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path: root/src/mame/drivers/gameking.cpp (follow)
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* at.cpp: renamed "atvga" to "atturbo" as the key difference is that it's a 12 ... Vas Crabb2019-11-131-1/+1
* st2xxx: Calculate LCD frame rate and emulate related interrupt (nw) AJR2019-11-081-1/+2
* gamekin3: Run CPU 33% faster as suggested by timer initialization AJR2019-11-071-0/+1
* Commit stuff that should have been in dc620097c5e6798fbcde2e61a4d8d099ab51dc1... AJR2019-11-071-1/+1
* gamekin3: It helps not to make mistakes like this (nw) AJR2019-11-071-4/+10
* gamekin3: Draw full area of screen using color filter and interpolation AJR2019-11-071-1/+81
* new SOFTWARE LIST entries (GameKing stuff) (#5868) David Haywood2019-11-061-1/+1
* gameking.cpp: More memory for gamekin3; remove misc. cruft (nw) AJR2019-11-051-15/+17
* gameking: Fix directional controls AJR2019-11-041-2/+2
* gameking: Switch to ST2204 emulation (nw) AJR2019-11-031-118/+34
* Make devdelegate more like devcb for configuration. This is a Vas Crabb2019-10-261-1/+1
* (nw) removed every remaining AM_ macro I could find in comments, but one in ... Ivan Vangelista2019-10-101-2/+2
* -imagedev/harddriv: Removed MCFG macros. [Ryan Holtz] mooglyguy2019-06-301-7/+6
* (nw) Clean up the mess on master Vas Crabb2019-03-261-16/+18
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-18/+16
* mame\drivers: removed most MCFG and MACHINE_CONFIG macros from drivers starti... Ivan Vangelista2019-03-071-9/+9
* emu\softlist_dev: removed MCFG macros (nw) Ivan Vangelista2019-01-301-7/+9
* Start cleaning up palette configuration: Vas Crabb2018-12-291-16/+16
* more private member use in 'D, E, F, G' drivers (nw) (#3704) David Haywood2018-06-271-4/+7
* Remove emupal.h from emu.h (nw) AJR2018-06-131-0/+1
* as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb2018-06-081-2/+2
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-4/+4
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-3/+3
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-10/+11
* (nw) screw you macros and the horse you rode in on Vas Crabb2018-02-141-2/+4
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-1/+2
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-3/+6
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-3/+3
* Self-registering devices prep: Vas Crabb2017-02-271-1/+3
* cleanup of TRUE/FALSE in mame section (nw) Miodrag Milanovic2016-10-221-5/+5
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-17/+17
* Turn image init/validate into scoped enums to avoid accidental casts to/from ... Vas Crabb2016-08-011-2/+2
* Revert "More work on gameking 3 [PeT]" Miodrag Milanovic2016-06-121-429/+96
* More work on gameking 3 [PeT] Miodrag Milanovic2016-06-121-96/+429
* Rom for GameKing 3 [PeT, James] Miodrag Milanovic2016-06-111-1/+1
* reverting: Miodrag Milanovic2016-01-201-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* Cleanups and version bumpmame0169 Miodrag Milanovic2015-12-301-20/+20
* Add quick documentation (nw) R. Belmont2015-12-101-0/+3
* [Insert Q*Bert comment here] (nw) Olivier Galibert2015-12-091-0/+1
* gameking.cpp: fixed comment (confirmed with PeT) (nw) Guru2015-12-081-1/+1
* rewrote GameKing skeleton driver, dumped + added internal ROM, boots and runs... David Haywood2015-12-071-67/+194
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-2/+2
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+195