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path: root/src/mame/drivers/legionna.c (follow)
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* Modernization of drivers part 11 (no whatsnew) Miodrag Milanovic2013-02-081-4/+4
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-188/+188
* New clone added Michaël Banaan Ananas2012-10-211-2/+52
* INTERRUPT_GEN -> INTERRUPT_GEN_MEMBER (no whatsnew) Miodrag Milanovic2012-09-181-7/+7
* Modernized screen update calls (no whatsnew) Miodrag Milanovic2012-09-171-7/+7
* Fixed an horizontal scrolling bug in Sengoku Mahjong [Angelo Salese] Angelo Salese2012-09-131-13/+13
* Massive change, MACHINE_START\RESET, VIDEO_START\RESET and PALETTE_INIT chang... Miodrag Milanovic2012-09-131-7/+7
* More AM_BASE_LEGACY removal. Aaron Giles2012-09-121-8/+8
* Understood how the Seibu COP collision detection really works, greatly improv... Angelo Salese2012-09-111-1/+1
* new Cup Soccer clone Brian Troha2012-08-161-67/+110
* All driver inits are now member of state classes. Miodrag Milanovic2012-08-101-18/+18
* Updated GAME and GAMEL with class name per machine used, for future DRIVER_IN... Miodrag Milanovic2012-08-041-20/+20
* legionna.c: Added priority BPROM to the Heated Barrel sets. Corrected rom nam... Brian Troha2012-07-211-71/+101
* legionna.c: Correct rom name and add PCB locations. Add the COP-D1 rom and do... Brian Troha2012-07-121-25/+37
* Conversion of _DEVICE_HA​NDLER to _MEMBER methods - part 2 (no whatsnew) Miodrag Milanovic2012-05-251-2/+3
* Changed device->subregion to device->memregion. Moved Aaron Giles2012-04-201-3/+3
* Remove AM_BASE in favor of AM_SHARED + required_shared_ptr. Aaron Giles2012-04-151-32/+32
* Moved soundlatch helpers into driver.c and removed emu/audio/generic.c. Aaron Giles2012-04-091-1/+1
* Templatized the palette generators and made naming consistent. Aaron Giles2012-04-091-9/+9
* MAME going modern part 7 (no whatsnew) Miodrag Milanovic2012-04-061-32/+32
* Moved all drivers to using the audio/watchdog helpers defined in the driver_d... Miodrag Milanovic2012-04-051-1/+1
* Moved all drivers to using the paletteram helpers defined in the Aaron Giles2012-04-051-10/+10
* MAME going modern part 5 (no whatsnew) Miodrag Milanovic2012-04-041-3/+3
* Some formating cleanup (no whatsnew) Miodrag Milanovic2012-04-021-32/+32
* MAME going modern part 2 (no whatsnew) Miodrag Milanovic2012-04-011-51/+51
* MAME going modern part 1 (no whatsnew) Miodrag Milanovic2012-03-311-9/+9
* Create new devices buffered_spriteram<n>_device, which manage buffered Aaron Giles2012-03-081-22/+8
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-14/+7
* New clones added mariuszw12011-06-091-0/+41
* Final bulk rename for 0.142: ensure that all members of Aaron Giles2011-04-011-32/+32
* BIG update. Aaron Giles2011-03-291-5/+5
* Created new enum type address_spacenum for specifying an address Aaron Giles2011-03-271-9/+9
* Converted asteroid/bzone/funworld/itech8/kongambl/legionna/leland/quakeat/ Aaron Giles2011-03-211-39/+39
* Modified video update system. [Miodrag Milanovic] Miodrag Milanovic2011-02-241-7/+7
* Clean-ups, no whatsnew Angelo Salese2011-01-061-27/+14
* Improved sprite-tile priorities in SD Gundam Sangokushi Rainbow Tairiku Senki... Angelo Salese2011-01-051-1/+1
* A bit more input work (no whatsnew) Scott Stone2011-01-021-30/+16
* Further dip/input work for grainbow, reordering input regions for all of legi... Scott Stone2011-01-011-203/+208
* Some preliminary input and dip work for Godzilla Scott Stone2011-01-011-19/+19
* Ok, last major rename for this round: Aaron Giles2011-01-011-3/+3
* MDRV_* -> MCFG_* Aaron Giles2010-12-311-113/+113
* commited incase Kale isn't back before new MAME: obj 1 & 2 redumped, 3 & 4 co... Michaël Banaan Ananas2010-12-301-4/+4
* Haze: moved +16 for sprite offsetting in SD Gundam, no whatsnew Angelo Salese2010-12-291-1/+1
* Fixed playfield color issues in Seibu Cup Soccer [David Haywood] Angelo Salese2010-12-291-1/+1
* Various notes for Godzilla, no whatsnew Angelo Salese2010-12-261-5/+5
* Rewritten Seibu vregs from scratch, made them global rather than game-specifi... Angelo Salese2010-12-261-3/+3
* Officially marked Godzilla roms as bad, no whatsnew Angelo Salese2010-12-251-4/+4
* Fixed Seibu logo tilemap colors in Seibu Cup Soccer [Angelo Salese] Angelo Salese2010-12-241-2/+11
* Improved sprite GFX ROM order in Godzilla [Angelo Salese] Angelo Salese2010-12-231-5/+5
* Added DMA slots to Legionnaire HW, fixes Godzilla regression [Angelo Salese] Angelo Salese2010-12-231-1/+1