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path: root/src/mame/drivers/gamecstl.cpp (follow)
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* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-23/+25
* lpci: De-staticize callbacks and remove both device parameters (nw) AJR2018-03-031-40/+47
* (nw) screw you macros and the horse you rode in on Vas Crabb2018-02-141-1/+1
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-2/+4
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-1/+2
* ATA: Simplified class hierarchy so there is no ambiguity with 16 & 32 bit met... smf-2017-12-201-2/+2
* ide: deambiguate cs access between 16 and 32 bits [O. Galibert] Olivier Galibert2017-12-161-2/+2
* Make machine().describe_context() a const function returning a std::string (nw) AJR2017-07-131-4/+4
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-2/+2
* Self-registering devices prep: Vas Crabb2017-02-271-2/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-21/+21
* reverting: Miodrag Milanovic2016-01-201-1/+1
* Revert "Fixes (nw)" Miodrag Milanovic2016-01-201-2/+2
* Fixes (nw) Miodrag Milanovic2016-01-161-2/+2
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* removed auto_bitmap_ind*_alloc and auto_bitmap_rgb32_alloc and replaced with ... Miodrag Milanovic2015-12-171-4/+4
* overrides in drivers (nw) Miodrag Milanovic2015-12-061-3/+3
* clang-modernize part 4 Miodrag Milanovic2015-12-041-3/+3
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+496