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MAME - Multiple Arcade Machine Emulator
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path:
root
/
src
/
mame
/
drivers
/
laserbat.cpp
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Move Zaccaria 1B11107 board into audio/zaccaria.cpp so it can share common st...
Vas Crabb
2016-02-13
1
-30
/
+4
*
Make Zaccaria 1B11142 sound board a device in preparation for netlist sound
Vas Crabb
2016-02-12
1
-2
/
+2
*
Replace some interrupt gen members with MCFG glue (nw)
Vas Crabb
2016-02-11
1
-11
/
+8
*
add note about demo sounds (nw)
Vas Crabb
2016-02-09
1
-0
/
+2
*
laserbat/lazarian: fix TMS clocks, Guillaume Tell Overture is recognisable again
Vas Crabb
2016-02-09
1
-2
/
+2
*
Remove outdated comment
Vas Crabb
2016-02-08
1
-3
/
+0
*
catnmous: better approximation of colours, should be pretty close now
Vas Crabb
2016-02-08
1
-8
/
+10
*
catnmous: fix sprite banking
Vas Crabb
2016-02-08
1
-1
/
+3
*
redumped Cat and Mouse graphic rom as the correct size [Vernimark]
David Haywood
2016-02-07
1
-13
/
+4
*
modernized bookkeeping manager (nw)
Miodrag Milanovic
2016-01-10
1
-3
/
+3
*
more note (nw)
Vas Crabb
2015-12-30
1
-0
/
+5
*
notes (nw)
Vas Crabb
2015-12-30
1
-23
/
+53
*
new clones
David Haywood
2015-12-29
1
-2
/
+7
*
laserbat.cpp: DIP and input cleanup, stuff from manual
Vas Crabb
2015-12-30
1
-38
/
+29
*
notes (nw)
Vas Crabb
2015-12-29
1
-3
/
+7
*
catnmous sound support
Vas Crabb
2015-12-29
1
-100
/
+34
*
Better layer alignment for laserbat/lazarian/catnmous
Vas Crabb
2015-12-27
1
-3
/
+3
*
laserbat: confirm DIP switches, use derived machine configs
Vas Crabb
2015-12-27
1
-71
/
+28
*
catnmous: fix inputs and video effects
Vas Crabb
2015-12-26
1
-119
/
+90
*
laserbat/lazarian improvements:
Vas Crabb
2015-12-24
1
-335
/
+359
*
laserbat/lazarian: fix colours
Vas Crabb
2015-12-16
1
-3
/
+2
*
Better layer alignment again
Vas Crabb
2015-12-15
1
-3
/
+3
*
copyright (nw)
Vas Crabb
2015-12-15
1
-1
/
+1
*
Make Lazarian playable
Vas Crabb
2015-12-15
1
-186
/
+73
*
Add INTREQ/INTACK to S2636, not used by any drivers yet
Vas Crabb
2015-12-15
1
-3
/
+3
*
these don't work properly, they never have, being sniped by *invisible* bulle...
David Haywood
2015-12-11
1
-2
/
+2
*
Try to fix S2636 offsets in games using legacy screen params
Vas Crabb
2015-12-11
1
-6
/
+6
*
Re-write S2636 from scratch as needed for subhuntr:
Vas Crabb
2015-12-11
1
-12
/
+6
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+968