_NS is for devices classes in namespaces - it doesn't forward-declare the device type. Use DEFINE_DEVICE_TYPE or DEFINE_DEVICE_TYPE_NS to define device types. * These macros declare storage for the static data, and instantiate the device type and device finder templates. The rest of the changes are mostly just moving stuff out of headers that shouldn't be there, renaming stuff for consistency, and scoping stuff down where appropriate. Things I've actually messed with substantially: * More descriptive names for a lot of devices * Untangled the fantasy sound from the driver state, which necessitates breaking up sound/flip writes * Changed DECO BSMT2000 ready callback into a device delegate * Untangled Microprose 3D noise from driver state * Used object finders for CoCo multipak, KC85 D002, and Irem sound subdevices * Started to get TI-99 stuff out of the TI-990 directory and arrange bus devices properly * Started to break out common parts of Samsung ARM SoC devices * Turned some of FM, SID, SCSP DSP, EPIC12 and Voodoo cores into something resmbling C++ * Tried to make Z180 table allocation/setup a bit safer * Converted generic keyboard/terminal to not use WRITE8 - space/offset aren't relevant * Dynamically allocate generic terminal buffer so derived devices (e.g. teleprinter) can specify size * Imporved encapsulation of Z80DART channels * Refactored the SPC7110 bit table generator loop to make it more readable * Added wrappers for SNES PPU operations so members can be made protected * Factored out some boilerplate for YM chips with PSG * toaplan2 gfx * stic/intv resolution * Video System video * Out Run/Y-board sprite alignment * GIC video hookup * Amstrad CPC ROM box members * IQ151 ROM cart region * MSX cart IRQ callback resolution time * SMS passthrough control devices starting subslots I've smoke-tested several drivers, but I've probably missed something. Things I've missed will likely blow up spectacularly with failure to bind errors and the like. Let me know if there's more subtle breakage (could have happened in FM or Voodoo). And can everyone please, please try to keep stuff clean. In particular, please stop polluting the global namespace. Keep things out of headers that don't need to be there, and use things that can be scoped down rather than macros. It feels like an uphill battle trying to get this stuff under control while more of it's added.
* Convert screen_device VBLANK callback to devcb_write_line AJR2017-03-101-8/+8
| | | | | | - WRITE_LINE callback has same functionality, except that screen is not an argument - Rename screen_eof_xxx to screen_vblank_xxx in many drivers - No changes to externally registered vblank delegates or screen update methods
* Self-registering devices prep: Vas Crabb2017-02-271-5/+8
| | | | | | | | | | | | | | * Make device_creator a variable template and get rid of the ampersands * Remove screen.h and speaker.h from emu.h and add where necessary * Centralise instantiations of screen and speaker finder templates * Add/standardise #include guards in many hearers * Remove many redundant #includes * Order #includesr to help catch headers that can't be #included alone (nw) This changes #include order to be prefix, unit header if applicable then other stuff roughly in order from most dependent to least dependent library. This helps catch headers that don't #include things that they use.
* Overhaul of devcb (nw) AJR2016-12-211-15/+6
| | | | | | | | | | | | | | - Allow stringing multiple callbacks together recursively. Chained callbacks will be read or written in sequence, and each can be configured with its own type and mask/shift/XOR parameters. - Chained input callbacks cannot have overlapping masks (there's no such thing as a free multiplex). Chained output callbacks have no such restriction. - Remove the constant parameter for the LOGGER callback type: it makes no sense for output, was always zero in existing usage, and is now unnecessary with callback chaining. - Change LOGGER behavior for writes to log the user-defined message only if the output as masked is nonzero. With callback chaining, this can be used to monitor when individual bits become active. - Constant read callbacks can no longer have MCFG_DEVCB_XOR or MCFG_DEVCB_INVERT specified (makes no sense in this context). - Add a MEMBANK callback type to allow output bits to be used for bank-switching. - Add ASSERTLINE and CLEARLINE callback types that raise or lower an interrupt line if the selected bit of the written value is active. These are intended for where periodic or ready-pulse signals from devices are used to trigger IRQs that the CPU program will independently acknowledge. - Add MCFG_DEVCB_BIT as shorthand for masking and shifting out an individual bit for a callback. - Removed DEVCB_LINE_DISPATCH_<n>. Where we're going, we don't need line dispatcher devices. The incompatibility of compilers with regard to post-C90 printf string formats is shockingly bad. There seems to be no easy way to format a 64-bit value and please both gcc and clang, let alone MSVC.
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-4/+4
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* namcos23.cpp: changed timecrs2 and timecrs2v5a to US, as suggested by Haze ↵ Ivan Vangelista2016-10-281-2/+2
| | | | and wyt20141127 (nw)
* New not working clones added Ivan Vangelista2016-10-261-0/+44
| | | | | ------------ "Time Crisis II (World, TSS5 Ver. A)" [Naoki, Smitdogg, The Dumping Union]
* namcos23.cpp: Follow flash rom naming convention - NW briantro2016-10-241-11/+11
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* New working clones added Ivan Vangelista2016-10-241-3/+48
| | | | | | ------------ Blue Shark (Model Racing bootleg) [f205v] Time Crisis II (Japan, TSS1 Ver. B) [Bill D. , The Dumping Union]
* cleanup of TRUE/FALSE in mame section (nw) Miodrag Milanovic2016-10-221-1/+1
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* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-162/+162
| | | | | Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8 also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
* More prep for removing pointer/reference duality (nw) Vas Crabb2016-08-271-1/+1
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* remove legacy forms of (required|optional)_(shared_ptr|ioport)_array Vas Crabb2016-08-251-1/+1
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* remove MACHINE_IMPERFECT_SOUND flags for namcos23.cpp superctr2016-08-181-1/+1
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* Rearrange C352 channels, remove rear channels for systems without second superctr2016-08-171-4/+4
| | | | | | DAC Also fixed incorrect clock frequency in namcos11.
* update H8/3002 and C352 frequencies for namcos12, namcos23 superctr2016-08-171-4/+11
| | | | | | | | This is based on sound driver research, and comparing the H8/3002 ND-1/ND-2 programs with the System 12 and 23 programs. The figures are similar to the previously measured clock speeds so chances are the earlier values were just measurement error.
* Devfind revision phase 2 (nw) AJR2016-08-051-1/+1
| | | | | | | | | - Eliminate read_safe as a global function and make it a method of optional_ioport (and required_ioport, for which it makes less sense). - New constructor for optional_ioport_array and required_ioport_array using std::initializer_list to specify tag list - Remove pointer/reference conversion operators for required_ioport and optional_ioport. Explicit getters like found() and target() are now required when dereferencing isn't wanted. Many drivers have been changed to use required_ioport_array and optional_ioport_array to make this cleaner. - Update numerous drivers that were using read_safe to use I/O port finders generally. Port names have been kept the same as far as possible to avoid breaking saves.(Some of the optional finders should probably be required.) - Give edfbl and monkelf their own memory maps so hacky input reading routines can be removed. - Clean up some legacy static handlers in amiga.cpp and cubo.cpp.
* reverting: Miodrag Milanovic2016-01-201-4/+4
| | | | | | | SHA-1: 1f90ceab075c4869298e963bf0a14a0aac2f1caa * tags are now strings (nw) fix start project for custom builds in Visual Studio (nw)
* tags are now strings (nw) Miodrag Milanovic2016-01-161-4/+4
| | | | fix start project for custom builds in Visual Studio (nw)
* make output be part of driver_device (nw) Miodrag Milanovic2016-01-101-1/+1
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* modernize output_manager (nw) Miodrag Milanovic2016-01-101-1/+1
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* removed declarations from H files that are not defined in CPP (nw) Miodrag Milanovic2015-12-251-2/+0
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* some handmade changes (nw) Miodrag Milanovic2015-12-211-2/+2
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* macro removal INLINE -> static inline (nw) Miodrag Milanovic2015-12-121-1/+1
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* this is pointer so nullptr is fine (nw) Miodrag Milanovic2015-12-071-1/+1
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