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path: root/src/mame/drivers/getaway.cpp (follow)
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* Rearrange source to match project structure (done using the script in ↵ Vas Crabb2022-06-271-457/+0
| | | | src/tools).
* getaway.cpp: Updated metadata and notes considering Japanese flyer. Vas Crabb2022-03-011-10/+17
| | | | | | | Removed imperfect controls flag and changed description to note that the dumped set seems to be for the upright cabinet shown on the Japanese flyer. The version for sit-down cabinet with additional I/O is undumped.
* New machines marked as NOT_WORKING hap2021-02-111-2/+1
| | | | | ---------------------------------- G.T. Block Challenger [hap, chaneman]
* srcclean in preparation for branching release Vas Crabb2021-01-241-2/+2
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* getaway.cpp: Confirmed accelerator range is correct by examining game code. Vas Crabb2021-01-241-1/+0
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* getaway: change steering controller type 'ad stick' to paddle hap2021-01-231-1/+1
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* getaway: re-add imperfect controls flag hap2021-01-221-5/+7
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* getaway: update notes hap2021-01-221-25/+22
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* -getaway.cpp: Fixed steering control. Vas Crabb2021-01-231-5/+13
| | | | | | | | | | * Works fine with an analog stick/wheel, difficult to steer on the slippery "dotted" surface with keyboard/D-pad. -osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the pure C++ implementation with GCC (makes testing the fallback easier). -Removed a bunch of [[maybe_unused]] that aren't actually needed.
* getaway: move register notes into io_w function hap2021-01-221-60/+79
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* getaway.cpp: various updates, promoted to working (#7686) Angelo Salese2021-01-221-45/+218
| | | | | | | | | | | | | | | | | | | | getaway.cpp: improvements [Angelo Salese] - reg 7 is definitely width, add experimental fill vs. replace, notes - add dipswitches - move text layer to a separate entity, hook up inputs, fix mistake with 4bit dsw - color mask is elsewhere, pinpoint how scrolling is really done - color mask is xor-ed with 7 - add RMW for bitplanes - fix fractional X placements - I/O cleanups and documentation - keydelta=5 on steering wheel - change RGB to BGR - change video res to standard 256x240 - demote to IMPERFECT_CONTROLS and IMPERFECT_GFX Machines promoted to working ---------------------------- Get A Way [Angelo Salese]
* getaway: show the complete vram for now hap2021-01-201-1/+2
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* getaway: small fix with dmask hap2021-01-191-4/+6
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* getaway: show garbage on screen hap2021-01-191-0/+29
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* New machines marked as NOT_WORKING hap2021-01-191-0/+221
---------------------------------- Get A Way [hap, Sam Grech]