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path: root/src/mame/drivers/gal3.cpp (follow)
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* drivers starting with f, g and h: some macro removal (nw) Ivan Vangelista2020-05-271-16/+16
* gal3.cpp, namcos21*.cpp: Fix c140 input clock source according to crystal, ad... cam9002020-05-111-3/+4
* c140.cpp updates [cam900, superctr] cam9002020-05-071-3/+3
* Revert "c140.cpp updates [cam900, superctr]" R. Belmont2020-05-061-1/+1
* c140.cpp updates [cam900, superctr] cam9002020-05-061-1/+1
* namco_c355spr.cpp : Convert sprite drawing behavior related to template bitma... cam9002020-03-041-6/+4
* namco_c355spr.cpp : Fix priority when pri 0 sprite isn't drawed first (#6011) cam9002019-12-061-0/+10
* Spring cleaning: Vas Crabb2019-11-011-1/+1
* (nw) removed every remaining AM_ macro I could find in comments, but one in ... Ivan Vangelista2019-10-101-16/+16
* namco_c355spr.cpp : Updates (#5031) cam9002019-05-101-48/+15
* (nw) Clean up the mess on master Vas Crabb2019-03-261-34/+35
* Revert "conflict resolution (nw)" andreasnaive2019-03-251-35/+34
* mame\drivers: removed most MCFG and MACHINE_CONFIG macros from drivers starti... Ivan Vangelista2019-03-071-33/+34
* emu\softlist_dev: removed MCFG macros (nw) Ivan Vangelista2019-01-301-1/+1
* Start cleaning up palette configuration: Vas Crabb2018-12-291-11/+11
* inconsistency, deprecation, duplication... (nw) Vas Crabb2018-10-301-2/+2
* Various Namco hardwares update/cleanups (#4147) cam9002018-10-161-3/+3
* srcclean (nw) Vas Crabb2018-09-231-4/+4
* Namco System 21 and other related refactors (#4013) David Haywood2018-09-211-115/+150
* split namco c169 roz chip, c123 tilemap chip and c355 sprite chip from namcos... David Haywood2018-09-131-17/+24
* -nvram: Removed MCFG, nw mooglyguy2018-08-241-1/+1
* c140.cpp, c45.cpp, namco_c139.cpp : Remove MCFG_s (#3736) cam9002018-07-131-13/+17
* Fix clang build [-Werror,-Wunused-private-field] (nw) AJR2018-06-271-2/+0
* more private member use in 'D, E, F, G' drivers (nw) (#3704) David Haywood2018-06-271-1/+3
* as if millions of this pointers suddenly cried out in terror, and were sudden... Vas Crabb2018-06-081-7/+7
* Revert "- Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side... Vas Crabb2018-05-161-3/+3
* - Removed MACHINE/SOUND/VIDEO _START/_RESET macros. This has the side effect ... MooglyGuy2018-05-161-3/+3
* More cleanup/streamlining of machine configuration and macros: Vas Crabb2018-05-151-2/+2
* Removed DRIVER_INIT-related macros, made driver init entry in GAME/COMP/CONS ... MooglyGuy2018-05-131-2/+2
* dsp16: fix condition mask in disassembler (nw) Vas Crabb2018-05-091-1/+2
* Streamline machine configuration macros - everyone's a device edition. Vas Crabb2018-05-061-17/+17
* Address maps macros removal, pass 1 [O. Galibert] Olivier Galibert2018-03-141-103/+108
* API change: Memory maps are now methods of the owner class [O. Galibert] Olivier Galibert2018-02-121-5/+10
* API Change: Machine configs are now a method of the owner class, and the prot... Olivier Galibert2018-01-171-1/+2
* Correct Galaxian 3 - Theater 6 : Project Dragoon and Galaxian 3 - Theater 6 J... sjy965252017-11-261-2/+2
* Move static data out of devices into the device types. This is a significant... Vas Crabb2017-05-141-6/+6
* Self-registering devices prep: Vas Crabb2017-02-271-2/+4
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-13/+13
* reverting: Miodrag Milanovic2016-01-201-1/+1
* update for Naibo Zhang (nw) Miodrag Milanovic2016-01-161-1/+1
* tags are now strings (nw) Miodrag Milanovic2016-01-161-1/+1
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-0/+869