path: root/src/mame/drivers/galaxia.cpp
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* markham.cpp: Fix coin counters for banbam by doing something even more unusua...GravatarGravatar Jackson2018-05-211-1/+1
* citycon.cpp/ikki.cpp: SCREEN_RAW_PARAMS. (nw)GravatarGravatar Jackson2018-05-211-8/+17
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side...GravatarGravatar Vas Crabb2018-05-161-2/+2
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ...GravatarGravatar MooglyGuy2018-05-161-2/+2
* More cleanup/streamlining of machine configuration and macros:GravatarGravatar Vas Crabb2018-05-151-4/+4
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ...GravatarGravatar MooglyGuy2018-05-131-5/+5
* dsp16: fix condition mask in disassembler (nw)GravatarGravatar Vas Crabb2018-05-091-2/+2
* Streamline machine configuration macros - everyone's a device edition.GravatarGravatar Vas Crabb2018-05-061-14/+14
* galaxia.cpp: Replace CPU_VBLANK_INT with SCREEN_VBLANK_CALLBACK (nw)GravatarGravatar AJR2018-03-281-5/+8
* Address maps macros removal, pass 1 [O. Galibert]GravatarGravatar Olivier Galibert2018-03-141-35/+39
* API change: Memory maps are now methods of the owner class [O. Galibert]GravatarGravatar Olivier Galibert2018-02-121-4/+4
* xtal.h is dead, long live to xtal.cpp [O. Galibert]GravatarGravatar Olivier Galibert2018-01-231-2/+2
* API Change: Machine configs are now a method of the owner class, and the prot...GravatarGravatar Olivier Galibert2018-01-171-2/+2
* restore original refresh rates to Galaxia/Astro Wars, fixes wrong sound for t...GravatarGravatar kazblox2017-07-261-2/+4
* astrowar: Fix regression (nw)GravatarGravatar AJR2017-06-231-0/+1
* s2650: I/O modernizationGravatarGravatar AJR2017-06-221-6/+8
* Move static data out of devices into the device types. This is a significant...GravatarGravatar Vas Crabb2017-05-141-7/+7
* Self-registering devices prep:GravatarGravatar Vas Crabb2017-02-271-1/+3
* Add INTREQ/INTACK to S2636, not used by any drivers yetGravatarGravatar Vas Crabb2015-12-151-4/+4
* Try to fix S2636 offsets in games using legacy screen paramsGravatarGravatar Vas Crabb2015-12-111-4/+4
* Re-write S2636 from scratch as needed for subhuntr:GravatarGravatar Vas Crabb2015-12-111-8/+4
* Rename *.c -> *.cpp in our source (nw)GravatarGravatar Miodrag Milanovic2015-11-081-0/+477